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Mira

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Everything posted by Mira

  1. I can't tell if this is a joke game or not. Copying random bits and pieces from Silent Hill games and patching them together without rhyme or reason or anything to tie it all together isn't my idea of a worthwhile experience, unless beating ghosts with a hammer and chasing off possessed subway trains with a gun tickles your fancy.
  2. I think this is what one would call an "alternate reality" game, in which players have to leave the program and look for clues on the internet. Off the top of my head, I think you need to So it technically doesn't count as GaaS since it doesn't depend on a central server, but it does depend on information that won't be around forever. You may no longer be able to complete this game 10 years from now.
  3. I really wanted to like this because the buildup is supreme, but they had to end it on such a trite nothing-payoff that I couldn't help but feel cheated. Seems like I run into that problem rather often with games lately ?
  4. Meh. It's not really scary, most of the puzzles aren't that interesting and the story is pretty shallow. Moderate fun if you have an hour or two to spare but not much of lasting value.
  5. From the desert to the plains, you'll be hauling loads and trying to stay one step ahead of the law, as you climb into your HARD TRUCK for non-stop driving action. Race across America and deliver your load to its destination before the competition. So keep the tank full and your pedal to the metal as you rackup points and OWN the road!!!
  6. Yes it is? And even if the Chinese government didn't think that way, they'd have about as much control over Mongolia as they do over Taiwan. Mongolia is not connected to China in the same way as Hong Kong. Are you confusing Outer and Inner Mongolia?
  7. How is this a Souls-like game? It's a 2D platformer. I hate gamepads and even I think a mouse really isn't necessary for this.
  8. ^ good https://danileepearce.bandcamp.com/album/for-as-briefly-as-i-live
  9. Slightly mixed feelings about this one but overall a positive impression. On one hand, the story is a complete mess that feels less like a coherent narrative and more like a bunch of loose plot elements and sci-fi tropes that the developers weren't sure what to do with (although it at least feels like they cared about it, whatever it is). On the other hand however, the visual style, graphics, sound design and general atmosphere are all superb, and it seems that I'm in the minority on this but I found the dream sequences very well done and interesting. "Style over substance" is probably an apt description but I don't think that's necessarily a bad thing.
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