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Everything posted by BTGBullseye
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I didn't, he did. Portal 2 sounded like just more levels of the first Portal to me...
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I have that on my site, it can be quite amusing seeing what people put for custom titles... 10 posts isn't active, 50 posts is active... Unless you're planning on changing the number repeatedly the longer these forums are up.
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Battlezone Battlezone is a critically acclaimed remake (for Microsoft Windows) of an arcade game of the same name. It was released by Activision in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. Battlezone is played like any other real time strategy, but the main difference is that in Battlezone the player is controlling everything on the battlefield from the first person view. The one and only resource in Battlezone is bio-metal scrap which is used to produce new units and construct new buildings. Building and directing units is done via interface either by selecting onscreen object with mouse or by using number keys on keyboard. Starting with a bio-metal recycler (the most basic construction unit), the player constructs vehicles to scavenge scraps of bio-metal, build base defenses, and construct new base vehicles capable of building more advanced structures and vehicles. --------------------------------------------------------------------------------------------------------------- Battlezone II: Combat Commander Battlezone II: Combat Commander, often abbreviated to BZII or BZ2, is a 1999 computer game released by Pandemic Studios as a sequel to Activision's 1998 Battlezone. Like Activision's Battlezone, Battlezone II is a hybrid tank shooter, first-person shooter and real-time strategy game. The player pilots various futuristic vehicles, while using the function keys to select and command units and structures. Battlezone II features two races, the ISDF (humans) and the Scions (modified/upgraded humans). Battlezone II is set in the 1990s, with an alien invasion theme. At the end of the Cold War conflict between America's NSDF (National Space Defense Force) and the Soviet Union's CCA (Cosmos Colonist Army), the two foes were forced to work together in order to combat their common enemy, the Furies. Access to alien technology has necessitated the creation of an international peacekeeping force, the International Space Defense Force (ISDF), whose role is to oversee distribution of the rare bio-metal resource and mediate disputes between member nations. To prevent the future misuse of bio-metal, the AAN (Alliance of Awakened Nations) is created to oversee the even distribution of the resource between the countries. After several years, General Armand Braddock, former commander of the NSDF's elite Black Dog Squadron, secretly builds a base on Pluto from diverted resources without the knowledge of the AAN, and begins what he dubs 'Project Pedigree'. By fusing human test subjects (the former members of the Black Dogs) with biometal, Braddock is able to create a highly advanced force of powerful and intelligent combatants. However, tired of Braddock's deceit and enraged by what he has done to them, the subjects mount a rebellion and flee into space. Unable to pursue without arousing suspicion, Braddock is forced to monitor the edge of the Solar System, where they also discover a new celestial body, dubbed the "Dark Planet" because of its hidden nature, and even build a small facility there as well. Shortly after the loss of the Voyager-2 probe to a missile attack, contact with Cerberus Base on Pluto was lost. A whole fleet of ISDF troops was dispatched to find out what happened, including Lieutenant John Cooke, whom Battlezone II's storyline revolves around. Battlezone II has two alternative endings available to the player: ISDF Alternate Ending John obeys his superior's command and destroys the Scion craft. Braddock informs him that Manson and his men survived, but they refused to obey, saying that Braddock is a traitor to the AAN. Cooke inserts a small team under his lead and destroys the base. Manson's body is found at the outskirts of the base. They also find out that Burns has escaped. Following Scion transmissions, they locate the heart of the Scion society, a medium sized planet called the "Core" planet, which is presumed to be artificial. After establishing an outpost, Cooke follows a convoy to a hole in the crust, leading to the planet's interior. He descends, and after dispatching numerous automated defenses, destroys the central crystal, causing the planet to collapse and detonate. Scion Alternate Ending Instead of shooting the Scion as commanded by Braddock, Cooke orders the Tug carrying Burns to follow the Scion. After leading him through an underground tunnel, the Scion confirms that she is Shabayev. She was found by the Scions on Bane after the crash. She explains that Braddock ordered the attack on the drop ships to silence them. He had also ordered the Voyager to be shot down to prevent the AAN from detecting the ISDF base on the Dark Planet. She also reveals to John that the Scions are actually humans who have been