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Everything posted by BTGBullseye
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No one answered my other question. Might want to try Magix Music Maker... I've heard some good reviews. You don't actually have a hand in your pants, it's just your hopeful imagination. Why is AF so dead now?
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Just an FYI (in case my e-mail got lost or something) I did apply to help with the site despite my thorough amateur status with website administration. (I do know a lot about computers and programming for an amateur though)
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BS! I CALL BS! Actually, you're right... I forgot that that was on my old drive, and I now don't have it anymore. The correct sentence is "I had a PS1 emulator that didn't require a BIOS file."
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I was thinking more along the lines of getting different high-rez models for the women, but keeping all the rest. (the women are the only ones that aren't based on the HL2 models) Maybe a different barney, but probly not. If absolutely nothing else, the v4 models were mid-rez versions of the HL2 ones.
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J.J. Abrams and Half Life/Portal
BTGBullseye replied to Chuckthe2nd's topic in Valve Games / Valve Stuff
Indeed... But they also said they wanted to make a game together too, so that's bound to be interesting as well. -
DOTA 2. Quite fun, but it gets kinda boring kinda quick since there aren't any other maps, and it takes forever to level or get anything besides a locked chest you have to pay to open.
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Now if only they'd make one that was open world too...
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I have a PS1 emulator that doesn't need a BIOS...
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Splinter Cell: The Movie Anyone else think this would be cool?
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http://www.scp-wiki.net/scp-087 Sounds like it's based off this.
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If he does anything, my vote is for HL2 done in the FAKEFACTORY Cinematic Mod. (v12 or later)
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Yeah, where is NK going to come up with money to pay fines... lol
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I'll have to think about it, but I might be able to be of assistance with the site...
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Being famous is enough for now... Money comes later from all the fans.
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The CoD series doesn't use PhysX to my knowledge... (when I type "PhysX" I mean the Nvidia technology, when I type "physics" I me the process of simulating real life physical reactions) By the way, MW3 isn't that big of a GFX hog... I can max it out (except shadows or MSAA) on my laptop. (i5-3210m CPU, GT 630m 2GB GPU, 8GB 1600MHz RAM)
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lol, NK using MW3 as propaganda...
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I have an idea... You could share the finished videos with me, and I could accidentally get hacked and the hackers could put the videos up on my channel... Just a thought... Not a very good one, but a thought nonetheless.
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Read this: https://www.eff.org/issues/cfaa
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Honestly, I can't remember any one specific time that I could consider my happiest... I can list a few times though... 1. Any time I went and walked through a section of woods near my house when I was 7-8 years old. I always went in the rather large area that no one else every wanted to because it was a harder area to travel in. I ended up finding a nice small clearing one time, and just laid back and took a 3 hour nap. Woke up to a black bear wandering past, a pack of wolves off to the other side of the clearing, and a small deer sleeping next to me. I never found the clearing again. 2. Camping. Any time I went camping. One of the best was when I was on a SaREx (Search and Rescue Exercise) with Civil Air Patrol. We had about 40 people (all but 4 were non-adult teens) and we did capture the flag in a 1/2 mile x 1/4 mile area after dark. My team would've won had we been allowed to continue, but one guy ran into a tree, so the rest of us were told to stop. (adults are so overprotective, he even wanted to go back to playing once he got a bandage on his head) 3. Any time I'm with friends. You know, just sitting around bullshitting-the-breeze... You don't ever really remember the conversations, but that's where nicknames come from. There are a lot more, but I'm limiting myself to 3 at a time right now. Don't mistake this as a "top 3 list", it's just three times that are forefront in my mind right now.
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Try a dedicated third party backup program... Like O&O DiskImage and/or O&O AutoBackup...
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Or it could just be because there are a lot of little files that are being transferred, and that will slow down the transfer speed. (overhead, file info writing, error checking, etc.) If it was all just 1 big file, I'm sure it would be going faster.
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Congrats... lol
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Yes, at least out of the box it does... I know of a few ways to tweak Source physics to make them closer to real, but it takes a long time, and nearly 10GB of additional HDD space per-game. (not to mention only Tesla servers have the computing power to run the games afterwards... lol)
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I'll PM you.
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Sleeping Dogs can be a hog, but it doesn't use GPU hardware accelerated physics, so you don't have a reason to shell out for an Nvidia card unless you plan on getting some other games that support Nvidia's PhysX acceleration. I personally love PhysX, it seems to get closer to real physics than Havok or any other physics engine I've tried. (and I have quite a few games that use it, including Borderlands 2)