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Very interesting and entertaining try of rogue-like city builder. They made sense from hunting for achievements - you need those in order to get new levels faster and get various bonuses. To progress through the story you need to gradually increase the difficulty too. Minus - the game on prestige difficulties does not forgive mistakes. You can play look-alike generated maps more than 8 times just to gradually move towards the goal on the world map, but if you didn't collect enough fragments to start the seal closing (that will give you the opportunity to play more years in the cycle) - it's time to play 8 maps again. You failed the seal since they are difficult themselves? Play 8 maps again. You spent too many years on one map? Oh, sorry, they count on global map - go play 8 maps again. Bad RNG? Sometimes it's better to just abandon the settlement in the first year... unless it's a seal, if so it's time to play 8 maps again. Sure, leveling up helps, but it's finite. Only 2% of Steam players actually made it to prestige 20 aka end game (not all of them saw the ending since there is also ironmode trial), 4.7% to prestige 10 (late mid game), but 17.9% made it to highest non-prestige difficulty (aka made it to mid game). I tried to complete the game, but dropped it even with cheats for local money on like prestige 17 since I got bored from repititiveness and bad RNG. Early game is the nicest and early mid game is finely challenging, though, I liked it.
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Worth a try for a god sim, but pacing is messed up especially in space age.
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Very atmospheric horror.
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Ross, it's GaaS FPS and it's dead already.
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Gardares joined the community
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I'm honestly not sure what happened internally with GOG. There's obviously a level of communication breakdown, but I really don't know beyond that. I don't think the intent was to string us along, but it also could have been handled better. As for Heineken, it's more like we were an insect getting a free ride on their already-planned campaign that shifted no doubt for reasons completely unrelated to us. The time from them offering to the cancellation was only about 1-2 months anyway, so there was probably a lot changing. As for the CA lawsuit, I didn't really have any new thoughts on it since when I made the video on it. I'm not surprised at all Ubisoft saying you don't own anything, their EULA says as much. In the USA, that takes precedence since you don't have the same consumer rights as other countries, hence why we've been focused elsewhere. It's like I said in the earlier video, they might win on the 1/1/2099 thing, but that would just be a one-time win and wouldn't stop future games being destroyed. I think you have a better chance of getting hit by lightning than the courts determining the practice itself is unlawful in the US.
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@thelost The only users banned on sight are those who admit they're under 18, either openly, or else they mention it in their bio and someone reads it. That's a strict policy with no exemption. Can't do anything about it, sorry. Btw, if you think you were banned for a different reason, give me your user name and I'll get it sorted. I tried to find it by cross-refrencing those messages you mentioned in the logs, but nothing came up. I guess they weren't word-for-word, or something.
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Rarefoil started following Stop Killing Games April Updates
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Man... when I say I'll do something and not do it, its whatever, I recognize that I didn't screw things up massively, I'm just one guy. Even though I didn't follow through on reporting the Crew to the FCC or the DGCCRF with the copy I bought even though I said I would, I recognize I wasn't gonna effect the FCC's silence on this nor make the DGCCRF act a single day faster. I still feel a tad guilty about it, and I still might one day do it for whatever reason, but I was just a single drop that wasn't missed. But when a massive corporation says they'll do something and then not do it... that is so so SO much worse and frustrating. It almost makes whatever sympathizes they have for the campaign meaningless. You had so much power to actually do something about this thing you claim to care about, and yet you chose not to. Are you actually on our side? Or are you just calling up anyone with a pulse? Can't ignore the possibility. Is there a way I can send a formal compliant to GOG or Heineken? Even with all I've said, I'll still take their word for it that they care, but I really want to say to them how disappointed I am in their actions. I am far more likely to be cordial and polite to them then any mail I send to a politician asking them to do something. Anyway, I'm surprised that you didn't mention the update on the two guys from California's lawsuit against Ubisoft and Ubisoft's response. I guess it would just be relaying the news, but it still feels odd not to mention it and give your thoughts.
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Many updates on the Stop Killing Games campaign! I wasn't able to discuss a lot of this until just recently, so here's everything that's been happening on my end. I think our main chance for the European Citizens' Initiative at this point is for non-English sponsored messages, contact me if you're interested in helping with it or if your channel qualifies! This is a blog post. To read the original post, please click here »
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Many updates on the Stop Killing Games campaign! I wasn't able to discuss a lot of this until just recently, so here's everything that's been happening on my end. I think our main chance for the European Citizens' Initiative at this point is for non-English sponsored messages, contact me if you're interested in helping with it or if your channel qualifies!
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Here's the April videochat. There was so much to say on Stop Killing Games this time I made it a separate video. This is just the usual too much rambling again. I talked about some extra stuff in Sabotain, villain deaths, and color use in the Oblivion remake among other things. This is a blog post. To read the original post, please click here »
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Here's the April videochat. There was so much to say on Stop Killing Games this time I made it a separate video. This is just the usual too much rambling again. I talked about some extra stuff in Sabotain, villain deaths, and color use in the Oblivion remake among other things.
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What was your account name?
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justinallenmckenzie joined the community
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@Mira the website and its back-end are all using the latest updates from the vendor. We try to patch as soon as a security update is available. We moved to a new server OS when the last one depreciated. The IPB updates are part of the reason for the visual and functional glitches. Each time they push a security update it's also bundled with a boat-load of template and functionality changes that aren't backwards compatible. We've asked for a separate security channel, but that's not happening. It is simply a matter of resources and time. For what its worth I focus what time I have on the security side. This is a volunteer effort without the backing of corporate money. If you know any trusted full-stack developers looking to do pro-bono work, I'm always happy to talk to them. No snark intended, we could use a front-end dev.
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GB_2 joined the community
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Genre: Platformer Year released: 2025 Ross's rating: Unrated Link to game: https://store.steampowered.com/app/3099000/Guns_of_Fury/ Free to play: No GaaS: No This is a blog post. To read the original post, please click here »
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Genre: 2D Action Year released: 2021 Ross's rating: Unrated Link to game: https://store.steampowered.com/app/1299360/Mighty_Goose/ Free to play: No GaaS: No This is a blog post. To read the original post, please click here »
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Genre: 2D Action Year released: 2014 Ross's rating: Unrated Link to game: https://www.gog.com/en/game/sky_mercenaries Free to play: No GaaS: No This is a blog post. To read the original post, please click here »
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Genre: 2D Action Year released: 1990 Ross's rating: Unrated Link to game: https://www.gog.com/en/game/out_zone Free to play: No GaaS: No This is a blog post. To read the original post, please click here »
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Genre: Action Year released: 2024 Ross's rating: Unrated Link to game: https://store.steampowered.com/app/2206270/Vampire_Hunters/ Free to play: No GaaS: No This is a blog post. To read the original post, please click here »
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Genre: Adventure Year released: 2024 Ross's rating: Unrated Link to game: https://store.steampowered.com/app/1707700/Vincent_the_Vampire/ Free to play: No GaaS: No This is a blog post. To read the original post, please click here »