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Ross Scott

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Everything posted by Ross Scott

  1. Me, I'd love it even with Quake-level graphics, it's just a totally different experience, but that could be a personality thing. You're absolutely right about Carter, I'd forgotten there was a niche market of "walkabout" games. Them I'd like to get into more deeply. I almost said that my only interest in VR would be for when I'm on the treadmill, but I figured that'd come across as trolling. Shooters in VR sound like a shaky idea to me. I get you're coming from, game looks good, scenery looks good, wouldn't it be nice to look around naturally? Then I think how fundamentally ugly the gameplay tends to be. I'm not talking about violence, I'm talking about the pacing of games published by douchebags for twelve year olds. Something with the pacing of Unreal might be alright. I could be mistaken, but my hope is a lot of games will still be viable in VR on easiest difficulties, or with cheats. Afterall, Crysis is a game you can take at your own pace most of the time. This is a genuine problem for newer games. This is one of the reasons I'm excited to get old games working in VR when it's out, my system should be able to handle them. With more modern ones, it's entirely possible the only solution will be to have downsampling (so even if you're looking at a 1200 screen, it's rendering at 4k+, etc.) which only the most monstrous of systems can handle currently. Even then, I've read Crossfire and SLI don't work well with VR (though I think that's being addressed), so it might be literally impossible to have quality AA in VR on some games at the moment, may just have to wait for hardware to get more powerful.
  2. Me, I'd love it even with Quake-level graphics, it's just a totally different experience, but that could be a personality thing.
  3. Yet I can get 3 1080p monitors with 144Hz refresh for less than $600... http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=100160979%20600338123%20600417886%20600255030%204814%204017&IsNodeId=1&bop=And&Order=PRICE&PageSize=90 Or a 2k (QHD, 1440p, 2560x1440, or whatever moniker best suits your fancy) monitor with 144Hz refresh with FreeSync for under $500... http://www.newegg.com/Product/Product.aspx?Item=N82E16824009769 The price of a phone with similar resolutions isn't even that bad, you'd actually have to buy 2 cell phones with 2k displays to get to that price. http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&IsNodeId=1&N=100161551%204814%20600536970 The price of the Oculus is designed to rip you off. None of those are IPS panels except for the phones, and I don't know what the refresh rates and response times are on those. Maybe getting a custom one in mobile space to operate at 90hz drives up the cost more. I can see there being some additional overhead. Also I could be mistaken, but I think the Rift is using OLED panels which might cost more. I can see it actually taking $600, I just question the argument that they're not making money off of it, what exactly is the business model then? Console manufacturers can sell below cost (though they haven't in a long time) because they make up the revenue off of licensing fees on games. OR doesn't seem to be doing that either. In any event, I agree it's expensive, but for me this is the closest we're going to have to a holodeck for a long time and I've been missing this level of immersion ever since the early 2000s. Besides, between StarVR, Vive, Asus, and Gigabyte, we'll have at least 4 other options this year.
  4. It doesn't mean it's not used that way, but all I can say is the dictionary backs me up on both words.
  5. No it doesn't. That's "twit."
  6. Hey, just wanted to say thanks a bunch for so many submissions. I'm going to be VERY slow going through all these, this was a gift I was planning on lasting a long time.
  7. Planning on this is still preliminary. The basic idea is we want to show up with potentially thousands of players and have a way of loosely coordinating everyone. I have some ideas on this, but still need to plan things out. Also I can't guarantee anything yet, but it's looking less likely we'll have the Vanu as we want whatever faction is the easiest to understand for players used to regular FPSs, and they're the most exotic out of the 3.
  8. Urg, I hope the Pascal stuff isn't delayed too badly. As for DirectX 12, I think adoption will be slow. They're linking it to Windows 10, it's the same crap with DirectX 10. DirectX 9 worked for Windows XP and 9x. We had DX9-only games in under a year after release. DirectX 10 required Vista. We didn't have DX10-only games until 3 years later, but things didn't really start abandoning DX9 until 6 years later. Game developers don't like shutting out potential buyers, but that's what happens when it's linked to the OS.
