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Ross Scott

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  1. Well they said they're not taking people right now on their site, but an email was sent anyway and got no reply.
  2. I was hoping to have the next video up by now, but since that's taking a little longer than I planned, here's some more news of what's going on instead. One of the reasons I was hesitant about leaving Machinima.com before was because I wasn't sure where else to go, since the larger problem behind all the changes was Youtube itself. Thanks directly to people in the forums recommending other sites for me to check out, I've decided to join the "That Guy With The Glasses" network. Thatguywiththeglasses.com is the spawn of Doug Walker (pictured above), more famously known as "The Nostalgia Critic" where he is known for analyzing bad movies and ripping them apart piece by piece. I had seen some of his videos before, but never realized he had his own network. It turns out my videos qualify for this group, because Freeman also wears glasses, so we're all good. So far my contact with TGWTG has been quite positive. They're run by a small group of people (I'm told 7) that all have all known each other a long time. There's no sinister contract for me to sign, and they're not even taking a cut of my income (I'm assuming they make up the difference on their site). Most of all, they don't give me a heavy feeling in my stomach the way reading the new contract from Machinima.com did, which counts for a lot. I don't need ulcers. The next episode of Freeman's Mind will be appearing on their network, which is essentially wherever I want to post the videos. It will be be appearing first on blip.tv, a competing network to Youtube (and about 1/1000th the size). This allows me to form an escape plan from some of the madness going on with Youtube. New episodes will also be appearing on my Youtube channel (I'll make a new post here as soon it's up), but in the long term, I may try and focus newer videos towards blip.tv. Right now the next episode has been uploaded to blip.tv and I am currently waiting to hear back when it will go up. I'll make an update here as soon as I know. More videos are coming! ADHD version: Freeman's Mind is still coming, but will appear in new places! Check back here later for links to the next episode! EDIT: I've gotten a reply back from blip.tv. The next FM episode has been rejected by them on the following grounds: " Poor audio: We took a look at your show and concluded that improving the audio quality would really help you get to the next level. Consider taking some time to improve your sound setup and reapply. We're eager to hear from you again! " I spent hours volume balancing the tracks and it has custom sound effects. I don't know if they don't like my mix, don't like HL1 sounds or what. I'm currently trying to get a more specific answer.
  3. ALL my traffic went down however, not just Freeman's Mind, but Galaxy Gulp, Civil Protection, April Fool's Day videos, etc. My views only dropped in half because I was with a network. If I was independent, I could have lost maybe 90%. I really have to disagree with your implying this is a "more lean and accurate search engine" for multiple reasons. They're the result of my doing research and finding out as much as I can on this. The engine has not been tweaked to just be more relevant, if that was the case, I wouldn't be against this. It's a mix of relevant results, versus people who paying more money to have their content shown on Youtube. If you want to know more about this, check out this video, starting around the 5 minute mark: The part where he starts talking about ad words is especially relevant. Also this is purely subjective, but using Youtube a couple years ago, if I searched for a video, the search results or "recommended" ones (based on what I was watching) would almost ALL be related to what I searched. Nowadays, the results tend to be 1/3 related to what I'm looking at, 1/3 sort-of related, and 1/3 not related, but popular, like the cleavage video in this post. I saw that everywhere when I was looking up footage from abandonware games or Doom song remixes. Not exactly related to cleavage videos in Spanish. That was later on. Plus, even if I completely stopped putting out videos, that wouldn't account for non-series videos (like Galaxy Gulp) that had already been out for years dropping in half in the span of a month or two. I would only expect newer videos to take nosedives if it was from lost interest, not ones that have been out for 3 years or more. Thanks a bunch people, more stuff IS coming, I'm also trying to thank everyone by email also. My experience with Machinima.com is communication is not great. I'm not sure the leaders even know the full extent of what's happening on my level (they're more concerned with multi-million dollar deals and I don't blame them. All I can say is that while many people there are friendly, the contracts are the polar opposite of that vibe. I highly doubt that, but I'm cynical. Don't worry about it. You can watch the new videos when they come out however. I could be wrong about this, but that's not the way I want to go about this. I want people to be able to watch these for free and not soley depend on donator income. I have a lot of stuff brewing that I think will help in the long term. I'm borderline about this since I feel like maybe this is a saturated area to begin with, but I haven't written it off yet. Regardless, I do have some new things coming in addition to Freeman's Mind. I plan to keep making lots of videos and isn't something I have any plans of "retiring" from even if I could afford to. Besides, I may outlive you anyway; I exercise daily, don't smoke or drink, and have 2 grandparents who made it to their 90s (one still around). MORE NEWS: I've uploaded the new FM episode to the new network, but I'm waiting to hear something back. If the video doesn't go up today, I'll make a new post soon on which network I'm going with and if hear anything, when the episode is due to be released.
