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ScumCoder

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  1. I second that. You should post this in the chat questions thread, however.
  2. Ok, I came up with another one, hope it's not too late. Several times you've shown us game maps constructed from separate screenshots, e.g. in the Revenant and Spiderbot episodes. Making separate screenshots and then seamlessly merging them together in image editor seems like a cruel murder of time, even for such a "map maniac" as you. So I guess you use some kind of auto-stitching software which follows the picture on your screen and updates the "big screenshot" on the go. What is this program?
  3. The next videochat will be on Oct 1st, 4pm EST, and videochats will be Saturdays from now on.
  4. First of, a friendly reminder that the next videochat will be on Oct 1st, 4pm EST, and videochats will be Saturdays from now on. 1) Half of a year ago you said that you managed to get in contact with CD Projekt, and asked them about using the Witcher assets in The Movie. Did it work out? 2) Several times you said that you are going to set up a motion capture system to reduce the animation work. As far as I know, motion capture is a sophisticated technology which requires expensive equipment. How are you planning to do this? 3) Last year Mother Russia Bleeds got to the top position of your most anticipated games list. It was released a couple of weeks ago and received overwhelmingly positive reviews. Did you try it yet? If no, are going to wait until its price is lowered during sale? 4) What inventions/things/etc do you consider to be a proof of human genius? I don't mean stock answers like "electricity", "Internet", etc. I mean things that _you_ look at and think "whoa, you have to be absolutely genius to come up with this". (E.g. I got such impression when I was examining the mechanism of Isaac Singer's sewing machine).
  5. I'm pretty sure that's an oxymoron, Ross said that follow-up episodes take a lot of work. IMHO the better course of action would be (1) have a nice sweet sleep, (2) catch up on everything he was neglecting while he was rushing the Deus Ex reviews trilogy, (3) do some preliminary work on the Halloween episode in order to not have to rush things again when November comes, and (4) concentrate on The Movie. Three 40-minutes-long GDs in the course of a couple of weeks is a completely legit excuse to go silent for at least a month or two (with the exception on Planetside and chats, maybe).
  6. Okay, after re-watching this episode for the third time I can't hold anymore. Ross, I just can't understand why didn't you like the DEHR music. So far our tastes were essentially identical in this regard (e.g. I'm a diehard fan of Alexander Brandon, just like you). But I liked the soundtrack to Human Revolution so much! "A dash of Daft Punk" was IMHO exactly what was needed to give the soundtrack a cyberpunky feel. "Not too much" was a good decision too, because Daft Punk is also "like a nutmeg". And I disagree that "nothing stood out". Five years later I still have the DEHR soundtrack in my player. It has such a distinctive, anxious and slightly somber, feel that I immediately hear it in my head whenever I see DEHR art or just think about this game. And vice versa, whenever a track starts playing I immediately imagine the corresponding part of the game. It is also very coherent. Every track, from the famous "Icarus" to fight themes, to ambient music all carry a little touch of Michael McCann. Anyway, the whole rest of this episode I found great and straight to the point, so please don't think that I'm a yet another butthurting DEHR fanboy.
  7. Beat me to it. UT's bots were so ridiculously clever and interesting that I enjoyed playing with them much more than playing actual multiplayer with real people.
  8. I played only Director's Cut so I don't know how it was in original DEHR, but there are several different ways to dispatch Federova (besides the obvious). IIRC you can break the servers (which makes them explode) and lure Federova near them; cause a short-circuit which hurts Federova because the floor is covered with water; break through a wall, go upstairs into a room with a canister of poisonous gas and turn the valve; and finally hack a terminal and use a machine gun turret (in that same upstairs room).
  9. If you didn't even notice that the intro snippet looks nothing like Deus Ex, it means that you basically didn't play it (beyond Liberty Island, maybe). And you still consider yourself entitled to bash on this game's dialogues?
  10. If you think that your petty $5 give you right to tell Ross what to do, you are in for a rude awakening. Oh, and he several times explicitly said that he would rather go dig ditches and eat newspapers, but tell what he considers true.
