Axeldeath
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Everything posted by Axeldeath
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http://www.gog.com/en/gamecard/fallout The original Fallout is free for the next 42 hours. GOGOGOGOGOGOGOGO
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Okay, which horsemen of the Apocalypse are we talking about here.
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Reading that again it looked like I said "Dead Space RP". as in-
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There's a dead Space RP, it was the only one that's been run on the forum.
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My God is dead. RIP in peace Gaben.
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They responded to it by saying http://kotaku.com/5899092/worst-company-in-america-ea-says-halliburton-must-be-relieved-it-wasnt-nominated?utm_campaign=socialflow_kotaku_twitter&utm_source=kotaku_twitter&utm_medium=socialflow
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http://consumerist.com/2012/04/congratulations-ea-you-are-the-worst-company-in-america-for-2012.html Glorious.
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Rise of nations is an incredibly good RTS game if you like command and conquer Heresy I know, but I've only played the Dune games from Westwood. I just remembered Total War: Shogun II, I love that game, I don't know how it compares to others in the series though as it's my first TW game.
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I just love being able to tear the cloth apart with bullets. So happy my card supports PhysX.
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Esperanto.
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Another person from Poland?
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LJPmY13Jmr8 SO. MUCH. WANT.
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Well, yes, but underneath the flux and fluff there would be the base of "core" morality which is necessary to survive. For example, the notions of fairness and cheating. No matter what the extraneous "values" are at any given moment, these appear to be fundamental to any social group. Regards But I believe this falls down when it comes to people's beliefs. For example, I believe that forcefully taxing the rich to give to the poor is morally wrong, yet another might be of the opposite mindset, they might think that not doing so is unfair to the less well off.
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Except that morality is defined by how the apes socially interact, intelligent social beings require some sort of "morality" to allow their society to grow and prosper. Lone animals lack any sort of morality and human morals have changed very significantly throughout the last couple thousand years. This "morality" is just another survival instinct, and it will always be in constant flux as to what those morals might be depending on how the society is structured.
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ddqHDVTzmxo
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My revolver's pressed against the side of my head. http://0x10c.com/ NOOOOOOOOOOOOOOOTTTTTTTTCCCCHHHHHHHH SUBSCRIPTION FEES? ARE YOU FUCKING KIDDING ME?!
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Starcraft is too "APMBUILDORDERSRUSHRUSHRUSHMICROMICROMICRO" for me. I prefer slow, methodical games that can take hours to finish. Another RTS I have to try is Sins of a Solar Empire.
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http://consumerist.com/2012/04/worst-company-in-america-2012-final-death-match-bank-of-america-vs-ea.html EA - in it to win it.
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The thing is, these people didn't go out with the express desire to be "evil", they thought what they were doing was right, just even. Moral "rights" and "wrongs" are just what society decides they are. There's no such thing as a universal morality.
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I know a bit of Latin, I can usually understand parts of it because of their large contribution to the English language. I also know a bit of Spanish.
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I always get messaged in the middle of a game of Tribes then forget to check it, so by the time the round is over I've forgotten it and I end up replying to the message about 2 hours later.
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That's so ridiculous it's hilarious, I really hope someone at EA said that. I and about a thousand others warned Bioware about working with EA back when I used to frequent their forums and the devs just laughed and said it's really not that big a deal. If CEOs are actually saying crap like that, that's a pretty big deal. I mean, I think almost every CEO for any game company thinks that, but to announce it so the players know about it? That kind of attitude is just like, "Yeah, we know we're complete jackhats about our games. We don't care, you're still gonna pay for them, anyway." That stuff is what makes piracy seem like a good idea. I actually left a video of that on the forum.
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Is it supposed to not hurt you? I've been playing some Quake Live and playing hours of the TF2 soldier has trained me to use it sparingly or else lose too much health. Or was that just a server mod?