fused together with bio-metal. At the core of the Collective are the Furies who were the former members of the Black Dog Squadron. After the uprising, they fled to the Dark Planet, then into the Scion system, where they found the Cthonian ruins on Mire and embraced their culture. Their ultimate goal is not to destroy Earth, but to bring the enlightened Cthonian culture back to humanity. John is transformed into a Scion to better aid their cause. He is informed by Burns that the three machines that were disarmed were called alchemators, and that they did not destroy planets but rather terraformers. The Core Planet is dying, as evidenced by a large number of dead Scions found on Pluto and Dark Planet before. The Scion can only survive if they find a new planet, and the Dark Planet is the ideal candidate. A routine patrol manages to steal one of the power crystals of the three machines. Shabayev asks John to escort the Hauler towing the power crystal to a nav point where it can be carried away by a Scion dropship. When the convoy arrives at the passage, a landslide occurs, causing them to have to reroute the Hauler. Cooke investigates the other side and sees a departing Scion vehicle. After the incident, Burns requests that John find and return the last two crystals. The second crystal is stolen from a base with a clever tactic: John lures the defenders into an ambush, then shuts down the defenses with a surgical artillery strike on the power generators. When the third crystal is acquired, each is sent to their respective alchemators. However, when he brings the final crystal to Rend, his team is ambushed by a much larger force of rebels who capture the crystal. Burns receives information that Manson's AAN loyalists (including himself) have defied Braddock and are under siege from his New Regime troops. After breaking the siege, Cooke counterattacks with Manson's forces, destroying the NR base and even intercepting a rebel convoy carrying the crystal which they are willing to trade with Braddock for bio-metal. With the last crystal in his possession, Cooke lands on Rend for a final payback. Braddock personally defends the alchemator with a trio of Attila Combat Walkers, but he is ultimately defeated and the crystal is placed. The three alchemators are then activated, and their combined beam is shot through a wormhole into the Solar System. The beam impacts into the Dark Planet, gradually transforming it into a new Core Planet at Earth's doorstep.
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Sounds like a new version of Battlezone. (FPSRTS with people, tanks, aircraft, base building, and upgrades. Also customizable unit loadouts for your's and AI units)
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I thought we were talking about how often my opinion is opposite of idunno...somethingftw's................
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EP2 was better in every way IMO. I do dislike the lack of normal weapons in both episodes though... (yes, I do know there are parts that have the normal weapons, it's just so damn rare, and so far between the uses though)
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I'm trying to fall asleep.
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Your loss... lol I'm sure you can order them online, not sure about the shipping costs though. I'm about 50% Norwegian blood, the rest is English, (about 23%) Scottish, (about 13%) Irish, (about 12%) and several others at negligible amounts... *Direct male line descendant of Ulysses S. Grant, 18th president of the USA*
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I heard something about it's development way back when... All the reviews when it came out said it wasn't as good as Diablo. I never played either of them. (not my style of game, I do almost anything else though)
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No! Your hopes and dreams must be smashed so you will work for a lower wage, care less about everything, and eat artificial foods. Kinda like most animals...
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I'm still loving the Soviet March and whatever the Empire's theme is from RA3...
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I hate you Thank you! BTG should be the one to wake up tomorrow and find that he has more than 100 negative reputation points! _________ I just checked and many of my friends have TF2, next time I see a good deal on steam I'll probably buy it No, no, no... I get 100+ rep, you get the 100- rep, that way everything is completely reversed...
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Talking Heads - As The Days Go By
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Not all, just half.
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Glitch, yes. Ever had a chance at crashing, no way.
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I have still to see specific microwave pizza around here. All the frozen pizza I buy comes in plastic wraps. Red Baron Deep Dish... Has microwave instrctions. So do Totino's pizzas.
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Hi there. I'm pretty sure Hollywood makes cheese too, but in a totally different manner. Naw, they just cut the cheese...