  11. I believe you do understand that that's a snippet from a DE mod which was made to ridicule DEHR?
  12. The fashion show with gay club music from Postal 2 was where I lost it.
  13. Time index Announcements 01:48 – next Planetside session will be on Sept 17th, 2pm EST, on Emerald 02:00 – next videochat will be on Oct 1st, 4pm EST; videochats will be Saturdays from now on 03:53 – planned Game Dungeon fork (collaboration with viewers) 07:00 – for the nth time: Freeman's Mind will be resumed Pre-submitted questions 07:44 – Ross does less narrative content (like CP and FM), will more come? (yes) 09:00 – should a small gaming channel join a multichannel network? (no) 13:10 – would Ross augment himself a-la Deus Ex Human Revolution? (no) 13:50 – gamepads vs mouse+keyboard (gamepads still suck at FPS) 18:37 – was anything that Freeman said sane? 19:27 – if and when we achieve meaningful space travel we might discover that the humanoid model of anatomy might not be the norm, how do you think we will manage if it turns out most intelligent species are more like trees or giant amoebas? (that's the whole premise of MiB) 20:23 – if you don't mind saying, what state are you originally from? I ask because I want to know how accurately it was depicted in Arcade America. (Born in Louisiana, grown in Virginia. Arcade America is a cartoon). 21:40 – which is the worse thing in hack and slash games? Kiting away from powerful enemies or healer units resurrecting enemies? (latter) 22:50 – do you think piracy is justifiable when a game is only available as a censored version? (go to previous chats) 23:04 – where do you go/what do you do when you need inspiration? (exercise) 23:45 – which game do you think is most deserving of a good movie adaptation? (Warhammer 40K) 25:25 – fighting Romero zombie vs Half-Life zombie (former) 26:30 – experience with Unreal Engine 4? 27:25 – would Ross join an organization fighting against world governments? (Ross in not a martyr) 29:34 – “Quarantine” future vs “Deus Ex” future (latter) 31:03 – player's gender in non-first-person games (player's character is what is important, not gender) 34:40 – writing in Blizzard's WoW cinematics (not impressive) 36:21 – dialog at the start of Deus Ex and the world government 37:53 – world peace and dying ecosystem vs prosperous world on the brink of WWIII (former) 41:24 – you said that you are going to postpone the sound design of The Movie until later. As far as I know, this goes against the commonly used approach, where the dialogs are recorded first and the character animation is done later, to match the already recorded voice acting. Why did you decide to do it this way? (there are many layers of animation, the animation *system* is what should be set up first) 42:49 – several times I noticed that the Game Dungeon title art is subtly referencing the game peculiarities from your point of view, Well of Souls being my favourite example. How is the drawing process organized? Do you describe your vision of the picture to the artist, or does he come up with his own? (depends on the episode, for Well of Souls episode Ross indeed gave hints) 44:08 – you said that you would be glad if someone did a time index of your videochats. I did a time index for the August videochat, but it wasn't added to Youtube. Should I continue doing this? (Yes, indexes should be sent to [email protected]) 44:57 – suppose that you can save and load your life, just like you do in video games. What experiments would you do now that you don't have to deal with consequences? (experiment on the food impact on body + use this to get more leisure time) 46:25 – what got you to cover The Ex series for The Game Dungeon Ross even if it is a mainstream series? (no one mentioned that this game was that serious and prophetic) 49:04 – thoughts about Undertale? (underwhelming) 50:20 – how do you feel about pirating games where the original devs don't get any money, but the copyright holders do, eg. the original doom, today? (copyright laws are a mess and there is no “right” POV) 54:29 – have you ever watched any 90's-2000's cartoons? (Æon Flux was great) 56:42 – If you were transported into a different world, what storyboard genre would you like it be (sci fi, zombies, futuristic, etc), and what would your role be (guy who dies first, the hero, a lackey, etc)? (futuristic; aggressive engineer/shady trader) 57:46 – collab work on CP with someone experienced in Source Filmmaker (no) 58:22 – thoughts on Adam Jensen (he is a character like JC Denton) 59:17 – favorite Diablo class? (warrior in I, necromancer in II, sorcerer in III) 01:01:01 – when nobody is around, do you ever turn your speakers up really loud and hum weird noises into your microphone like Principal Skeleton from the Grickle videos? (no) 01:01:13 – what was the best or most memorable Christmas present you received growing up? (go to VNN podcast with Tyler; “Blacktron” Lego set) 01:02:29 – in you last videochat you mentioned surprisingly driving games and another as your favourite game worlds to experience in VR. Why not an RPG? like the oblivion, skyrim et al series. witcher or any other big rpg series, surely the very definition of RPG (role playing game) is that you get to play/experience a role in another world? So not RPGs? (because movement is crucial in VR and exploring a world is the #1 thing) 01:04:25 – your video chat or rant videos are pretty good quality in terms