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Everything posted by BTGBullseye
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Cheesy rice with added turkey, and some sort of raspberry flavored drink. (it's a mix you pour in water, tastes like the raspberry flavor from the Brisk raspberry iced tea, it's kinda like Gatorade but sweeter and better for you, and made by one of the guys that originally made Gatorade)
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I tend to stay away from Assange references as a negative for the USA, especially since I know someone who very nearly ended up in the land of the not living because of something he 'leaked' at an inappropriate time. (not at liberty to tell you which)
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I didn't get to see the first few minutes of the first new episode, but I got the impression that nobody really knows why X-Files was reopened. I would guess that we'll find out why in episode 6.
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The site was never designed for mobile use, so there will be issues with access via mobile devices until it is redesigned. (which I hope takes several decades past the end of my life)
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That game you hate that everyone else loves.
BTGBullseye replied to Psychotic Ninja's topic in Gaming in general
ROFL! -
There is the problem however that you run into... Just because one government makes a deal with another, it doesn't actually force the opposing government to do anything. What would be a valid example of the USA forcing a government would be if the forced government was violating its own laws to do something. (like was the case with TPB, which violated absolutely no Swedish laws any of the times it was taken down, and none of it fell under US jurisdiction whatsoever)
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I'd like to know why? Many torrents are 100% perfectly legal.
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6/10 "Be not as think as you drunk you are. Live free or die (or run away, or whatever seems best at the moment)." - Placard of Wisdom
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Maybe try Port Royale... https://en.wikipedia.org/wiki/Port_Royale:_Gold,_Power_and_Pirates https://en.wikipedia.org/wiki/Port_Royale_2 https://en.wikipedia.org/wiki/Port_Royale_3:_Pirates_%26_Merchants
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Ew, Bose... That's what you get when you want the illusion of quality. Nice headphones though.
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That game you hate that everyone else loves.
BTGBullseye replied to Psychotic Ninja's topic in Gaming in general
Named settlers are different from normal settlers... The benefit of them is you can send them somewhere already fortified, and leave them be, no worry about them dying then. -
Well, if those of us in the top 1.1% were the majority, XCOM 2 wouldn't be about a totally alien controlled Earth... The only reason that's what XCOM 2 is about is because the VAST majority of people couldn't beat EU or EW on any difficulty the first time through, and even more can't beat Impossible difficulty at all. Their reasoning was that the majority lost, so Earth was conquered, now you get to deal with the consequences of the majority's incompetence.
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Ah, see now you're getting to the point that I usually do when others don't accept my sources... All I want is what evidence you believe points to the US government forcing other governments to do something they don't want to. (I can point to one right off the top of my head, the takedown of TPB, multiple times)
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Would you mind providing proof of that? Please don't try and use Vietnam, Korea, or Kosovo as examples, as those were requests from those governments for US assistance. Also, just an FYI, Martin Luther (the one that was excommunicated from the Catholic church in the 1500's) was anti-semitic, which would technically fall under xenophobia. https://en.wikipedia.org/wiki/Martin_Luther#Anti-Judaism_and_antisemitism
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I have to respond to this. Bullets have almost no momentum, and their energy is just not as impressive as you think. If you somehow had an armour that provided no padding (which is impossible) and didn't distribute the force at all (which is impossible) but still stopped the bullet, it would leave a nasty bruise and that's about it. An actual suit of armour both provides significant padding and distributes the force over a much wider area, so much so that it's basically the same as being given a hard slap at best, and a paintball at worst. It would take much, much more than 3-5 hard slaps to have a meaningful effect on somebody, and the same applies to bullets. Hard armour does spread it out more, yes. And it actually does such a good job that some soldiers have reported finding bullet damage on their armour when they didn't even realize they had been shot. And that's with rifles, so imagine how much less a pistol would do if a rifle already did nothing. Further, knocking somebody down with a bullet is always impossible. You're familiar with Newton's third law of motion, right? You understand that any firearm that had that kind of power would also knock down the shooter, right? No number of bullets is going to knock somebody down. You can't shoot people fast enough to knock them down without knocking yourself down, and that's ignoring the fact that a gun that had that much firepower that rapid shots from it could knock people down would recoil so unbelievably hard that it would be impossible to hit anybody with it in the first place, and would seriously injure the user's shoulder. You're entitled to your opinion, but my information comes from military vets which have actually been shot by those rounds. (unfortunately they don't do online stuff, and live in another state, so I can't corroborate for you in a timely manner)
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That game you hate that everyone else loves.
BTGBullseye replied to Psychotic Ninja's topic in Gaming in general
Your settlements don't have to be built at all... The settlers never die unless YOU shoot them. -
The second one on your list sounds like it might be a rather good mod... Doubtful it would be a DLC.
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Those are the main reasons I won't ever play that game, despite many asking if I wanted to play it with them.
