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Top 10 Games of 2018

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Originally posted at https://alyxxgameroom.blogspot.com/2019/01/alyxx-top-10-games-of-2018.html



2018 was a year where I sadly wasn't able to play all of the hot new titles. For one, I didn't build my new PC until like October and my old PC was too limited for me to greatly cover new titles. I also don't have the ability to play any console exclusives so games like Red Dead Redemption 2, Spider-Man or God of War won't be on my list I'm afraid. But here's what I did play in 2018 and what I thought about it. It'll be less of a "these are the best games I played in 2018" and more of a "games from 2018 I wanna talk about" kind of list.

10. FALLOUT 76


For the record while I did really enjoy Fallout 76, it definitely hits the bottom of my list for obvious reasons. Fallout 76 is not a $60 game, neither is it a particularly good game. But it does a lot of things right and credit where credit is due, if you're looking for a co-op Fallout 4 experience, this is pretty much spot on. And exploring West Virginia with its absolutely gorgeous hills and landscape is a real treat. I've been enjoying my time in Fallout 76 this year and definitely will continue to do so in 2019.



While it technically released in 2017, I started playing Destiny 2 this year when Blizzard decided to make it free in their Battle.net launcher, and I definitely enjoy what I've played so far. Having a still really active playerbase and being pretty much something I've wanted for a long time, being a massive multiplayer online FPS, it's not hard to get into Destiny 2. I had my reservations going into it from people who gave it fairly negative reviews, but so far I definitely think it's a great game and I look forward to continuing playing it. I also enjoy how the story bits makes it feel like a single player game at times, just one you can also play with friends.

It also might be one of the most gorgeous games I've played recently, having a gorgeous colour palette and industrial look at times that I really enjoy. Kind of like Mass Effect it does feel really Star Wars influenced with its humanoid looking aliens and space opera story, so that may explain why I enjoy it so much, being a huge Star Wars fan. I haven't played the expansions yet but definitely will do so eventually.



A bit of an unexpected but welcome release this year was Forsaken Remastered. I'm admittedly a huge fan of Forsaken and played it a lot in the early 2000's as a free copy of it was bundled with a PC gaming mag my mother subscribed to at the time (though I was the one who probably enjoyed it more). It's a 6DOF shooter ala Descent though with more of a dystopian cyberpunk tone to it.

The remastered edition is definitely worth grabbing as it makes the game more playable on modern PC's and adds a lot of new graphics options, making the game more gorgeous than it's ever been. I'll be covering this game in a review pretty soon but so far this is one hell of a remaster to grab if you're into 90's FPS's.



B.J. Blazkowicz returns in this awesome direct sequel to 2014's "The New Order", the first time the franchise has ever had a direct sequel mind you, this time taking on a Nazi invasion of the USA. Much like The New Order offered a glimpse into an alternate future, Wolfenstein II takes this concept even further by showing a 60's USA that's become tinted through the occupation of Nazis.

It's a dark and at times really disturbing game that also gives a ton of backstory about BJ and why his hatred for Nazis is so strong. While I remain conflicted on whether this is my favourite game in the franchise so far or not, I definitely think it's an amazing game and I've had a blast with it so far. Looking forward to giving it a full (and awfully delayed) review coming 2019.



A game I probably should have reviewed in 2017, Mass Effect Andromeda is a game I've decided to take my time with. Not because I think it's bad, far from it, I am enjoying it a lot to be honest. And I want to be able to give it a proper review from someone who has spent considerable time with it rather than the kneejerk reaction most reviewers tended to give the game when it came out.

The main reason for the delay though is that my previous PC simply struggled a lot with it. With my current PC being able to handle it at max graphics I am finally ready to tackle it all and a full review will be coming in 2019. I've been playing it on and off in 2018 and so far I am really enjoying it. Hopefully I'll be able to complete it pretty soon.



Rad Rodgers is one of the latest games from 3D Realms and developer Slipgate Studios (Bombshell, Rise of the Triad), and received numerous updates this year including a port to Nintendo Switch. If you want my complete opinion on the game, make sure to check out my full review of it here. But summarized, it's one of the best platformers I've had the joy of playing recently, helped by its unique off color Rick & Mordy esque humor.



This game. This game right here. So imagine if someone took Redneck Rampage, Blood, Quake, Half-Life and somehow mixed these things together and made some kind of game that plays and looks and sounds like it somehow was taken out of 1997 and then polished up slightly. That's basically what DUSK is. A pastiche of the best 90's FPS's and as much of a love letter to that era as it could potentially be a product of it. DUSK foregoes almost all modern gaming trends including randomly generated levels and health regen in favour of hand crafted levels with old school armor and health systems. Even its movement feels like it belongs in the Quake engine with its bunny hopping, rocket jumping and insanely fast gameplay. Expect a full review coming very soon. So far this game is a hell of a blast.



