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Everything posted by Ross Scott
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This is a blog post. To read the original post, please click here » Some more updates! First, here is the other channel I was planning to launch, Accursed Farms Junk: It's pretty much what it sounds like. This is the extra content I have lying around that I feel isn't substantial enough for the main channel, but some people might still be interested in it. Besides the intro, I've uploaded some older videos I had lying around where I did some stuff with Tom White from the Youtube channel Weird Videogames. Additionally, the first playsession with fans for Planetside 2 is now up here: The quality came out a bit low due to issues with OBS again. The sound comes out of sync towards the end also due to OBS also. I didn't feel like editing and repairing it the way I do with the videochats. Welcome to Accursed Farms Junk. I have an idea for possibly increasing the quality on future recordings, but it will take some experimenting. None of the sound to the game is included (just me talking), but I may be able to add that in the future also. The session went better than I expected, although I'm still trying to determine the full story of how it played out. Many people were unable to join me on the continent I was on most of the time, though that was to be expected. I hope those who weren't able to join me were able to still play the game on another continent however. If not, let me know how bad the wait time was. I did end up stopping the game sooner than I planned since we had multiple server crashes, though I was feeling a little worn down from it after about 2 hours, mostly because I'm not used to talking continuously while playing a game. I might be able to build up my stamina in the future however. Anyway, assuming nothing went seriously wrong, we'll have another session sometime next month, I'm still figuring out the date. I think things will flow a little better next time. I initially set a delay on the twitch stream since I was anticipating the stream being used against me, but it ended up not being too much of an issue and I think it probably hurt things more than it helped. I've also been talking with the outfit that helped us (VCO) and have come up with some ideas to make the gameplay more interesting if the normal plan gets a little stale. In the meantime, I should have another small video introducing the new channels on Youtube soon, otherwise, it's back to work on getting future videos out, the movie, another Ross Rants and more Game Dungeon. COMMENTS
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Planetside 2 gameplay with fans May 2016
Ross Scott posted an article in Accursed Farms Junk (unlisted)
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Some more updates! First, here is the other channel I was planning to launch, Accursed Farms Junk: It's pretty much what it sounds like. This is the extra content I have lying around that I feel isn't substantial enough for the main channel, but some people might still be interested in it. Besides the intro, I've uploaded some older videos I had lying around where I did some stuff with Tom White from the Youtube channel Weird Videogames. Additionally, the first playsession with fans for Planetside 2 is now up here: The quality came out a bit low due to issues with OBS again. The sound comes out of sync towards the end also due to OBS also. I didn't feel like editing and repairing it the way I do with the videochats. Welcome to Accursed Farms Junk. I have an idea for possibly increasing the quality on future recordings, but it will take some experimenting. None of the sound to the game is included (just me talking), but I may be able to add that in the future also. The session went better than I expected, although I'm still trying to determine the full story of how it played out. Many people were unable to join me on the continent I was on most of the time, though that was to be expected. I hope those who weren't able to join me were able to still play the game on another continent however. If not, let me know how bad the wait time was. I did end up stopping the game sooner than I planned since we had multiple server crashes, though I was feeling a little worn down from it after about 2 hours, mostly because I'm not used to talking continuously while playing a game. I might be able to build up my stamina in the future however. Anyway, assuming nothing went seriously wrong, we'll have another session sometime next month, I'm still figuring out the date. I think things will flow a little better next time. I initially set a delay on the twitch stream since I was anticipating the stream being used against me, but it ended up not being too much of an issue and I think it probably hurt things more than it helped. I've also been talking with the outfit that helped us (VCO) and have come up with some ideas to make the gameplay more interesting if the normal plan gets a little stale. In the meantime, I should have another small video introducing the new channels on Youtube soon, otherwise, it's back to work on getting future videos out, the movie, another Ross Rants and more Game Dungeon.