  4. I was hoping to have the next video up by now, but since that's taking a little longer than I planned, here's some more news of what's going on instead. One of the reasons I was hesitant about leaving Machinima.com before was because I wasn't sure where else to go, since the larger problem behind all the changes was Youtube itself. Thanks directly to people in the forums recommending other sites for me to check out, I've decided to join the "That Guy With The Glasses" network. Thatguywiththeglasses.com is the spawn of Doug Walker (pictured above), more famously known as "The Nostalgia Critic" where he is known for analyzing bad movies and ripping them apart piece by piece. I had seen some of his videos before, but never realized he had his own network. It turns out my videos qualify for this group, because Freeman also wears glasses, so we're all good. So far my contact with TGWTG has been quite positive. They're run by a small group of people (I'm told 7) that all have all known each other a long time. There's no sinister contract for me to sign, and they're not even taking a cut of my income (I'm assuming they make up the difference on their site). Most of all, they don't give me a heavy feeling in my stomach the way reading the new contract from Machinima.com did, which counts for a lot. I don't need ulcers. The next episode of Freeman's Mind will be appearing on their network, which is essentially wherever I want to post the videos. It will be be appearing first on blip.tv, a competing network to Youtube (and about 1/1000th the size). This allows me to form an escape plan from some of the madness going on with Youtube. New episodes will also be appearing on my Youtube channel (I'll make a new post here as soon it's up), but in the long term, I may try and focus newer videos towards blip.tv. Right now the next episode has been uploaded to blip.tv and I am currently waiting to hear back when it will go up. I'll make an update here as soon as I know. More videos are coming! ADHD version: Freeman's Mind is still coming, but will appear in new places! Check back here later for links to the next episode! LINK TO FORUM COMMENTS
  5. The sound clips are recorded in the demo for a scientist saying a specific line. Sometimes I swap out the files of that line with another one (not always). The lip sync data for the line animation is contained in the WAV itself in the Source engine.
  6. 1. Their site says they're not taking new people 2. An email was sent to them anyway with no reply 3. No, I have received no offer from them, although a BUNCH of people have suggested I go with them. Guys, unless I specifically say "I can't talk about it" you don't have to take a "because I said so" stance. I'm not trying to be a jerk about things. Best I can tell, they're simply not interested / aware.
  7. Well I think once upon a time they were better. Ironically they got huge by rejecting the big advertiser method and fully embracing the long tail. They've provided free email, maps, streetview, mobile OS, and lots of R&D projects, but what's happening with Youtube I don't see how you can spin as anything good. Actually that's not even hyperbole, I read a few months ago that the wealth distribution ratio in the USA between the richest and poorest is more extreme than what it was during feudal times between lords and serfs. We're getting into territory I still can't talk about, all I'll say is it's not a worst-case scenario. I didn't know he was a fan, I tried contact The Escapist a few weeks back, but never got a reply. I played some in high school, then again a year ago after some friends of mine turned into junkies. I'll play it, but only bumming decks off other people, no way I'm pouring money into that sinkhole, I've seen what it does to people. I am a junkie for a lot of the artwork from it though. Eventually I'd like to get a digital picture frame and queue up a bunch of art from the game on it. My understanding is this wouldn't fix The Youtube situation, just the video rights. While FM will continue on Youtube (for a while anyway), I'm going to try and focus new releases on a different network (more on this a little later) While I'm happy for donations, I'll never charge people for the videos I make myself. I mean hell I WANT people to watch them. If things completely crashed for me, I'd still be willing to do this just for room and board if I found an arrangement like that. Yes, all future videos will be either on a new network or else my own channel.
