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New Game Dungeon! This took way, way longer than it was supposed to. The original plan was to have this be under 20 minutes released last month. Instead, the game hit me pretty hard so I just didn’t want to leave so much out. Anyway, it’s finally done and I’m pretty happy with it, though I’m really going to have to go back to shorter episodes for a while. I think I figured out the source of some of my problems in the game since I made it, but not all of them.

On another note, I discovered a bug in Premiere hours ago, where it simply interpreted FRAPS footage improperly. It actually caused stalled frames and the timing to change. This came as a bit of a shock as I didn’t notice it until very late in the process. Re-encoding into another lossless codec solved the problem, but I wasn’t going to do that for 1.5TB of footage (the gameplay was recorded losslessly) without delaying the video another day at least. I solved the most egregious problems, but it’s possible there are some small problems left in there that I missed. I can release one of the problematic clips for testing if people are interested, though I should see if I can chop it without re-encoding as it’s about 30GB on its own. For anyone critical of fraps, feel free to recommend software for recording DirectX 5-8 content with hardware antialiasing enabled (it may not behave how you think).

Freeman’s Mind next! Should come much faster!

September videochat with fans, I tried to go more quickly through the questions this time, but it didn’t seem to change anything! Lots of rambling again, also a GOG giveaway at the end. Details on the giveaway here. More Freeman’s Mind and Game Dungeon coming!

Ask questions or topics to discuss here for the next videochat with fans on 5:00pm UTC on September 6th at twitch.tv/rossbroadcast. Running behind again, but FM + RGD are both partially done, don’t know which will be completed first, but they’re coming ASAP!

The third Game Dungeon Follow-up! This ended up taking about as much time to make as I thought it would, though it’s a little deceptive, since I did an overkill amount and had to shelf a lot of what I was going to say for a future follow-up episode. I tried to limit it to what I thought most needed a response instead. More videos planned for this month, “Coming soon!”

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