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Dead Game News: Episode 2 (Disney Infinity, Project Spark)
Ross Scott posted a topic in Other Videos
This is a blog post. To read the original post, please click here » More dead game news! I wasn't planning on having another one quite so soon, but a lot came up. Includes info on some mobile games, a MOBA, Hearthstone element, Disney Infinity, and Project Spark. Also as a reminder, the Planetside 2 play session is tomorrow at 2pm EST (details on it are in the Planetside 2 recruitment video description). COMMENTS -
Dead Game News: Episode 2 (Disney Infinity, Project Spark)
Ross Scott posted an article in Dead Game News
More dead game news! I wasn't planning on having another one quite so soon, but a lot came up. Includes info on some mobile games, a MOBA, Hearthstone element, Disney Infinity, and Project Spark. Also as a reminder, the Planetside 2 play session is tomorrow at 2pm EST (details on it are in the Planetside 2 recruitment video description). -
This is a blog post. To read the original post, please click here » INTRO I mentioned in the last videochat an idea I've been having in my head a little while now of possibly covering the news on games that are dying or being brought back from the dead due to how prevalent the practice of killing games is. Well I've cobbled together and attempt at doing this and have created a new channel devoted to the topic. I plan to announce Dead Game News on the main channel probably some time next week after the Planetside session, but in the meantime you get to see it early by coming to the site here. In addition to creating an intro for the channel (before realizing Youtube disabled that feature), you can see the first episode below: FIRST EPISODE Just as a disclaimer, I intend for this to take up an absolute minimum of my time. As long as you don't expect much more than random gameplay footage + me talking over it, you shouldn't be disappointed. I've intentionally created a separate channel for this as the production quality will be lower than what you can expect on the regular channel. I don't expect people to flock to this, my main focus is still going to be my regular videos like Game Dungeon and my ongoing movie project, but I hope this ends up serving as a sort of chronology of just how many games are being killed. Also, to avoid any confusion, this is NOT the "campaign" I was planning to try and get the practice of killing games to end (especially from EA), that's something separate that is going to take more time to plan out. In the meantime, some of you may find this interesting. If you have news on a game being killed or brought back, go ahead and email me, alternately I may be interested in gameplay footage people may want to contribute if I like it visually. News will be updated approximately whenever I find out more of it and am not super busy with something else. On that note, more work resumes on the other videos! COMMENTS
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INTRO I mentioned in the last videochat an idea I've been having in my head a little while now of possibly covering the news on games that are dying or being brought back from the dead due to how prevalent the practice of killing games is. Well I've cobbled together and attempt at doing this and have created a new channel devoted to the topic. I plan to announce Dead Game News on the main channel probably some time next week after the Planetside session, but in the meantime you get to see it early by coming to the site here. In addition to creating an intro for the channel (before realizing Youtube disabled that feature), you can see the first episode, also above. Just as a disclaimer, I intend for this to take up an absolute minimum of my time. As long as you don't expect much more than random gameplay footage + me talking over it, you shouldn't be disappointed. I've intentionally created a separate channel for this as the production quality will be lower than what you can expect on the regular channel. I don't expect people to flock to this, my main focus is still going to be my regular videos like Game Dungeon and my ongoing movie project, but I hope this ends up serving as a sort of chronology of just how many games are being killed. Also, to avoid any confusion, this is NOT the "campaign" I was planning to try and get the practice of killing games to end (especially from EA), that's something separate that is going to take more time to plan out. In the meantime, some of you may find this interesting. If you have news on a game being killed or brought back, go ahead and email me, alternately I may be interested in gameplay footage people may want to contribute if I like it visually. News will be updated approximately whenever I find out more of it and am not super busy with something else. On that note, more work resumes on the other videos!
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This is a blog post. To read the original post, please click here » Here's the latest videochat! Many topics were covered this time, including more news on the Planetside 2 play session, discussion about the Nostalrius server, some other possible video plans, whether I should use twitter (for announcements only) and of course, many fan questions. This session had more technical problems than normal, at one point I thought I almost lost 90% of the chat, but was only able to recover it due to me changing twitch to auto-save just before the broadcast started. COMMENTS
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Here's the latest videochat! Many topics were covered this time, including more news on the Planetside 2 play session, discussion about the Nostalrius server, some other possible video plans, whether I should use twitter (for announcements only) and of course, many fan questions. This session had more technical problems than normal, at one point I thought I almost lost 90% of the chat, but was only able to recover it due to me changing twitch to auto-save just before the broadcast started.
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If it's taken me a year to respond, something has gone wrong. Go ahead and send me another email if that's the case.
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I think you're right in that 3000 might be optimistic from my fans alone, however I was reaching out to other communities to join in. As for higher level players coming to get us, that's the whole reason we need more people. If the game is capping us off like this, not only would most of the fans not get in, but those that did would have no chance at all.
