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Everything posted by BTGBullseye
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I see you're one of those CLI purists... A GUI is designed to BE those scripts and one-liners, so you don't have to type them. It's so you can click a button to run that script instead of having to type the script name to run it. You have a fundamental misunderstanding of the entire purpose of the GUI, its functionality, and its capabilities.
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The Division 2
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What was it updating to? A chinchilla with a screen?
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I never found out what, if any, name it had... All I had was an unlabeled floppy, and it didn't have a splash screen or unique file names that would indicate the game name.
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I had something like that for my Apple ][c way back when...
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Surprisingly fun for a pseudo-tower-defence game.
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Star Trek Online.
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Quake 2 has music?
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The problem with that statement is that there is no reason whatsoever that a GUI should have any reduction in flexibility, efficiency, or functionality. The only time that happens is if you're incredibly lazy at building the GUI, or if you're deliberately trying to limit its capabilities.
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He is to me.
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The original title of this song was actually "Jigsaw Woman", but everywhere says that "woman" is not a word in that situation... Even Google...
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Doubt.
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Neat video.
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ROSS'S GAME DUNGEON: BLACK FUTURE '88
BTGBullseye replied to Ross Scott's topic in Ross's Game Dungeon
Even with a randomization of the pattern, it's still just a button pushing challenge. You push exclusively this button and hold it for exactly this long, or you die... That's not a game. -
ROSS'S GAME DUNGEON: BLACK FUTURE '88
BTGBullseye replied to Ross Scott's topic in Ross's Game Dungeon
I've always hated bullet hell games with a passion... If you have to move in a specific pattern to not die, there is no game, that's a button pushing challenge. A game gives you choices in your approach to winning. -
See, I'm also a shooter guy... I can adjust to twitch-shooting quite easily, but I prefer a more tactical and strategic shooting experience. The big thing for me is that all the "fast paced" games are just so incredibly shallow that I lose interest.
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To each their own... I'm a fan of Turn Based Strategy myself, but that's considered a niche genre.
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ROSS'S GAME DUNGEON: BLACK FUTURE '88
BTGBullseye replied to Ross Scott's topic in Ross's Game Dungeon
As long as it explains the curses, it can't be bad can it? -
He'd probably think it was an oversized scanner there to blind him and beat him up, then grow very attached very rapidly, then get pissed at DOG when he forces Gordon to go to Ravenholm.
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Halo Master Chief... But only long enough to get pissed at the mandatory Microsoft account to even do singleplayer.
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A creaky ceiling/floor in my new house.
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Just bought Halo Master Chief Collection, and have been getting more and more pissed at the fact that it requires a Microsoft account just to play the singleplayer, even if I don't want to have achievements.
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The false part was that he had already violated the Prime Directive by saving them in the first place. It's well established that a distress call always trumps the PD. After that, he has to do everything he can to have his presence have the least possible impact on the culture, not cause events to continue as closely as possible to what they had been. That meant that he had to send the drugs, because not doing so would actively put the Federation into their history books as "the bad guys that made us suffer" instead of as a footnote of "this one ship saved our crew, and then left". It's not just about making things continue as if they had never been there at that point, it's about having as little impact on the culture as possible.
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The Chinese pork crisis and the cornovirus.
BTGBullseye replied to Naughty Hieroglyph's topic in Serious Topic Discussion
Not according to the Chinese government...