  8. I have a lot to say and am finally at liberty to say most it, so here it is. First off, I have officially left Machinima.com for future videos. There are many reasons for this which I'll cover and I'll let you know what's happening in the future. This is a post I've been wanting to make for months, but didn't have all the info or legal grounds to do until now. YOUTUBE TAKETH AWAY Here's a chart some of you may find interesting. It's a record of the total views of all my videos (some 60+ or so) and the monetized views (views that advertisers on Youtube will pay for) for the past couple years (with my own commentary added): As you can see, there's been quite a fall from grace. My views have been cut in half multiple times, despite adding more videos this whole time. While you could maybe blame this on the age of the show or not having more frequent updates, that would only account for a gradual decline looking like a wheelchair ramp, not the dive bomber maneuver that is this chart. So what's causing this? The short answer is Youtube. Their algorithm "tweak" in 2011 caused me to lose half my views. Not just in popular recent videos, in EVERYTHING from years back. I've read about many people losing up to 90% of their audience during this time. So are my old views going towards other machinima makers, giving lesser known people more exposure and a better chance of being seen? No, they're going towards videos like this: Ri0N_ifn2iM That video has 42 million views and will get recommended to you even if it has nothing to do with what you're searching for. Why? Because Google can profit more by steering you towards videos already getting a crapload of views and by companies paying money to advertise their videos on Youtube more than they can by sending you only the more relevant results. Youtube's "tweak" is making your search results worse than they used to be and it's making already huge videos bigger and everyone else smaller because they're less profitable. It's essentially killing the "long tail." The viewers lose because they won't find as many custom-tailored results. Most content creators lose because it means a large drop in views. Best I can tell, the only people benefiting from these changes are companies that were already very large to begin with. Google's motto has long been "don't be evil", well in my opinion, what they're doing now seems kind of evil. Maybe they're taking lessons from the music industry. MONEY HUNGER I can't reveal how much money I make or have made from Machinima due to contract reasons, however I can say at one point it was enough for me to live off of, so I did. In retrospect, this was maybe a bit foolish of me, but when you've worked as many minimum wage hell jobs as I have before, being paid to work full-time on something creative is like manna from heaven. Believe me, I realize how incredibly lucky I've been to be able to make a living just from creating videos from videogame engines. I certainly don't feel ENTITLED to live this way, but damn if I'm not going to try everything I can to try and make it work. To get geeky on you, I feel like Malcom McDowell from the movie "Star Trek: Generations"; a man who had a taste of a better existence only to be ripped out of it, leaving him obsessed on getting it back. In the movie he blows up some planets in the process, I'm not at that phase yet. I actually don't really care how popular or profitable my videos are. I just try to make them as good as I can from my perspective. Some are more for fans, some are ideas I personally really like, but I want to keep making videos no matter what. However, I do care about being able to pay rent and buy groceries. Also, when I've had some excess, I've offered money to most "long haul" volunteers with the videos also. Looking at that chart, this isn't going to be possible staying with Machinima's channel on Youtube, so that's definitely a part of why I'm leaving. PLEASE SIGN IN BLOOD Around the time the views started dropping in 2012, (but before I was notified of it), Machinima.com tried to change its contract terms with me just as I was getting ready to release the next Freeman's Mind episode. Now I can't reveal anything that's in this contract (or my old one), but I will say that in my opinion this was NOT a good contract in terms of rights regarding my videos. It would have turned over so much control to Machinima.com that I don't think I could sign it even if I was just starting off today. Machinima.com's standard contract has changed a LOT since I first signed with them and I advise anyone considering signing up with them to read it thoroughly AND get some sort of legal advice. You might be amazed with what it says they can do. I've seen some leaked versions of their recent contract before online, and I can say there was a lot more added than what I've heard of anywhere else. Prior to this, I almost agreed on a new deal with Machinima.com, but after seeing