of resolution and composition (whatever that means), what is you video equipment set up? (Canon VIXIA hfr 500) 01:05:48 – does your girlfriend help in any of the video production? (not yet) 01:06:43 – do you get much time to actually play games nowadays (apart from the planetside sessions)? (not in this August; however, Ross does have a long list of noteworthy games and he might publish it) 01:09:17 – did you watch the Summer Olympics? (winter Olympics are cooler) 01:09:46 – what do you think of companies who make tiny changes to a game to ensure that people playing on certain consoles or operating systems can't play them? (Ross is going to do a separate Ross Rants on Microsoft) 01:11:30 – do you still have faith in your top 25 list of most anticipated games or not so much anymore? Into the Stars, Firewatch, Slain, We Happy Few, The Vanishing of Ethan Carter and Uncanny Valley have all turned out to be duds critically. (Ross does not care much about critics and should check these games himself) 01:13:40 – I haven't heard anything recently from Dead Game News. Does that mean games have stopped dying at least for now or do you unfortunately have so bad news on the way? (Ross is too busy and suggests you to take care about Dead Game News by yourself) 01:15:11 – regarding The Movie... I know you've said that music and such is something you'll handle later in the pipeline. You've also said that you have one or two composers in mind, but is there any chance of another potential one to contribute? (yes, but the choosing music is still awhile away from now) 01:16:22 – (cont.) would you give some hints of what you're looking for style-wise, way ahead of an eventual deadline? (Ross will publish a list of example tracks; basically, expressive medieval music is needed, like the very beginning of Dungeon Siege II trailer) 01:19:41 – what can change the nature of a man? (the value system; nurture > nature) 01:21:50 – I noticed that Accursed Farms is no longer listed on Channel Awesome. Was it an error on there part or have you departed from that group? Has something happened recently between you and Channel Awesome? (Ross was neglectful with posting stuff) 01:22:48 – what do you think of Youtube's new 'Advertiser Friendly' monetization policy? (Ross wasn't aware of it. Youtube GUI sucks, though) 01:26:02 – of the various game engines over the years ( Unreal 1,2,3,... Source, Gamebryo, Quake, etc...) which engine do you have a preference or are a fan of? Things like content, usability, the games that were made on it, or maybe just the overall look and feel of it. (Nowadays all engines look great, usability is what matters) 01:28:46 – since you didn't really care for the endings for the original Deus Ex how would you have done the endings for the game? (the problem was how little effort went into the endings) 01:30:44 – early on the Deus Ex originally had plans to do a whole separate storyline if the players choose to stay with UNATCO instead of going rouge. It got cut for time and various other reasons of course. Do you think that kind of story route would've of worked? What do you think would've happened in that story thread? Do you think ultimately the developers made the right call by cutting it and instead focusing on polishing the going rouge story thread? (yes it would've worked, yes they made the right call) 01:32:16 – for Deus Ex and Deus Ex: Invisible War, which endings did you choose as your personal endings? (Helios and JC Denton) 01:33:27 – how did you feel about having a character you played in the first game end up as a major NPC in the second game? I can't say I was too happy with the developers essentially wresting control of the character from the player and dictating their own vision of the character. (merging with Helios should have had consequences) Live chat questions 01:35:55 – “Ross Wiki” for recurring questions 01:36:40 – meaningful names in RPGs 01:38:23 – thoughts on Hotline Miami games 01:39:33 – thoughts on Deus Ex Human Revolution Director's Cut 01:40:50 – thoughts on the current state of Team Fortress 01:41:32 – thoughts on No Man's Sky 01:45:24 – number of Ross's subscribers on Youtube 01:46:52 – alternative to Planetside 2 for play sessions 01:48:14 – sharing some bits about The Movie 01:49:11 – Neal Stephenson's novels 01:49:44 – covering Mankind Divided 01:50:16 – best “desert” location 01:51:48 – would Ross genetically modify himself 01:52:47 – game for next Freeman's Mind 01:53:17 – remastering original Deus Ex 01:54:01 – age-restricted videos on Ross's channel 01:55:32 – covering foreign games 01:57:24 – microtransactions and DLCs in Mankind Divided 01:58:29 – how is The Movie progressing 01:59:06 – Valve's ignorance towards community
  14. You look horribly exhausted, you have bags under your eyes, and yet you still find time to dutifully answer our obtuse questions, AND somehow manage to come up with deep, insightful answers to them, AND at the same time you complain that you are "not very quick-witted". You are amazing. There is a reason why you have a cult-like following.
  15. But Ross already created a thread for chat questions here, why another one?
  16. I'm pretty sure he said "that makes me kind of a nerd" at 24:14.
  17. Domo arigato.
  18. I couldn't for the life of me save these pictures on my desktop, how do I even do this on this site? Maybe you could upload those to some (more widely used) hosting like imgur?
