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I've been playing Hitman™ 2. I could go on about the superb mechanics and sleek aesthetics, but I'll sum it all up with a quote from the Deus Ex: Invisible War video, "I love games that involve you hiding bodies from the authorities and watching people freak out if they see you"

Also, in the Deus Ex: Human Revolution episode, Ross talks about how Eidos Montréal shouldn't be making Deus Ex and some other studio should. I think Hitman™'s studio, IOI, is the perfect studio to pick up the torch. Hitman™'s mechanics are similar to Deus Ex's from what I've seen so it shouldn't be too hard for them to make a Deus Ex game with good mechanics. All they would need to do is hire good writers because Hitman™'s story sucks

(Also they could do a reboot on the series and call it "Deus Ex™" lol)

(Also also, I noticed that IOI slightly changed the HUD elements in Hitman™ 2 recently, and the latest Game Dungeon episode has me paranoid that they're gonna mess with the graphics in a bad way one of these days)

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That's completely understandable. It's very much a game centered around other players and both cooperation and pvp are expected, encouraged and rewarded. They very much went for the idea that you're a pirate and that there's no honor amongst thieves. Aggression is as much a part of the experience as cooperation is.

 

In fact as much as I love the arena mode I feel like the overall decrease in world pvp because of it has greatly detracted from the overall experience and I appreciate that the devs are actively looking for ways to incentivize world pvp encounters again.

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Arena is basically teams of 4 on galleon ships and it's a fight for points. Digging up a chest on an island is 100 points, selling that chest is 1000 points, player kills are 5 points, damaging an enemy ship is 25 points. It is all the base mechanics of treasure hunting from the base game but with a smaller play field.

 

 

This is my friend who filmed highlights of one of our most fun arena matches. I'm in it but mostly off camera. No need to watch the whole thing, but it is an example.

 

Also there is plenty of pve content to do even if your ship is like the only one on the server. Treasure hunts for the Gold Hoarders, killing npc skeletons for the Order of Souls, cargo runs for the Merchant Alliance, and Tall Tales which is basically the games campaign. Or you can just wander around and fight skeleton ships(npc controlled) or just go fishing. Even if a lot of the player base dies off there's still plenty to do solo or with a crew of friends.

 

Sorry if it feels like I'm trying to sell you this game when I'm sort of just gushing. I enjoy it a lot. Not gonna force anyone to play it.

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Ah. Well there's different crew sizes for different ships. Sloop is maximum of 2 players, brig is max 3 and galleon is max 4. All best operated with max capacity crew but it's entirely possible to 2 man a brig and do just fine

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Hokay, so Final Fantasy 10 has some annoyingly difficult sidequests to get the party member's Sigils, to power up their Ultima Weapons. One of the more well known, and hated of them is Catcher Chocobo. Basically, you and the AI are racing. The race is short, your goal is to beat it in under 45 seconds. Simple enough really. However, to make things interesting, birds are flying at you and the AI Trainer (don't ask, just accept your fate). A lot of people think the birds are random. This is half true. There's some patterns involved, and they alternate for homing after you and the Trainer. There's also balloons for the two of you to collect. Again, a lot of people think the balloon placement is random, and again, this is half true. There are set patterns. Now, the real important part: You want to collect as many balloons as possible (depending on the setup, and your skill, the first 5-6 are essentially a freebee).  Every balloon you collect will lower your final time by 3, and every bird hit, will add 3 seconds to your final time (plus you're stunned for about 2 seconds). So, for example, let's say your final time is 40 seconds, you hit 5 birds, and collected 10 balloons, your new time will be 25 seconds. Congrats, you have enough to get Tidus's Ultima Weapon. Now, to get his sigil, your final time needs to be below 0h:00m:0s

 

 

Most people who are crazy enough to go for this sidequest, will wait for post game. This playthrough, I decided to get it ASAP, and I did. Not only that, but the run where I finally did, I had a shit start (missed all the freebee balloons) but I made it up by getting 12 balloons and dodging every bird.