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Guys, I may have some very bad news. I'm not sure, but looking at the latest update, what we want to do may no longer be possible. I'm looking at this part in particular: " Continent Faction Population Queue Any player trying to zone into a continent where their faction has 10% more population than the lowest populated faction will be placed into a queue. · At least one continent must have over 150 players on it for the queue to be active · The target continent must have at least 50 players on for the queue to be active · If the player’s faction is severely overpopulated on all unlocked continents, they will be able to play on the continent where their faction has the least population advantage " Now the way I read this, it means if we tip the population past 10% of the lowest faction at any point, people will get queued. So for sake of argument, let's say 1800 people are playing before we arrive, 600 per faction. If we bring in 3000 players, I THINK this means only 60 would get in (10% of 600), and 2,940 would get queued. If that's the case I'm not sure we can still hold the event. Am I reading this correctly or misunderstanding things?
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I realize twitch isn't ideal, but this is going to be a logistics nightmare with the communication, so maybe there can be intermediaries relaying what I say to the right people. At least with twitch, EVERYONE can access it if they need to (or just want to watch). Plus some people could keep twitch off most of the time, then turn it on if they want to see my location. I'm trying to figure that out now, but I definitely don't want to be the one running it. It would be better to hand that off to someone more experienced with new players. I would be fine with them operating independent of me also, though having some sort of communication pathway to the outfit would be helpful as well. There are multiple tiers I'm envisioning for this: 1. Brand new players who barely got through the tutorial (I don't expect them to join squads or outfits, that's why I was emphasizing autonomy in the tutorial) 2. Beginning to intermediate players who want more organization (this is who we'll want an official outfit for) 3. Advanced players (these people should operate independent from me as they see fit). I've gotten a couple emails about possibilities also, but let's try and decide on an official one before the next videochat on May 1st if we can, I can announce it then that way. I was aiming for as SIMPLE AS POSSIBLE. I don't expect brand new players to even use the minimap necessarily.
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This was the hardest dilemma and is part of why I took so long to make this video. You see there's a conundrum in Planetside 2. Asking a brand new player to learn much more than what I conveyed in the video might put them at the threshold of not wanting to play the game, this is why I was trying to focus on self-autonomy. This is also why I think liaisons will be needed. Hopefully there can be people involved in different communities in communication with me that can spread the word out if I have any big announcements (I don't plan on dictating much, mostly what base I'm heading too next and any I would suggest splitting off into). I want any competent players to be acting independent of me. On the contrary, since I'll be streaming, I'll be a walking liability in terms of intelligence. Any sensitive strategic action should NOT be communicated to me. Yes of course, I just didn't want brand new players to feel like that was mandatory. Maybe forming an official rookie outfit "for those that want extra training" might be a good idea.
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Yeah sorry man, it USED to support both, though I guess you could argue this is a game that really could use the extra RAM. Just email me about that. I don't know how many I can take, but the idea is I would need someone who could handle me talking frequently to keep the stream more watchable for people, but could communciate any major issues or suggestions unfolding if they arise (either in-game or on twitch). I wasn't planning on it. The idea behind all this is I don't want new people feeling excluded. The more experienced you get with a squad, the more it becomes more of a "in" group. And I want people who are struggling to learn the rest of the game to be able to join in. And other people can absolutely play it the way they want to. I think we'll be more effective letting existing / experienced players handle things in their own way rather than follow me into any bad decision I may make. Yeah I hope a lot of people do what you're talking about while my group acts as more of a meat shield.