their new contract, it made me rethink everything I was doing and was a big factor in my decision to leave. NEGOTIATING MACHINIMA-STYLE Perhaps the biggest reason I've decided to leave is how this mess all went down. There were so many things that went badly. I was only told of the new contract changes by ACCIDENT (I found out later I was supposed to have been informed in November). I didn't find out about much bigger changes to Youtube and monetization until January (which was also supposed to have been told to me in November). I had a deadline when I had to make a decision by on the videos, but couldn't get important replies from people prior to that. I had two meetings cut short and one almost cancelled where I needed to get critical information before the deadline. I got relayed to four different people during the process, having to update each new one on what was going on. I needed criticial information from Machinima, but it took MONTHS for them to get back to me on it, with me emailing them every few days. I was told contradicting information with weeks before I could verify anything. When I did receive an initial contract offer, it covered almost nothing of what was agreed upon with the representatives (or refuted it entirely). Until this was finally resolved yesterday, this whole situation has been an ongoing nightmare for me. My income has crashed, I was stuck in limbo waiting on vital information from Machinima and it felt like everything was moving in slow motion. Meanwhile, fans have been pissed because there are no new videos and I've been gradually running out of money. I couldn't release new videos because the terms had changed and I didn't have a new offer yet. I couldn't leave and put videos elsewhere because I needed to hear what their offer was and if there wasn't proper communication with Machinima.com, they could come shut me down, thinking I was violating my contract, even though I was waiting on them! I don't think Machinima realized just how much duress this caused me. This should have been resolved in December, January at the latest. It's outrageous that it ended up going on this long and I think that in itself showed how lightly they took this whole situation. So what was obviously not a high priority for them has been one of the most extended stressful times in my life that I've had in years. To be fair, they did propose a decent offer towards the very end, but aside from it not being sustainable, this whole period has left a permanent negative impression on me that I can't forget. It's really undermined my trust in the whole organization if I know devastating changes like this can happen at the drop of a hat and I'm powerless to do anything about it for months on end. LEAVING IN PEACE While these past few months have left a big impression on me, I don't want to sound too ungrateful since Machinima.com has really helped me achieve as much popularity as I've had over the years. I've also personally met a lot of people who work there and most of them seem like good people, some have helped me out a lot. When I was there, only 2-3 people max struck me as possible sociopaths, which is really a low ratio for Los Angeles. I think a lot of what has happened is normal once corporations reach a certain size and I don't blame any individual that I know of for how this whole thing was handled. I'm really not a revenge-oriented person. Gandhi said he wanted to see the British Empire off as friends after they had been ruling India for decades. That's kind of the attitude I'm taking towards all this. WHAT'S COOKING So what's happening now? For the moment, existing videos will still remain on Machinima's channel. If they get taken down later, I'll be sure to put them back up somewhere else. I currently have a good lead on a new network to post future videos on, particularly Freeman's Mind. It depends on how fast everything moves, but it's my plan to have a new episode up next week. While I have a couple episodes done on Freeman's Mind, I'm ashamed to say I don't have a BUNCH ready, I hope you guys forgive me. Once I realized things were going to take a long time with Machinima.com, I started panicking, trying to earn money any way I could to make ends meet (and still am!). I've been spending most of my time lately job hunting and working on some side projects to help earn more money that you'll hear about in the near future. I AM STILL FOR HIRE if you need voice acting, writing, or something else I can do from online. I do hope to be resuming Freeman's Mind quite soon however and get more videos up as soon as I can. I still plan to make good on my promise of delivering a Freeman's Mind spree at some point. Sorry for such a long rant, but I'd lose it if I had to keep this all to myself. More videos are coming soon! ADHD VERSION: Ross has left Machinima.com! Youtube is turning evil! Machinima.com knows not what it does! New Freeman's Mind will be coming soon!
