Here’s my poorly timed videochat! My living situation is still unstable, but I have breathable air and can work on my computer. The audio quality was poorer this time due to me misplacing my usual mic for the chats. New Game Dungeon should be coming in a few hours!
things still aren’t back to normal, but there’s a big Game Dungeon coming soon and I think my situation might be stable enough to resume the videochats for the time being. So if nothing goes wrong, the next one will be on 12PM Noon EST on July 7th at twitch.tv/rossbroadcast. I’ll have a few minor announcements and answer questions afterwards. Audio is likely to be more echoey this time.
I have a sort of new video for you. Several months back, Tom White (from Weird Videogames) met composer Alexander Brandon at a convention and set up an interview with him to which I was invited to. We proceeded to ask him a bunch of questions, Tom was in possession of the footage and has finally edited it all together and put it up on his channel. The interview ended up being more technical than I anticipated, so it may not be for everyone, but some may find it interesting. For those that find it too dry, Tom also put together his own special edit here that you might like more.
For those that don’t know, Alexander Brandon is one of my favorite composers and has done fantastic work for games like Tyrian, Unreal, Unreal Tournament, Deus Ex, Jazz Jackrabbit 2, along with lots of other music. He was a lot of fun to talk to and exudes this personality like there’s no stopping him. Also since he was the audio director on Deus Ex: Invisible War, I got to ask him what happened with the music direction for that game (that part is towards the end). Also, when we interviewed him, he was currently available for composing music for game creators. I don’t know his rates, but if you’re working on a game, it’s possible you could hire him to compose music for it. I think he mentioned his contact information in the video (also towards the end), but it’s been several months since I did this, so I don’t remember for certain.
All in all, he was a cool guy, his music is still great, and I think I would enjoy his unrestrained vision of the original Unreal.
Here’s an update on the current drought of videos. The simple version is things haven’t stabilized, but I might be making progress maybe. I’m hoping to have some real videos in the near future, but it’s still going to be a rocky path for a while.
All videos are on hold due to a domestic crisis I’m having! Playsessions and videochat sessions are all cancelled until further notice. I honestly don’t know when this is going to resolved, but I do intend to return once my living situation has stabilized. Sorry about this, I’m not happy about it either!