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I'm primarily a Heavy... I like heavy weapons, and the extra durability. (and like to be able to survive a hit from a sniper) I also like to survive those distraction missions intact, fewer deaths means a better score.
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Just obliterated an alien invasion in XCOM Enemy Within... On "Impossible" difficulty no less... I'm in the top 1.1% of players that could actually prevent XCOM 2 from happening.
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Had this one today during my afternoon nap... (I didn't get much sleep last night) I was suddenly walking forward to a platform. (it felt sudden, like I was elsewhere, then suddenly there) I saw others shuffling with slime on their bare feet, and I could feel the slime on my bare feet as well. I didn't really pay any attention to the rest of my clothing, since it all felt normal, and everyone else was normally clothed. I remember seeing that everyone was shuffling, and I felt slightly concerned that the slime would fall off my feet if I didn't also. Behind and below me, I could see a giant chasm, it was essentially a ginormous bottomless waterfall surrounded in lush vegetation, but there was no observable sky, despite it being obviously daylight. (sort of like putting a nighttime skybox around a daylit game world) The main thing though was that there was no floor, or wall to keep me up, or the air in. I later realized that this was either a forcefield of some kind, or an elaborate 3D image, either way it was impressive. The 'floor' felt and sounded like solid stone. (echoes from voices sound very distinctive when reflecting off stone) The platform was rough-hewn stone, about a foot thick, maybe 10 feet long, and 36 feet wide. When I reached the platform, I walked normally, but never feel like I was barefoot. It felt like I was wearing the lightest, least restrictive shoes imaginable. My feet felt like they were neither warm, nor cold, and could feel the floor, but not the texture of the floor. All through this, there was a voice gently echoing throughout the chamber saying, "Welcome to our world. It was once a bustling gem of society, and the world was falling apart, until it finally cracked, literally. Then we met". *can't remember the dialogue here, was paying too much attention to the scenery* I do remember the remaining dialogue essentially telling the story of how the people of the world met the slime, referring to it as "her", and saying that joining with 'her' had saved the human race from extinction. There was what appeared to be a weathered bronze statue of a beautiful woman at the back of the platform. It was covered in a thin layer of slime, meant to depict the 'her' of the slime, and the top of 'her' head came to about the same level as my clavicle. I felt a slight sorrow for the woman, as the 'statue' started moving its lips mimicking human speech, matching with the 'narrator's' speech. I gently placed my right hand on the side of 'her' cheek, and let it slide gently down and off the statue. The statue felt warm to the touch, like a human face would. There was a square 'spiral' staircase cut into the stone behind the left side of the platform, about 12 feet wide, and only going down about 15 steps before turning. The part of the stairs that ran parallel to the platform had no stairs, and the stairs only went far enough to take you one more length of stairs past that flat area. They ended in a 'shaft' which had no lighting, and no front, so you could see out underneath where everyone was walking and the bottom of the platform. The shaft was rough-hewn stone, and I naturally knew that I just had to put my hands out sideways to slide down it safely. I intellectually knew that this should be difficult for my muscles to produce enough force against the walls to even slow my descent, and probably extremely painful too since the rock would rapidly scrape away the skin and flesh from the hands should someone try it normally, but I could feel slime extruding from the pores of my hands coating the rock as I gently slid down, and felt no muscular exertion as I pressed against the walls. I got as far as seeing the bottom of the shaft being about 6 inches deep in water, and the only exit facing backwards, when I awoke. I remember having this same dream previously though, so I know that when reaching the bottom, moving through the water is effortless, and soundless, it makes no ripples in the water. There is a giant cavern ahead that reminds me of the entrance to the floating city in Bioshock Infinite, but the first time I dreamed this was 20 years before that game existed. I also remember that in that cave-chamber, there were men and women standing around greeting people, and telling them anything the wanted to know. They told me that the slime was a symbiotic entity that had lived completely underground since the beginning of humans, (there was a deliberate attempt to withhold when or where that beginning was) and that it was able to completely change our technology from harmful pollutant generating and nonrenewable, to organic genetic constructs that could do everything our old tech could, and then some. They also said that this symbiotic slime had accidentally consumed its first host, (the woman depicted with the moving statue on the entry platform) but in doing so had allowed it to become a 'perfect' genetic symbiote. (meaning no rejection, and full integration into all aspects of our physiology, including the mind) It was also revealed that they were unable to save more than a few thousand people when the world first 'cracked' so they were in the process of bringing those that wouldn't've survived forwards through time, slowly, starting with those that were smartest, and least trusting of the symbiotic slime's intentions, that way we would be convinced, and more easily convince others.
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Should I retake it? Maybe later...
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Granted, but it only tases you, and you can't remove it. I wish things would happen.
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I'd take B, simply because I have the knowledge needed to do any project except English comp... Provided it was English comp, A. Kill, or be killed?
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Fun. (as in "fun", not the unfun kind) I like this new format... Why didn't we do this earlier?