  9. I have a lot to say and am finally at liberty to say most it, so here it is. First off, I have officially left Machinima.com for future videos. There are many reasons for this which I'll cover and I'll let you know what's happening in the future. This is a post I've been wanting to make for months, but didn't have all the info or legal grounds to do until now. YOUTUBE TAKETH AWAY Here's a chart some of you may find interesting. It's a record of the total views of all my videos (some 60+ or so) and the monetized views (views that advertisers on Youtube will pay for) for the past couple years (with my own commentary added): As you can see, there's been quite a fall from grace. My views have been cut in half multiple times, despite adding more videos this whole time. While you could maybe blame this on the age of the show or not having more frequent updates, that would only account for a gradual decline looking like a wheelchair ramp, not the dive bomber maneuver that is this chart. So what's causing this? The short answer is Youtube. Their algorithm "tweak" in 2011 caused me to lose half my views. Not just in popular recent videos, in EVERYTHING from years back. I've read about many people losing up to 90% of their audience during this time. So are my old views going towards other machinima makers, giving lesser known people more exposure and a better chance of being seen? No, they're going towards videos like this; ones that already have tens of millions of views and get recommended to you even if it has nothing to do with what you're looking for. Why? Because Google can profit more by steering you towards videos already getting a crapload of views and by companies paying money to advertise their videos on Youtube more than they can by sending you only the more relevant results. Youtube's "tweak" is making your search results worse than they used to be and it's making already huge videos bigger and everyone else smaller because they're less profitable. It's essentially killing the "long tail." The viewers lose because they won't find as many custom-tailored results. Most content creators lose because it means a large drop in views. Best I can tell, the only people benefiting from these changes are companies that were already very large to begin with. Google's motto has long been "don't be evil", well in my opinion, what they're doing now seems kind of evil. Maybe they're taking lessons from the music industry. MONEY HUNGER I can't reveal how much money I make or have made from Machinima due to contract reasons, however I can say at one point it was enough for me to live off of, so I did. In retrospect, this was maybe a bit foolish of me, but when you've worked as many minimum wage hell jobs as I have before, being paid to work full-time on something creative is like manna from heaven. Believe me, I realize how incredibly lucky I've been to be able to make a living just from creating videos from videogame engines. I certainly don't feel ENTITLED to live this way, but damn if I'm not going to try everything I can to try and make it work. To get geeky on you, I feel like Malcom McDowell from the movie "Star Trek: Generations"; a man who had a taste of a better existence only to be ripped out of it, leaving him obsessed on getting it back. In the movie he blows up some planets in the process, I'm not at that phase yet. I actually don't really care how popular or profitable my videos are. I just try to make them as good as I can from my perspective. Some are more for fans, some are ideas I personally really like, but I want to keep making videos no matter what. However, I do care about being able to pay rent and buy groceries. Also, when I've had some excess, I've offered money to most "long haul" volunteers with the videos also. Looking at that chart, this isn't going to be possible staying with Machinima's channel on Youtube, so that's definitely a part of why I'm leaving. PLEASE SIGN IN BLOOD Around the time the views started dropping in 2012, (but before I was notified of it), Machinima.com tried to change its contract terms with me just as I was getting ready to release the next Freeman's Mind episode. Now I can't reveal anything that's in this contract (or my old one), but I will say that in my opinion this was NOT a good contract in terms of rights regarding my videos. It would have turned over so much control to Machinima.com that I don't think I could sign it even if I was just starting off today. Machinima.com's standard contract has changed a LOT since I first signed with them and I advise anyone considering signing up with them to read it thoroughly AND get some sort of legal advice. You might be amazed with what it says they can do. I've seen some leaked versions of their recent contract before online, and I can say there was a lot more added than what I've heard of anywhere else. Prior to this, I almost agreed on a new deal with Machinima.com, but after seeing their new contract, it made me rethink everything I was doing and was a big factor in my decision to leave. NEGOTIATING MACHINIMA-STYLE Perhaps the biggest reason I've decided to leave is how this mess all went down. There were so many things that went badly. I was only told of the new contract changes by ACCIDENT (I found out later I was supposed to have been informed in November). I didn't find out about much