  19. Thanks a bunch man.
  20. So I guess you're like that character from Memento? In this case, MAJOR SPOILER:
  21. You don't owe us anything. Thanks for your job.
  22. 1) You said that you are going to postpone the sound design of The Movie until later. As far as I know, this goes against the commonly used approach, where the dialogs are recorded first and the character animation is done later, to match the already recorded voice acting. Why did you decide to do it this way? 2) Several times I noticed that the Game Dungeon title art is subtly referencing the game peculiarities from your point of view, Well of Souls being my favourite example. How is the drawing process organized? Do you describe your vision of the picture to the artist, or does he come up with his own? 3) You said that you would be glad if someone did a time index of your videochats. I did a time index for the August videochat, but it wasn't added to Youtube. Should I continue doing this? 4) Obligatory idiotic question. Suppose that you can save and load your life, just like you do in video games. What experiments would you do now that you don't have to deal with consequences?
  23. What exactly was so 'scary' in his post? There is nothing whatsoever inherently bad in autocracy, it is a perfectly normal system which emerges naturally in big heterogeneous countries - otherwise they are torn apart by infighting (see e.g. ancient Rome starting from Caesar, Russia starting from Peter I etc). If you actually believe that Stalin/Kim Jong-il/ were man eating monsters loathed by their own people then you've watched too much American propaganda.
  24. Time index Pre-submitted questions 02:22 - banning videogames 04:15 - how did donations affect Ross's life 07:30 - non-human fantasy characters untypical for their kind 10:00 - Grickle comics 10:05 - Ross's deadly sin 11:47 - why Resident Evil 4 didn't impress Ross 14:30 - is The Thing a lightweight movie 15:10 - why does Ross answer e-mails from fans 16:35 - Test Drive III music speed 16:55 - eating people to get new knowledge 17:45 - song at the end of Symphony of the Night 18:40 - does Ross regret making some of the videos 20:20 - did ever Ross get as drunk as his friend whom he mentioned in Bozo's Night episode 21:30 - what movies did Ross watch and what toys did he play as a child 22:50 - social media and hostility of Internet 24:10 - cosplaying Gordon Freeman 24:50 - Ross's microphones 26:25 - how much HDD space Ross uses 27:50 - recommendations on SSD 30:30 - overrated cartoon show 30:55 - Deus Ex trailer controversy 31:30 - Ross's zombie survival plan 33:25 - next follow-up episode 34:30 - is baby photo in Gordon Freeman's locker Alyx Vance 35:20 - next screenshot contest 35:55 - favourite game worlds for VR 38:10 - terrifying game characters 38:45 - most famous person met 40:35 - plan for The Movie 41:35 - when The Movie is out 42:10 - favourite soundtrack 44:18 - opinion on Diablo II and III Chat questions 45:28 - Galaxy in Turmoil killed by EA 46:13 - playing a game despite not liking the theme or art direction 47:55 - Metroid remake is out 49:43 - how the world would respond to a virus that makes cats intelligent and invisible 51:30 - why Ross played old and broken version of The Chosen instead of Frater 53:05 - playing games you can't stand to play 53:54 - ZX Spectrum games 54:23 - games with good art direction 56:00 - handling stress 57:03 - Deus Ex mods 57:35 - is Ross a LOTR fan 58:58 - potatoes 59:05 - reading Rama books 01:00:27 - games that Ross replays on regular basis 01:01:03 - Strife speedrun 01:01:25 - how Ross stumbles upon obscure games 01:03:18 - have Ross tried to make a game 01:03:52 - mod for Halo 01:05:01 - Deus Ex soundtrack 01:05:10 - dreams and nightmares about videogames 01:05:42 - XBox vs PlayStation 01:06:35 - changing opinion on a game on second playthrough 01:07:40 - favourite army in Warhammer 40000 01:09:06 - playing a game through whole night 01:09:50 - Lovecraft done properly in videogames 01:11:11 - performance of PC hardware 01:12:40 - dreams 01:13:03 - playing multiplayer games with people who have consoles 01:14:42 - why Half-Life for Freeman's mind? 01:15:28 - recent Sonic games 01:16:25 - next "Anticipated games" episode 01:17:08 - any more games from the "Anticipated games" list played? 01:18:55 - more Legacy of Kain games 01:20:13 - favourite Doctor from Doctor Who 01:20:30 - dream MMO 01:20:45 - new Ghostbusters movie 01:21:11 - source Filmmaker 01:21:45 - Nintendo console? 01:22:00 - does Ross watch TV series like GoT 01:23:42 - $15 VR headset 01:23:53 - consumers vs critics 01:24:28 - collaborating with Lazy Game Reviews 01:25:01 - Quarantine remake 01:26:05 - favourite comedy style 01:26:40 - plans after The Movie is finished 01:27:03 - picking a celebrity for voice acting in The Movie 01:27:49 - what's wrong with Ross's hair 01:28:10 - amount of goats in The Movie 01:28:45 - conclusion
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