  9. May want to wait man! According to PCGamer, the Vive has a better FOV: http://www.pcgamer.com/tested-oculus-rift-vs-htc-vive-pre/ The real test will be how it translates to gaming, but that really makes me want to hold off. Plus if you're concerned about price, I think Asus and Gigabyte is going to be cheaper.
  10. Well that is a good point about the censorship across major sites, I forgot about that. Stuff like that only gives more credence to the collusion accusations also. I still try to get away from the feminism side whenever I can though, since 1. I figure both sides have some good points on that and 2. It just draws attention away from exposing collusion and changes the nature of the debate. Regardless of what's being said or the intent, that debate itself functions as a diversion tactic. Just a reminder, people can still post these. I actually got confused earlier and answered one in the thread, noot realizing it was for the videochat, but I'll try and tally them for the video.
  11. Ha ha, I went too far with that joke huh? Hey, I'm not ruling out Asus or Gigabyte either. I'm certain it's not a gimmick, though it may not get mainstream appeal anytime soon either. The difference is gimmicks die out. I think VR at worst, would be equivalent to steering wheels, or multi-monitor gaming setups. Rare, but still a dedicated market to them. As for needing a new PC, I'm convinced it all depends on the programs. I read VorpX got Need For Speed Most Wanted (2005) working in VR, I'd be surprised if your system couldn't handle that game at high resolution / framerate.
  12. That might be the best analogy I've heard describing Valve. Tyler seems like a good guy from talking to him, but if he's spreading misinformation, feel free to call him out on it. I know he does speculate, but that's not really misinformation, it's speculation. Afterall, while it's in slow motion, that's why I have the followup episodes to Game Dungeon, in case I really screw up on something.
  13. It would probably be be east coast USA to have the average lowest ping. Honestly, part of me expects something like this to happen over a long enough time period. As for cracks, of course I advocate them. I'm actually not strictly anti-DRM. I'm fine with DRM, so long as the company will guarantee playback of the game over a timespan. For example, Warcraft 3 had aggressive CD checks for the time, a couple years after the game was out, they removed it completely in a patch. Companies protecting their initial sales with DRM I think can be a good thing actually. Companies that don't give a damn and allow games to become unplayable without cracks down the line I feel like should face legal actionn and be fined heavily. Unfortunately, the vast majority seem to fall into that category, thus cracks are absolutely crucial to game preservation. So yeah, from a theoretical standpoint, I'm open-minded about DRM, but I'm an absolute extremist about a game being playable or not killed and I think it overrides everything else if it's not being addressed. I have seen that before, but it strikes me as a collection of references and I haven't seen a very good composition boiling down GG's strongest points. For example, sensationalism from a single source doesn't mean a lot by itself, it needs to be used to show a pattern for a larger publication. Even then, a larger publication is just one outlet. That's why I thought the GameJournoPros list was such a big deal, it was showing an actual behind the scenes connection across MANY different outlets, which I think is bad news. Also since you brought it up, I think the Kane & Lynch incident indirectly throws anti-GG a bit of a bone. Meaning I think the Jeff Gerstmann firing was a MUCH bigger deal as far as illustrating corruption than anything with Zoe Quinn. But Quinn got way more of an internet uproar, which lends some credence to the observation that at least a PORTION of GG is focused on things because of the involvement of women. Still, the mistake I think anti-GG makes is just because some information comes from potentially unpleasant people, their demeanor doesn't automatically invalidate it. That's why I'd really like to see a more objective assessment of the stuff GG has turned up regarding journalism corruption, INDEPENDENT of the feminism issues. I literally have not seen this, almost everything seems to drift towards condeming one side or another. I'm not saying both sides are innocent, on the contrary, I'm just trying to look at this the same way a judge in a court would.