Man 2018 was just my big backlog year. Shadow Warrior 2 for some reason is one of those games that just ended up in my backlog after briefly playing it in 2016. So I jumped into it with a friend and we had a fucking blast with it. This might be one of the best co-op shooters I've played lately and it was surprisingly in-depth with the customization of weapons and abilities. It feels like it focuses more on the guns than the previous game where almost too much focus was put on melee combat. Melee combat gets a lot of focus here too don't get me wrong but it does feel like guns now serve a bigger purpose than in the first game. I'll hopefully get around to giving it a full review soon which is long overdue.



So for Halloween this year I decided to revisit a game from my childhood. I'd played a short demo of Undying back in the early 2000's but never actually played the full game. So when I saw it was cheap on GOG.com I decided to get it and give it a go. And man is this game just an awesomely dark and disturbing horror shooter. Like with Hellraiser, Clive Barker's story here really delves into themes of a dysfunctional family ruined by a horrible curse. The backstory behind this family is probably the best part of the game and the thing that holds it all together. Like with alot of games on this list I do plan on writing a review of it eventually but for now I'm still playing through it and having a great time. This game at times feels like a first person Resident Evil and it's done wonderfully.




This game came out of absolutely nowhere this year. After a series of mysterious tweets on Toby Fox' Twitter (seemingly in character as W.D. Gaster from Undertale), he eventually linked to a site containing a "survey program". Later revealed to be the demo for a yet unfinished game named Deltarune (a clever anagram of Undertale), my experience playing through this was one of the most mixed experiences I've ever had. I had no idea what this was going into it since I was one of the earliest people to play it (before everyone knew what it was) and when I played it I wasn't sure what to think. Was it a sequel to Undertale? Was it a prequel? Well apparently, Deltarune is neither and that is what's fascinating about it.

Essentially, it is an alternate reality story, set in a universe of Undertale where the war between monsters and humans never occured, which is just incredibly fascinating to see. It's like looking into what Undertale could've been if it had been developed as a more linear game with less focus on player choice. Because in Deltarune, your choices don't matter. It turns a lot of the ideas from Undertale on their head entirely so whatever this game turns out to be when it gets completed, it will be a totally different experience from Undertale. Regardless, I am incredibly hyped for it and I truly hope it gets made. Because it's easily the most memorable gaming experience from 2018 for me. 

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This year was pretty disappointing for me, I didn't like any of the games which came out in 2018 that much. Ion Maiden is the only one I'm honestly looking forward to, but I wouldn't say that it was the best, but it was the coolest one by far. Deltarune was okay, I liked the music, but beyond that, I sorta have mixed feelings about it. I had a decent time with Undertale, but I can't say that I love the series, they were entertaining enough to play through once but, not my favourite games by any means. I had to force myself to beat Undertale, I didn't like the whole pacifist run gimmick, I didn't kill anyone, and I felt like I got punished by having to go through the same game again. I really hope to see Deltarune not doing that, I don't think I could stand it anymore.


I think my top pick would be Wreckfest. I just had a genuinely fun time with it. I found Mass Effect Andromeda to very tedious, it just felt like a reskinned Dragon Age Inquisition to me, and I just sorta dropped both games barely halfway through, I mostly forced myself through these games. I tried the new Wolfenstein out, I liked the wheelchair section, but the rest of the game didn't do it for me. I didn't manage to get into Shadow Warrior 2, wasn't really having fun with it, and I really don't like the way the game looks overall. Dusk is just not my type of game, I feel like you really gotta love those types of games to enjoy it, a bit too niche for me.


I checked Forsaken out, but I just sorta got lost, and I wasn't enjoying the gameplay that much, the ship wasn't that fun for me to pilot, it's too old school for me. Destiny 2 was okay, I can't complain as I got it for free, I was enjoying shooting my way through the bad guys, but I completely ignored the story, and I was also playing with the HUD off, which made me realize how badly designed some parts of this game are. You can't play through the whole game without the HUD, and the minimap droid thing doesn't always give you the info you need. It got to a point where the same enemies I used to blow through, now take like ten shots to kill, everything got so bullet spongy, and it doesn't help that this is an online only game, so I can't even cheat and make everything a one shot kill. Without someone to co op with I sorta gave up on it for now, I might finish it one day if I'm bored though.


I would like to play Fallout 76 just to explore the map, but beyond that, I don't care too much about the game. Doesn't help that it's another multiplayer focused game, which is a huge turn off for me.