bigger changes to Youtube and monetization until January (which was also supposed to have been told to me in November). I had a deadline when I had to make a decision by on the videos, but couldn't get important replies from people prior to that. I had two meetings cut short and one almost cancelled where I needed to get critical information before the deadline. I got relayed to four different people during the process, having to update each new one on what was going on. I needed criticial information from Machinima, but it took MONTHS for them to get back to me on it, with me emailing them every few days. I was told contradicting information with weeks before I could verify anything. When I did receive an initial contract offer, it covered almost nothing of what was agreed upon with the representatives (or refuted it entirely). Until this was finally resolved yesterday, this whole situation has been an ongoing nightmare for me. My income has crashed, I was stuck in limbo waiting on vital information from Machinima and it felt like everything was moving in slow motion. Meanwhile, fans have been pissed because there are no new videos and I've been gradually running out of money. I couldn't release new videos because the terms had changed and I didn't have a new offer yet. I couldn't leave and put videos elsewhere because I needed to hear what their offer was and if there wasn't proper communication with Machinima.com, they could come shut me down, thinking I was violating my contract, even though I was waiting on them! I don't think Machinima realized just how much duress this caused me. This should have been resolved in December, January at the latest. It's outrageous that it ended up going on this long and I think that in itself showed how lightly they took this whole situation. So what was obviously not a high priority for them has been one of the most extended stressful times in my life that I've had in years. To be fair, they did propose a decent offer towards the very end, but aside from it not being sustainable, this whole period has left a permanent negative impression on me that I can't forget. It's really undermined my trust in the whole organization if I know devastating changes like this can happen at the drop of a hat and I'm powerless to do anything about it for months on end. LEAVING IN PEACE While these past few months have left a big impression on me, I don't want to sound too ungrateful since Machinima.com has really helped me achieve as much popularity as I've had over the years. I've also personally met a lot of people who work there and most of them seem like good people, some have helped me out a lot. When I was there, only 2-3 people max struck me as possible sociopaths, which is really a low ratio for Los Angeles. I think a lot of what has happened is normal once corporations reach a certain size and I don't blame any individual that I know of for how this whole thing was handled. I'm really not a revenge-oriented person. Gandhi said he wanted to see the British Empire off as friends after they had been ruling India for decades. That's kind of the attitude I'm taking towards all this. WHAT'S COOKING So what's happening now? For the moment, existing videos will still remain on Machinima's channel. If they get taken down later, I'll be sure to put them back up somewhere else. I currently have a good lead on a new network to post future videos on, particularly Freeman's Mind. It depends on how fast everything moves, but it's my plan to have a new episode up next week. While I have a couple episodes done on Freeman's Mind, I'm ashamed to say I don't have a BUNCH ready, I hope you guys forgive me. Once I realized things were going to take a long time with Machinima.com, I started panicking, trying to earn money any way I could to make ends meet (and still am!). I've been spending most of my time lately job hunting and working on some side projects to help earn more money that you'll hear about in the near future. I AM STILL FOR HIRE if you need voice acting, writing, or something else I can do from online. I do hope to be resuming Freeman's Mind quite soon however and get more videos up as soon as I can. I still plan to make good on my promise of delivering a Freeman's Mind spree at some point. Sorry for such a long rant, but I'd lose it if I had to keep this all to myself. More videos are coming soon! ADHD VERSION: Ross has left Machinima.com! Youtube is turning evil! Machinima.com knows not what it does! New Freeman's Mind will be coming soon! LINK TO FORUM COMMENTS
  10. Guys, this isn't final yet. I need a confirmation from TGWTG and make sure I can afford to do this.
  11. Ugh, I might be revealing more than I should, but here's what's happening: I've contacted guywiththeglasses and it sounds promising, but I'm still waiting back on some sort of confirmation from them before they can make an official offer. This has been happening about a week and a half now. I've told Machinima.com I'm leaving because of the contract terms. They've decided to come back with one more offer which they haven't revealed yet. I'm working on a side project that might be able to help earn money a few months down the road. I've been applying for jobs, but haven't had any luck. I'm still kind of desperate, still frustrated. If anyone has more ideas on what to do, you can keep posting.