  14. Well there's some spillover to this is the problem. When corruption or collusion is ignored, that creates problems elsewhere. Again, the Brandon Boyer incident had evidence where it showed a judge for the IGF had money invested in a game he was voting on. That means other indie games that could really use the exposure weren't necessarily getting a fair representation. So there could be (and probably are) some great indie games out there nobody knows about because of people with a conflict of interest in journalism. Or moreover, what I care about the most, killing games, doesn't get much coverage at all. If most journalists are on the same page and they don't care about it or even report on it, then that influences a lot of other people. Conversely, if a one journalistic outlet DID care about that and would ask questions to devs what their end of life plans were for new games that had online requirements, that's something that could more slowly take hold. So yes, I agree directly it's a lower priority, but the more corruption that is exposed, the better things can potentially be. This mentality hardly ends at gaming journalism either, you'd be amazed how many problems corruption in general causes that wouldn't even exist in a more vigilant environment. I always love to bring up the example of HSBC. A bank laundered billions for criminal organizations like the drug cartel, Al-Qaeda, etc. for over a decade, there were mountains of evidence against them. So naturally, the department of justice only fines them 5 weeks' worth of profit, nobody goes to jail. They were indirectly funding terrorism. For all we know, people could still be alive if we had a government that did its job instead of playing ball with big money interests. There's just no end to amount of problems corruption causes, so I'm glad when people go after it, even if it's something comparatively harmless.
  15. I was invited a couple days ago to appear on the Valve News Network Youtube channel for a podcast the host, Tyler McVicker, set up. We talked mostly about virtual reality, Valve news and Valve games in general, then Tyler had a lot to say about the band Coldplay; I'm not sure if I was the right guest for that part. I think the podcast could have been a little more structured, but it went well enough. Also it has a surprise ending! Anyway, it's above if you want to check it out. In the meantime, I'm mostly just trying to catch up on emails and set up some work for future videos. I hope to have another one this month, and hopefully a few for February.
  16. I'm alright with people talking about it here if they want, it did get brought up in the chat.
  17. They're going to have a die shrink and an architecture change, the CEO was saying it can have 10x the performance of Maxwell, it should be pretty huge. Now, because I'm cynical, my guess is it CAN be that fast, but they'll just make sure it's just 15% faster than whatever AMD's offerings are, and just trickle down upgrades over several years.
  18. Well the basic problem is NO ONE ELSE seems to be doing anything regarding the corruption and it's obviously there to various degrees. I personally wouldn't mind having an organization focused solely on that, that's divorced from the feminism / misogyny issues, but best I know, GG is the only game in town.
  19. Well it's easy to see what the model is doing, although I don't know if I'm quite sold on the shape. While it does give me enough buttons, it seems like the right-most ones are relatively flat, whereas a more natural resting position for my hand has somewhat of a curve to it. Wow, you really can have buttons on both the left and right side and they'll work? Some ambidextrous mice will have buttons on both sides, but the software will force you to pick one side or another. Zowie mice do this a lot. Anyway, I have pics and some measurements for everybody, hopefully this will help. I tried to show my hand in a normal resting position, though it's possible a mouse that's slightly more concave than how my hand is might work better, not much though.
  20. No. Don't know yet, you probably won't need a mic. I don't know yet and you won't need any experience, though it won't hurt you any. The guy asking me was already struggling with money. In USA, between insurance, repair budgeting, and gas, a car can add a couple hundred to your expenses each month. That's just not feasible for a lot of people who have financial difficulty. Well like I said in the video, the side of Gamergate focused on countering feminist claims isn't the part that I'm particularly interested in. I don't have a strong opinion on that either way, I figure both sides probably have some points, but might be wrong about others. I didn't even pay any attention to any of this controversy until the GameJournoPros leak. From the article you linked me: "GameJournoPros was a mailing list set up by Kyle Orland of Ars Technica just to be able to let people at other websites keep in touch, possibly to even bounce ideas off each other and suggest new freelance writers to hire" "Everyone else from the outside looking in saw the list as completely benign in nature." "The only people seeing any issue with GameJournoPros are Gamergaters who were already prejudiced to think there was something resembling collusion and corruption going on" Those last two statements are hyperbolic. What's more is, they use an article written by Kyle Orland as the citation for making them. http://arstechnica.com/gaming/2014/09/addressing-allegations-of-collusion-among-gaming-journalists/ This already doesn't work well for me as good journalism. First off, I DO think it's kind of alarming that there was a secret mailing list among game journalists, which they admit is used to help select which writers to hire. In my eyes, that already makes it an "in" club as to who stands a chance at becoming a more mainstream journalist. Then they're saying "everyone else" finds this completely benign and the only people seeing any issue with this is Gamergate. I think statements like that are intellectually dishonest, because they're speaking in absolutes, not allowing for the possibility of someone seeing this mailing list as problematic. Furthermore, to state that and then cite Kyle Orland, the founder of GJP as the source for these being factual statement is poor journalism. You can't be a character witness for yourself, but that's how the article you linked is structured. Anyway, this doesn't mean all the information there is necessarily wrong, but it does make the the defense of GJP look very poor, and evidence of corruption / collusion is the part I'm most interested in. Also your article doesn't even mention the leak of Phil Fish's records showing that Brandon Boyer invested money in Fez prior to judging it for the IGF. Don't get me wrong, there's a LOT of noise associated with Gamergate, but when valid points like this are glossed over and dismissed, I think that makes the anti-GG side look very bad. Anyway, the bottom line is I don't want gaming media looking like this anymore than it does already and GJP is certainly a step in the wrong direction: TM8L7bdwVaA
  21. Sorry, my brain's wired for a mouse. I associate trackballs more with certain old school arcade games. Yes, but I didn't like it, since I was always giving up functionality for my pinky finger out. The way to look at it is can you type without using one of your fingers? Probably, but it certainly won't help your performance any.
