I made a list of games that I want to see on Game Dungeon, but then I realised that the list got so BIG that I will not post everything now (also, some games I will give a second look to see if they are a good idea or not). I will post others later, but for now...
Also know as "Ace Ventura: The CD-ROM Game" (quite redundant name, I know), this is a point and click adventure game based of the Ace Ventura animated spinoff. I do have some vague memories of playing the demo of this as a kid, and I do remember some weird shaneningans like a underground facility that extract the body fat of seals using a massive roller pin.
I consider this one quite obscure since not many point and click enthusiast covered this one yet, and the wikipedia page about it is pretty barren. I'm not expecting exceptional quality from this game though (quite the contrary, in fact), but that is for Ross to decide.
Bloodwings: Pumpkinhead's Revenge
This game may not be a good idea for Game Dungeon because it's pratically beating a dead horse at this point, but the mere existence of it still begs for this treatment. And hey, if Ross has no better ideas for a Halloween special, here's one. (and also, if Ross even considers doing it, he could try to bring the guy who figured how to beat this madness as a guest)
If Ross considers Armed & Delirious the black sheep of weird games, I consider Bloodwings: Pumpkinhead's Revenge the black sheep of bad licensed games. One reason being that this game was forgotten until Spoony dug it up, and that it never shows on bad licensed games lists (or, at least, I've never seem a list with it). The other reason is that this game goes beyond the usual badness these kind of games have.
For starters, when you think bad licensed game, you think a bare-bones and badly designed game based on something that was really popular at the time just to earn a quick buck. But this game is based on a movie that was trashed for being a bad sequel (and direct-to-video on top of that) of a lesser know monster movie franchise. How do you even have the idea to license something like that? It's simply asking for bankrupcy.
Also, this game is a hybrid between a FPS, a adventure game, and a FMV game. And saying that this game has moon logic is being a bit too generous, I would say that this game has downright TROLL LOGIC instead. This game is not impossible to beat, but it's full of mean traps that are meant to make you ragequit, like the "hell room" on the second level, a tiny room where every enemy you kill in the level respawn there instead, and you NEED to pass it in order to enter the final room (unless you passed there before killing many enemies to unlock a shortcut, but the game gives zero hints and fucks). And the ending... Oh, the ending... It just reinforces the theory that the designers were huge trolls and weren't expecting anyone to beat it.
Never played this one, but I think it might be a good material for a GD episode. We all know how Dune II: The Building of a Dynasty is a very influential game in the industry and helped create the RTS genre, but don't you guys notice something odd? I'll give a hint, it's the "II". The only similarity between both games, aside the license, is that they were both produced by Virgin Interactive, but Dune II was developed by Westwood, and this game was developed by Cryo Interactive. (the same guys responsible for the Megarace series)
As for the game, it loosely follows the plot of the novel. You are Paul Atreides, and you need to rally the Fremen tribes on the planet Arrakis to defeat House Harkkonen and the Saudaukar. It seems to be a hybrid between a point and click adventure game and strategy, where you go and meet the tribes, and them assign the Fremen to military training and other tasks.
Shakii the Wolf
This is another one of the many mascots that came in the 90's to cash in Sonic's success, but this one really got lost in time. So lost, in fact, that I do remember playing the demo of it as a kid, and then thinking as a adult this was some kind of fever dream until I discovered through Youtube that it really exists, and I do remember it being kind of a mix between a platformer and a beat 'em up.
I would say that this game is not that obscure anymore since it's catchy Game Over screen became kind of viral at some point, but that's what most of the internet know about it. I tried to play this thanks to that however, but I gave up in frustration without progressing that much, because this game seems to be too much complex for it's own good. But, from the little that I've played, I can say that the Game Over screen is just the tip of the iceberg.
To begin with, this game opens with a extremely over-the-top lore: It's about humanity discovering an alien artifact that allows extradimensional teleportation, but instead of finding aliens worlds we find bizzare dimensions based on many aspects of pop culture, ranging from genres of music to cartoons. And these dimensions are created from our collective minds. And our protagonist is some guy/gal that decided to go the Distortion Dimension to videotape it's phenomena to create music videos. But the Metal Lord, the ruler of the dimension, wants to kill you because videotaping is stealing.
If that description does not convince Ross to cover it, I don't know what will.