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Posts
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Everything posted by Alyxx Thorne
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Listening to my Darude mixes and thinking of going to bed soon.
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But do they have a vagina?
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Boys with long hair are usually hotter than boys with short hair in my opinion.
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Banned for banning brain activity.
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Exactly.
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Only if you were a female. Wait, what's wrong with males, exactly? They don't have boobs.
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Only if you were a female.
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10/10 for being accurate And yes, I know. I thought of writing Air Addict but it sounded too weird.
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I prefer cheese and pepperoni, but whatever works for you. *BA DUM TISS* *sound of cricketts*
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Coke and pepperoni pizza.
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Banned for having another awesome 8bit avvy.
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I'd like my name changed to SiN
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Yep, isometric view.
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Banned for liking Joss Whedon.
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If you haven't played Fallout 2, you've really missed out.
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Gonna stay up all night most likely, playing MW3.
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10/10
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10/10 for referencing Meat Loaf, a crowbar and chocolate in the same sentence.
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Yeah, let's just move on. And sorry for using the f-word so much, but this game just really pisses me off. I mean, Daniel KNOWS this castle is haunted and he's bringing NOTHING to defend himself with? I dunno about you, but in my opinion, that makes him a fucking dumbass. The whole game just feels stupid and annoying. "Oh look, a door opens on its own, we're gonna freak you out with creepy visuals and sounds. Booooooh! Look how your character is scared! Don't that make you scared too?" No, it doesn't.
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A good RPG usually let you customize your own character and play the game any way you want to, so I'd have to disagree there, and I guess you're right about any game that doesn't have a silent protagonist, but that's my fucking point: Why did Amnesia need a character like Daniel? Was it necessary to make his personality that strong? It completely removes any immersion for me and that's what I'm fucking trying to say! But Pac-Man does build tension by having you being defenseless against your enemies unless you eat a power pellet. The ghosts feel like a real threat in Pac-Man and are an integral part of the gameplay. Just like in Amnesia where you are basically defenseless against your enemies and you have to outsmart them. Pac-Man might not be a horror game but it does have a lot of tension because you're basically defenseless for most of the game time and for each level, the power pellets last shorter. Pac-Man is either way a much more enjoyable and rewarding game experience.
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I felt I was misunderstood and misread at that point, and probably didn't formulate myself well enough. But yeah, I had huge expectations for Amnesia. It promised a unique and scary experience, and I wanted and expected to be scared and immersed. When the game failed, it felt a 100 times more disappointing as a result. I don't wanna overexplain myself, and I don't really give a f*** about the developers of the game or what people say about it. Hell, I don't even watch any of Yahtzee's work (I don't care for him). It didn't work for me, at all, and I was disappointed. My main fucking point is that the problem was that Daniel's reactions and the way the game was designed made me feel like it wasn't me who was there, it was Daniel and I was merely controlling him around. It completely ruined any immersion for me. Whether that's because of me or the game, I don't really know, but I feel like I'm one of the only people who feel this way. I mean, it's pretty hard to feel immersed in a game when you're shouting at the screen and nearly destroying it out of pure frustration. Weapons or not, Amnesia felt full of pretentious bullshit that added nothing to the gameplay, and practically forced Daniel's characteristics onto you. It made me feel completely detached from the game as a result. Maybe some people like that and can get into that, but I can't. The whole thing just backfired on me completely. Imagined if in Pac-Man, when Pac-Man sees the ghosts, he'd just stop entirely, not letting you control him. That's how it felt for me, lack of control. It didn't scare me, it just fucking annoyed me. Daniel might be a total pussy, but the fucking point is that it's not him who should be, it's me. I need to feel like that's me inside the game, the stuff happening in there is really threatening. But no, I was controlling a fucking pussy who would lay down and shiver when something scared him. It's just SO FUCKING ANNOYING! And I don't mean to hammer this stuff in or anything, but I just feel like NOBODY can fucking understand this or why it fucking ruined the immersion and experience for me. I mean, without all of this, Amnesia WOULD be a damn fucking scary freaky game, but it just annoys the living SHIT out of me, making it damn impossible for me to fucking play it without feeling like I wanna fucking STRANGLE my own protagonist.
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I don't support EA or Origin.
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I haven't played any of the games and never felt interested in them either.