  22. I've gotten a few emails so far, I'll try to respond to people before too long.
  23. I see weaknesses in almost every video I've made. I think I can get a lot of things right, but sometimes aspects can come across a little flat or awkward (not in a good way) than what I was aiming for. For the parts I want filled in, I'm not having obvious insight about what should be written in there, and I'd appreciate having some fresh ideas. Put it like this: if I'm not satisfied with applicants or suggestions I get, I won't use them and I will write everything myself. But I feel like additional help is at least worth exploring. My ego for this is a non-issue. I'd much rather have a better script than to be able to say "I wrote all this myself." Don't worry about cohesion. I'm still directing this, I'll make sure whatever is added fits the movie well and I'm satisfied with it. Afterall, if the cohesion was poor, I wouldn't be satisfied with it. Besides, a Hollywood production is an entirely different animal than an independent one. I won't have producers insisting on dumb changes or heavy politics related to who is writing what. The bottom line is just to make it the best movie I can.
  24. This is a blog post. To read the original post, please click here » Here's the latest videochat with the audience. I was a little late getting this one out since there were sound sync problems in the recording that I wanted to fix before posting this on Youtube. This one was a little more structured than previously as I tried to answer a lot of submitted questions, though it reverted to the old chaos by the end. I cover a lot of topics, including Planetside 2, budgeting advice, more produdction aspects about the movie, Gamergate, the new Star Wars, and career and school advice amongst other things. I ramble a lot, but I think it was slightly more coordinated than the previous times. The next videochat will be on Feb 7, 4pm EST again. I don't know yet if it will be on twitch or another chat service, I have to do more research first. I'll have an announcement on that ahead of time if I do change venues. Also if you have questions / topics you'd like discussed in the next videochat, either email [email protected], or else reply in this thread. - - - AUDITION FOR ASSISTANT WRITERS: This is mentioned in the video also, but I'm cautiously considering any applications for being an assistant writer on the movie script. I have the main plot and many scenes established, but I'm interested in help with smaller scenes and subplots to help tie everything together. This is going to be for an adventure-comedy with a mystery element also. I more or less have the "adventure" part laid out and have lots of good comedy, but I really want to have this script be the best it can be and I think having additional writer could definitely benefit the movie as a whole. If you have background in comedy writing (mysteries are also a bonus) and are interested in having a shot at writing part of the movie script, send me a sample of your comedic writing to my main email address ([email protected]). If I like your style, I can consider you for the movie itself. I do want to emphasize that this will be THE hardest position to get in the movie and I will be absolutely merciless in considering applicants. So odds are, you'll be rejected. Afterall, I'm looking for someone who can write some of the scenes BETTER than I can. I won't be mean to anyone, but I consider the script the single most important aspect of the movie, so it's not an area I'm willing to compromise on. That said, you don't have to worry about typos or minor mistakes, it's your content and style that I'll be most interested in. Finally, something I forgot to mention in the videochat, a lot of the download links to Civil Protection and other videos were down, those have since been fixed, so they should be working again. COMMENTS
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