  12. Best I can tell on their site, Rooster teeth isn't taking new people right now.
  13. While I could discuss this in more depth, I think the thread is getting sidetracked, I'm not capturing anything anyway unless I get an idea of what people would want to see uploaded on a daily basis or else multiple times a week
  14. Well first off, RAM isn't nearly 1000x faster to SSDs in real-world tests, take a look: More RAM would reduce the number of dropped frames via a larger cache, but it wouldn't eliminate it. Hard drives really aren't an ideal solution for capturing. If you're to capture at 1920x1080 at 30fps uncompressed, that's about 178MB/S, more than what a lot of hard drives can handle. You can split the difference with a RAID 0 or dxtory to distribute it across drives, but they just can't handle those speeds alone. Second, that's if everything is working flawlessly. The dropped frames come from when the hard drive is stuttering from random data access, for which hard drives are pathetic compared to SSDs. You have to look at where the slowest points in the chain are, and that's the hard drive. EDIT: I should mention that I have kind of a perfectionist attitude towards recording video footage, since I really hate having dropped frames in playback. You can still have video at lower resolutions or with some tolerance for dropped frames with just a hard drive. I just got a notification, thanks a bunch.
  15. I really was considering something like that, though my system is less than ideal for capturing without stutter (all the Half-Life stuff is exported frame-by-frame). I'd have to buy a SSD to be comfortable doing that, and right now I'm penny pinching everywhere I can. Still, if somebody has ideas for something you'd like to see that could be done on a daily basis or multiple times a week, I can consider it.
  16. Well thanks for the links so far, although if anyone has any lesser-seen ones especially, feel free to post them here. Also it's worth mentioning that not counting my own stuff (since I can't really compare it), Shelf-Life is my personal all-time favorite machinima that I've seen. I emailed the authors about it back when it came out. Hopefully they'll finish it. A source engine project taking years to finish is not that unheard of.
  17. Still getting snipers in position, we need to have a clear shot, it's no good if we miss.
  18. As much as I like the idea, I'm not sure how realistic that is. Total donation money received in 2012 was $1,120.72. That would cover my rent for about 2 months, but not food, utilities, taxes, and social security payments. As for the rights, I plan to get that sorted out soon, I'll make an update when I do. All I can say is no one has made a post on here that accurately represents the situation, it's more complicated than that.
  19. I emailed to see if they were interested, but haven't gotten a reply back yet. Is there other contact info I should use besides the email address on the blistered thumbs site?
  20. My education history is basically the result of me going back and forth between doing school for a while and not being sure what I wanted to do, then working for a year, then going back to school, repeated a few times. This may sound outrageous (especially looking at me now), but I have a bachelor's in criminal justice (and a minor in psychology), with the idea at the time of going into law enforcement. The short version is I wanted to end up at a job where I wasn't bored, and that's something local law enforcement can deliver on. Around that time I made Civil Protection, won first place in a contest, which encouraged me to keep going with it, worked some temporary jobs at the same time until I ended up getting a contract later with Machinima later, only semi-recently making enough from it for me to survive from it, then Youtube changed the rules. As for mapping, I'm not a good designer for that, only basic experience, for in-game animation I probably would be qualified just from experience on CP and learning other engines. It's really not my first choice at all, but if I was made an offer I would have to consider it. Well beggars can not be choosers. At this point I'll work at whatever I have to in order to survive, but I'm not going jeopardize losing Freeman's Mind permanently.
  21. You can spread the word that the videos may end up in a new home and everything is in a state of flux. Plus there's other stuff I'm working on that I'll hope for help with publicity from you guys later on (it's all good stuff). As for adblock, that's a dichotomy for me since I hate intrusive ads, but that's how I've depended on my income. Individual views mean less than ever in financial terms, especially with Youtube's changes. You could take the most avid fan of the show and it's unlikely he or she would watch the videos enough times over the course of a few years for it to add up to a dollar. I don't see any sane way I can tell people to leave adblock off when I have it installed myself. Even though I'm looking at financial trouble, I honestly feel that no viewer has any OBLIGATION to suffer through ads or to pay me, since I see that as kind of arrogant. I'm not curing cancer or inventing new alloys or something. I'm trying to make funny videos that people like and I really hope I can survive some way doing it, but I think it would be insane to put that burden on you. Also I am reminded of this picture. Not as good as episode 6 huh?