 

 

 

BoiQ1YQ.gif

 

 

Spoiler

I still have to beat Lady Yunalesca before I can fully upgrade the Caladbolg

 

Edited by Psychotic Ninja (see edit history)
Quote

"We don't call them loot boxes", they're 'surprise mechanics'" - EA

 

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It's funny you bring this up as someone I'm friends with has been play FFX again and just got the Sun Sigil, and that was like 5 hours ago. I should beat that game someday. Got all the way to the end and put it down and I couldn't tell you why.

 

Spoiler

image.png.4f120729ac40e03d076d33ca1fdb3fcc.png

 

Last game was Path of Exile. Blight League just dropped. I have to play Blight League. It's in my name.

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WoW Classic

After taking a break and getting some social interaction and taking care of myself, I'm back on the grind to 60.

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10 hours ago, RaTcHeT302 said:

I only played We Love Katamari and I wish there was an Easy Mode for the controls.

 

Where you just, use the right stick to look around, and the left stick could just move you in a direction. I'm just not a fan of the clumsy control scheme, I kinda got tired of playing the game, as it was getting really tedious for me.

 

I understand that it's a design choice, but.. I still hate it.

 

 

Well you're in luck cause Reroll gives you the option to use the normal control scheme or "simple" control scheme, which is exactly what you want. However you have to get through the tutorial first before you can change the controls.

Quote

"We don't call them loot boxes", they're 'surprise mechanics'" - EA

 

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Not sure, I tried the simplified controls, and honestly, I couldn't get used to them. Too used to the default controls, y'know?

Quote

"We don't call them loot boxes", they're 'surprise mechanics'" - EA

 

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I got so fed up with Icewind Dale - maybe I rolled a bad party, we couldn't deal with the Orc Shaman or even the Yetis as easily as I remember from childhood - that I went and brought and started The Temple of Elemental Evil instead. That party-maker felt more natural and I have high hopes. Two fighters - one Human, one Dwarven; a Halfling Rogue, a Elf? Cleric, and a Elf Evocation Wizard.

Edited by Eshanas (see edit history)

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Deus Ex Human Revolution

 

On my overclocked 5700 XT it has yet to drop below 130 FPS at maximum settings at 1080p. Much nicer than when I played it previously, where it topped out around 40 FPS at minimum settings and 900p.

Don't insult me. I have trained professionals to do that.

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Been playing Soul Calibur 6 off and on.  It makes me miss Soul Caliburs 4 and 5 because they just plain had more content, but it's a really solid game with a super cool create-a-character that I adore.  Create-a-character tools are a super fast way to get me to love a game.

 

With my wife we've been playing through the Layers of Fear games.  The first one was pretty virtuosic considering it involves little more than walking through a spooky house and manipulating things like swinging doors.  Something about the atmosphere and simplistic yet intense story mixed with the world slowly turning into a madman's painting just really absorbed us.  The second game attempts to add more involved gameplay with chase segments where you can be caught and die, but given that the gameplay is set up more for slow and moody exploration these segments are just annoying and take me out of the experience more than anything.  Additionally, the environment just isn't as interesting or colorful as the first game most of the time.  We're in the final act of Layers of Fear 2 and are enjoying it overall but it's hard not to compare it to what the first game did so much better.

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Xcom 2 War of the Chosen.

 

Max settings at 4K downscaled to 1080p (Virtual Super Resolution on an RX 5700 XT) and MLAA on top comes out to a really nice and smooth image, with no artifacting whatsoever.

Don't insult me. I have trained professionals to do that.

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Minecraft.

 

Tried a few Windows 10 settings changes meant to make it more stable and have slightly better performance... It worked. "Disable fullscreen optimizations" works well to increase stability by a LOT.

Don't insult me. I have trained professionals to do that.

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