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This is a blog post. To read the original post, please click here » Join me in Planetside 2! I originally planned to have this video out a couple weeks ago, but as usual for me, better late than never. Besides giving a rundown on what this is all about and relevant information, I also included a tutorial for people who have never played Planetside 2 before. I hope we get a large volume of people and things don't melt down. In case you miss it, the game will start on May 15th, at 2pm EST on the Emerald Server. It will also be livestreamed at twitch.tv/rossbroadcast. The next videos will be a little slow to come out (besides the monthly videochat), but I'm working to get all kinds of stuff coming in the future. In the meantime, I'll see some of you in Planetside! EDIT: I made two important mistakes in the video! 1. There is an easier way to get to some battles! You can "serial spawn" where you repeatedly spawn closer and closer to the base you want, waiting 10 seconds in between. I didn't know that! 2. Each base DOES have a vehicle terminal, but some may need an engineer to repair them. Something else I didn't know. COMMENTS
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Join me in Planetside 2! I originally planned to have this video out a couple weeks ago, but as usual for me, better late than never. Besides giving a rundown on what this is all about and relevant information, I also included a tutorial for people who have never played Planetside 2 before. I hope we get a large volume of people and things don't melt down. In case you miss it, the game will start on May 15th, at 2pm EST on the Emerald Server. It will also be livestreamed at twitch.tv/rossbroadcast. The next videos will be a little slow to come out (besides the monthly videochat), but I'm working to get all kinds of stuff coming in the future. In the meantime, I'll see some of you in Planetside! EDIT: I made two important mistakes in the video! 1. There is an easier way to get to some battles! You can "serial spawn" where you repeatedly spawn closer and closer to the base you want, waiting 10 seconds in between. I didn't know that! 2. Apparently each base DOES have a vehicle terminal, but some may need an engineer to repair them.
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This is a blog post. To read the original post, please click here » I forgot to mention in the last videochat the date of the next one. In general I'm doing it on the first Sunday of each month, so the next will be in about a week on May 1st, at 4pm EST at twitch.tv/rossbroadcast. You can leave additional questions or topics you'd like me to try to cover here in the comments below. I plan on discussing the Nostalrius server incident some in the beginning also. In other news, the Planetside 2 recruitment video is getting close to being finished, I'm guessing 2 days maximum. I was hoping to have it done by now, but the tutorial got more involved than I planned and I wanted to make sure people won't be lost. After that, my time will be split multiple ways between catching up on emails, getting other projects slowly prepared, working on the movie, and VERY slowly working on the next Game Dungeon. I'm staying busy one way or another! COMMENTS
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I forgot to mention in the last videochat the date of the next one. In general I'm doing it on the first Sunday of each month, so the next will be in about a week on May 1st, at 4pm EST at twitch.tv/rossbroadcast. You can leave additional questions or topics you'd like me to try to cover here in the comments below. I plan on discussing the Nostalrius server incident some in the beginning also. In other news, the Planetside 2 recruitment video is getting close to being finished, I'm guessing 2 days maximum. I was hoping to have it done by now, but the tutorial got more involved than I planned and I wanted to make sure people won't be lost. After that, my time will be split multiple ways between catching up on emails, getting other projects slowly prepared, working on the movie, and VERY slowly working on the next Game Dungeon. I'm staying busy one way or another!
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I did not know about that :V I just hope you get on terms with the horrible eldritch secrets Yeah I just watched playthroughs for the later endings that required a skill cliff dropoff. I beat it with two of the endings though.
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This is a blog post. To read the original post, please click here » New game dungeon! This has been one I've been wanting to make for a while, I think it came out pretty well. In the last videochat, I predicted it would come out in 3 days. I honestly believed that, since I thought it was "mostly" done. Here it is a week and a half later, with me working most of the time on it, with it FINALLY being finished. It honestly astounds me how much time the small simple things end up taking. I run into so many things that should conceptually only take about 10 minutes that end up taking 1.5 hours for one reason or another. Or else they will take 10 minutes, but then I realize I'm forgetting 10 other small parts also. On that note, after the next video, I plan to really catch up on email and help offers so I can be more efficient on future videos, but I have lots of stuff planned. For the immediate future, expect the next video to be a Planetside 2 "recruitment" video for a hopefully monthly play session with fans I hope to get started sometime this month. In the meantime, enjoy Rama! COMMENTS
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New game dungeon! This has been one I've been wanting to make for a while, I think it came out pretty well. In the last videochat, I predicted it would come out in 3 days. I honestly believed that, since I thought it was "mostly" done. Here it is a week and a half later, with me working most of the time on it, with it FINALLY being finished. It honestly astounds me how much time the small simple things end up taking. I run into so many things that should conceptually only take about 10 minutes that end up taking 1.5 hours for one reason or another. Or else they will take 10 minutes, but then I realize I'm forgetting 10 other small parts also. On that note, after the next video, I plan to really catch up on email and help offers so I can be more efficient on future videos, but I have lots of stuff planned. For the immediate future, expect the next video to be a Planetside 2 "recruitment" video for a hopefully monthly play session with fans I hope to get started sometime this month. In the meantime, enjoy Rama!