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What area? Goodyear, Avondale, Tempe, Apache Junction, Mesa, Snotts... Sorry, Scottsdale? haha, right between downtown Phoenix and Scottsdale. Ah, that still one of the better neighborhoods or have the gangs moved in? I used to live around 53rd and Indian School... Moved there a month before all the gangs did. Moved to Colorado about 3 years ago, the gangs were moving that direction back then...
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My review will be for Starseige: Tribes 2. Tribes 2 (commonly abbreviated to T2) is a multiplayer online game set in the fictional Earthsiege universe. It is the second game in the Tribes franchise, following Starsiege: Tribes. It was developed by Dynamix and published by the company then known as Sierra Entertainment in March 2001. On November 2, 2008 Vu Games removed the authentication servers required for online play. However, in early 2009 a community solution provided a replacement server, making the game playable once more. ------------------------------------------------------------ Setting: ------------------------------------------------------------ Set in the year 3941, Tribes 2 allows the user to play as a soldier in one of several factions (referred to in the game as tribes), such as the Children of the Phoenix, the Blood Eagle, the Diamond Sword, and the Star Wolf. Players can also choose to play a rebelling human-created soldier/worker race called the BioDerms. None of the factions differ from each other in strengths or weaknesses, but each has a distinctive look and background story. The backstory is not a critical element of the gameplay, and serves primarily as inspiration for the look-and-feel of the game. Tribes 2 is a multiplayer online game, designed for Internet or LAN play with up to 64 players (32 vs 32) or bots per match, although a small single-player tutorial mode is included. The game may be played from both first- and third-person perspectives. Each match takes place on an Earthsiege-themed map. The Tribes 2 engine, an early version of the Torque Game Engine, is capable of both indoor and outdoor maps, with expansive play areas. Player movement about the map may be on foot, using a jet pack, or in various ground and airborne vehicles as pilot, co-pilot, or passenger. Each match is played according to one of a number of possible game modes, which dictate the rules of the match. These modes include capture the flag, deathmatch, rabbit-chase, and others. Players are free to choose their own role, and may deploy various items of weaponry, vehicles, and emplacements. Many of these items can be left unattended to operate automatically, or control may be assumed by players. Each player may also choose from three armor types (which trade off various abilities, e.g. weak but fast, or strong but slow), and a weapon and equipment loadout, which may be reconfigured at any time during a match. The large variety of equipment and deployable items results in many opportunities for creative play and tactics, from pure combat to stealth. Tribes 2 gameplay makes extensive use of jet pack-powered flight, which adds a notable vertical element to combat. As such, playing style varies dramatically from player to player, and from moment to moment, but Tribes 2 gameplay may be generalized as being fast-paced three-dimensional combat over a wide playing area. Player vs player combat is a central element of Tribes 2 gameplay, even in team-based modes. Video of gameplay by extreme pros:
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That sounds fun. I have a few spare cats we could catapult at their headquarters. Make sure you make them VERY fat so they make a bigger impact upon contact. I have some I've been feeding scrap metal and rocket fuel to... Might leave a longer lasting impression...
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The road...
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What is Your Favourite Freeman's Mind Quote/Episode/Moment
BTGBullseye replied to Trickiert's topic in Freeman's Mind
Female welders are even lower percentage... Somewhere in the 2% range. I guess I'm screwed when it comes to finding a girl at my job... -
War is more fun than the other two... Can't we just fight/flame each other, and have fun at the same time? You might just learn how to completely reverse rage onto others... (that's when it gets REALLY fun)
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We make ours to beat other's. We are rarely the first to make, just the best. I always test the hacks, but I also always play without hacking on my main account/character. I make a temporary alt for the tests, then delete it after, I don't need hacks to be awesome at games. (been playing FPS since I was 3, RTS since the first Command & Conquer, and racing games since I was 2 lol)
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Rebuttals to common arguments against peak oil
BTGBullseye replied to Ross Scott's topic in Civilization Problems
I do, we will be forced to either start colonizing other planets/heavenly bodies, or improve our tech to Star Trek levels.