  22. Hey, as part of an additional side project I'm doing (there's purpose to all this stuff believe it or not), I could use some help from people. While I remember a lot myself, I wanted everyone to list as many GOOD machinima videos that they know of here. I don't mean stuff necessarily from Machinima.com, just machinima as a medium. The age doesn't matter, although I'm particularly interested in ones that don't have an absolute ton of views and may have gone overlooked before. It can be from any game engine. Thanks.
  23. Absolutely, though I may make a repeat of this information in a news post later. There's multiple things at work here: 1. Youtube isn't paying for ads on mobile devices like tablets or smartphones, even if they display there. This accounts for about 40% of my video views, according to Machinima. The ratio can be more like 60% for a lot of videos I've been told. This sounds like fraud to me, but I imagine Google lawyers have some impressive stuff backing this. 2. Youtube has changed how they pay users based on ads. In some ways this isn't completely unreasonable, but it hurts a lot of viewers. As I've been told, Freeman's Mind is not directly monetizeable because it doesn't tie into a product. No one is advertising to sell copies of Half-Life. If I was doing this in a brand new game, like Bioshock Infinite, those would be much more monetizeable, because that's a game that's trying to get sales right now. Alternately, if I was doing an unboxing of a mouse or something, that would also be much more monetizeable. This means that targeted advertising is flowing more towards people who can easily have tie-in advertising rather than advertise based on general trends the way Amazon recommends things for you. This means less money for video makers who aren't doing tie-in stuff. 3. This is the most evil part in my opinion, Youtube is essentially trying to kill the "long tail" effect of Youtube. Meaning that when you're searching for videos or get recommendations, instead of getting videos that are most relevant, it's going to essentially bury those and redirect you to videos that are bigger and earning more money, regardless of how relevant they actually are. This started in 2011 and reduced my views to about half. You can hear more about it here, (skip to the 5 minute mark): Even if money wasn't involved, this is just evil, because it means you as a viewer won't see the videos that most pertain to what you're interested in, they're trying to mainstream everything as much as possible. 4. Some black magic voodoo going on. I have a friend who makes a little bit of money from Minecraft videos, and he's told me that Youtube is actually SUBTRACTING money he's already earned, often overnight, he'll simply "lose" $6 or so from his total with no explanation. I also follow an economic video blog who updates every day, has been running it for over a year, and in one video he claimed that he just "lost" 600,000 total views (out of about 1.8 million) overnight, again no explanation. Whatever Youtube is doing, they're clearly violating Google's "Don't be evil" mantra. Basically living off my savings. I've applied for multiple jobs with no luck, although I did get a little bit from voice acting for various freelance projects to soften the blow. If nothing changes (although I'm doing a lot to try and change things) then I can survive financially for about 3 months before I'm in deep shit.
  24. I really can't get into any specifics, but my opinion is that it's incredibly restrictive on rights to the point where it could easily put the series in jeopardy and be harmful for me. I really can't say anything more detailed than that.
  25. I've had this discussion a lot with a friend of mine and I have to say it's probably not this because if you're trying to stall someone, you don't wait months BEFORE making an offer, you make the offer THEN stall. And yes I am trying to look into other options, though I'll admit I'm an idiot in being dependent on their income to survive and I'm trying to brainstorm ways to make up the difference elsewhere. Youtube has changed the landscape substantially, so that even with Machinima changing nothing, I'm getting less than 20% of what I was in 2011 and it's likely to be the same or worse elsewhere (I'm thinking about having a new post on this). In other news, regarding punk games, it looks like I spoke too soon! http://www.pcgamer.com/2013/04/05/punksnotdead-free-low-fi-brawler-that-doubles-as-a-rude-wake-up-call/
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