Honestly my main issue is, that there's almost too many games, but so many games are just, not even above average, it makes it a bit difficult for me to not be so picky, I don't feel like I've gotten to play something which does something a bit more unique yet. It feels like for the past few years, I've been playing through the same games over and over again, just with new graphics, and with a different name.


The Crew didn't come out in 2018, but it was by far my most played game this year, I was tired of not being able to find people to play it with, so I sorta said fuck it and I explored the whole map by myself, that was the most fun I've had so far this year, I've clocked in nearly 80 hours, and I've driven god knows how many kilometers.


Cyberpunk 2077 is the only game I'm looking forward to, and I know jack shit about. I haven't seen any trailers, screenshots, nothing, so I have no idea what to expect with this game. I'm mostly going to be focusing on PC games, seeing as buying a console at this point is mostly a waste of money, just to be able to play a dozen console exclusives, it's not worth it in my mind. So I most likely won't be playing through the new God of War, or whatever Uncharted game they'll be making, if they are still even making another one.


Anyway, Wreckfest does it for me, everything else was just sorta, bad or, not that much fun to play through.

This doesn't count, but Ace Combat 3 is also a game I beat in 2018. I'm so glad I played it, I had such a good time with it.


It might not count, but Ace Combat 3 has to be my top game which I've played in 2018. Wreckfest too, I'm so glad THQ Nordic saved this game.


I completelly forgot about these two, but I had a pretty good time with Call of Duty: Modern Warfare 3 and Call of Duty: Advanced Warfare. Not the greatest endings, but I had a really good time overall, it was fun shooting all the bad guys on easy mode with a controller, I really enjoyed it. I don't know why people hate these games that much, but I honestly wish we had more "dumb" games like these. I honestly loved the chaos and destruction in Modern Warfare 3, with entire cities falling apart and all.


Sure it was fake, but it looked COOL AS HELL. Also those robot swarms in Advanced Warfare are amazing.


TL DR: Ace Combat 3 (JP to EN), The Crew (RX-7, Ignored the Story Line, Explored Around), Wreckfest (2018), Call of Duty: Modern Warfare 3, Call of Duty: Advanced Warfare

Edited by RaTcHeT302

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Yeah Advanced Warfare is awesome, glad to hear someone else likes it too. It's my favourite CoD to be honest.

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18 minutes ago, Alyxx Thorne said:

Yeah Advanced Warfare is awesome, glad to hear someone else likes it too. It's my favourite CoD to be honest.

I think what I hated about it the most were all those invisible walls. There are some areas which I really wanted to explore, but the game would often put a giant gate or some door to stop me from going through. I know that these off limits places probably don't look great, but I sorta felt like looking around anyway, mostly out of plain curiosity. I think the training area you first get into is one of those places, there's tanks and other cool shit off screen, but the game won't let me get closer to see it.


The TrackMania games never had invisible walls, and it's something which stuck out with me.

If you zoom out far enough, the whole map looks like a planet. It's pretty trippy.





I can't find more screenshots, but getting out of bounds in the TrackMania games is one of my favourite things to do.



I wish more games could get rid of invisible walls. I would understand.

I don't care if the map edges looks like crap, I WANT TO SEE IT ALL.

Edited by RaTcHeT302

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What about mods? MMod technically came out in 2018... (Dec 28) Seems like a fun mod so far.

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Here's my top 10


10) Spyro Reignited Trilogy


It's Spyro, as you know and love. Nothing much else to say here.


9) Super Smash Bros Ultimate


This would be much higher on the list, but it came out at the very end of 2018


8 ) Ni No Kuni II


Great game, great stand alone title. Many improvements over the first one, especially with pacing. It's more of an ARPG, where the first one was a weird cross between a Pokemon game, and an ARPG. Both are great for what they are. In the end, Ni No Kuni II's biggest fault is, as a sequel, it's not as good. The sidequests aren't as creative, the rewards don't help the player out all that much (if at all), and they added in two mobile genre "minigames" that feel out of place, and parts of them are mandatory. One is the base building minigame (thankfully no microtransactions, but has the dual currency system. The other one is a siege attack game, where you take control of your troops, attacking (or defending) a base. Both of these are mandatory, to beat the game.


7) Hitman 2


It's Hitman. No episodes here, one full game. If you love the Hitman series, you'll love this. Expect more or less from the 2016 one. You can also upgrade your purchase to get all the levels from the 2016 one, or get them for free, if you already own the game (on the same system). I still don't know how I feel about this approach with sequels. My biggest gripe is all the different "editions" the game has. You have your Gold, Platinum, Silver, Ultimate, and More ultimate than ultimate edition.

6) Digimon Cyber Sleuth: Hacker's Memory


It's a side story to Cyber Sleuth, and the game kinda expects you to play the other one, to get the full experience of this one (the MC from the first one cameos here as well, and if you port your save over, you get a couple of nice items, and the MC is the avatar you chose). The gameplay is improved a bit more, balanced more, no real "That One Boss" bullshit fights (especially in post game). Although, it has a "That One Level", which is the exact same "That One Level" from the first one but in reverse. Good luck getting all the treasure chests there. If you're a Digimon fan get both games. Play Cyber Sleuth, before Hacker's Memory. At times, it can leave you with the feeling of "this should have been DLC". However, both games' story will take you about 40-50 hours to beat, so both are well worth their price. They're also solid JRPGs, with the combat system similar to Final Fantasy X/10. So, even if you don't know what Digimon is (first of all, shame on you), but you're interested in JRPGs, these might be worth checking out. Who knows, you might end up liking Digimon.  Two final notes: There's no English Dub (despite having trailers in English), with basically, last minute translation. So, expect some errors here and there, although the translation job is still amazing. Also, the story for both, are more mature for Digimon (it being a kid friendly anime after all), so if this piques your interest in Digimon, don't go in expecting a very mature anime (well, with the exception of Tamers).

5) Octopath Traveler


Alright, I'mma level with y'all. I only have a few hours put into this game. So, I can't say much about it. However, from the little bit I've played, I can safely, without a doubt say, this easily deserves to be in my Top 10 list. It probably would be higher, if I'd actually beaten the game in 2018.

4) Dragon Quest XI


I went in, knowing very little about the Dragon Quest games. I knew that Akira Toriama does the character designs, so there's plenty of DBZ-esque characters throughout the series (which is also true with Chrono Trigger, especially when animated cutscenes were added in). Also knew that the series is, or was very punny, especially the older titles. I also knew about the series's mascot, the Slime, and that the series is extremely popular over in Japan. Like Star Wars levels, if not more so. That's about all I knew about the series, going in. I'm not big on JRPGs that are 60+ hours long, mainly cause I grew up with the Final Fantasy series, which typically are 20-40 hours long, not counting post game. So, I wasn't all that thrilled going in, and it didn't help, that at the time, I basically was being overworked, which only left me about 2 hours of free time after work. So, I didn't have a whole lot of breathing room to play. So, I was stressed playing it, and I kinda just wanted to get through the end as quickly as possible. I've been informed that the post game, easily adds in another 20+ hours of actual story progression content. So, it only took a company 20+ years after Chrono Trigger, to release a game with post game content that adds to the story. Now that I have a lot more free time, and a better job, if I was to revisit this game, I might be more than willing to do the post game content.


3) Boy Of War


First of all. The combat is just top notch. It's perfection at the start of the game, and by the end, with all the crazy combos, and upgrades, it's beyond perfection. The story felt a bit flat at times, with an amazing villain that tried a bit too hard to get you to feel for him towards the end. Your companion/son feels less a competent AI partner, and more of an extension of the player. Personally, this is great. He adds to your combos, and you don't have to worry about keeping him alive. You don't have to play the previous GOW games to fully enjoy this one, but it certainly helps. One or two lore/references to the previous titles, I did get, but I'm sure there were many, many others that I missed.


2) Shadow Of The Colossus


I never played the original on PS2, and only played a small bit on PS3. So, after the 3rd (or 4th) Colossus down, I was going in pure blind. I encountered a glitch during one of the fights, where I took the beast out of the arena, and into a much bigger area. So, the sudden jump for the final blow cutscene was hilarious. Most of the story is told without words, just visuals, which is just done brilliantly here. It can be something easy to mess up *cough*TheQuietMan*cough*. As soon as I had beaten the game I had wanted to replay it right away. It's that damn good. If you haven't yet, play it. PS2, or PS4. Oh, and play Ico on PS3 or PS2.

1) Spider-Man





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1. Kingdom Come: Deliverance


Solid opening. It really had me with its supposed deconstruction of the typical "Hero's Journey" formula that most RPGs follow. Unfortunately, that fresh  feeling of being a useless, dirty peasant in way over his head slowly tapered off. The story became more player-centric as the game began to edge back unto the beaten path, and after a while, it really just became Skyrim: Affirmative Action Edition. The sword-play was still the most realistic I've ever seen in a game though, and with in-house rules,  you could still tweak your experience to be more like the anti power-fantasy it was slated to be.


6.5/10. This was the only new vidya I played this year, so winner by default.

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