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ROSS'S GAME DUNGEON: NYET 3

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NO MERCY!!! NEVER SHOW MERCY!!! (at least where video game endings are concerned)

 

NO QUARTER SHALL BE HITHRED HERE!

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NO MERCY!!! NEVER SHOW MERCY!!! (at least where video game endings are concerned)

 

NO QUARTER SHALL BE HITHRED HERE!

Hither is not a verb.

200px-Grammar_Nazi.svg.png

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The line is "No quarter shall be shown hither, fiend!"

"Nor dime, nor nickel, nor penny! Cash, credit, or get the fuck out!"

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These are the kind of reviews that I've been waiting for, Everything about these reviews are sublime. Keeeeeeeeeeeeep Doing them! It is so refreshing and is so interesting to see the collage of games that exist.

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If Ross is interested, I would absolutely love to make custom thumbnails for his GAME DUNGEON series on YouTube seeing as how he currently doesn't use any.

 

(not full resolution)

w7ynip.png

 

If you happen to see this, Ross, please let me know, I'd glady make 'em for you.

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Sorry to bring this thread back from the dead after so long, but I had to bring this up after rewatching the episode earlier. It struck me that the music during the opening credits of the game sounded just a tiny bit familiar, and after doing some research, I discovered that whoever made this game simply stole that piece of music from a pre-existing game called The Amazing Spider-Man And Captain America In Doctor Doom's Revenge.

 

To compare, here's Nyet 3 (song appears 43 seconds in)

 

hvUArDeuESs

 

And here's the other game:

 

Q6rZcjunt4s

 

What does this mean? I have no idea, but I thought it interesting all the same.

 

EDIT: Well, I did some more research, turns out this piece was originally composed by Ad Lib Inc., hence why both games are able to use it. Now I feel foolish.

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I got inspired a few days ago a decided to translate Nyet II.

The products:

  • A little WPF app to help edit the strings: https://github.com/GabrielVonSchneider/Nyet2StringHacker/releases (Warning: It's really barebones and basic features can only be used by undocumented keyboard shortcuts. A more user friendly and feature-rich version is coming!)
  • A translation. This includes NYET.OVL, which can be used to patch the game and hack.n2h, which can be used to continue the translation. It suffers from string length limitations in a few places, but that's something that a new version of the app should be able to resolve. Another issue is that I wasn't able to translate the title screen, because changing the text there results in the game not being able to start up. I also wasn't able to test the translation fully, since neither my hacking nor my tetris skills are particularly good.

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And it's done. I've expanded the app (anyone should be able to pick it up and make changes now) and gone through the game text again, this time with much fewer length limitations. Here's the translation.

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On 7/31/2019 at 12:24 PM, Schneider said:

I got inspired a few days ago a decided to translate Nyet II.

The products:

  • A little WPF app to help edit the strings: https://github.com/GabrielVonSchneider/Nyet2StringHacker/releases (Warning: It's really barebones and basic features can only be used by undocumented keyboard shortcuts. A more user friendly and feature-rich version is coming!)
  • A translation. This includes NYET.OVL, which can be used to patch the game and hack.n2h, which can be used to continue the translation. It suffers from string length limitations in a few places, but that's something that a new version of the app should be able to resolve. Another issue is that I wasn't able to translate the title screen, because changing the text there results in the game not being able to start up. I also wasn't able to test the translation fully, since neither my hacking nor my tetris skills are particularly good.

 

3 hours ago, Schneider said:

And it's done. I've expanded the app (anyone should be able to pick it up and make changes now) and gone through the game text again, this time with much fewer length limitations. Here's the translation.

Although there's pretty much no chance I'll try out Nyet II, I'd like to thank you for your work!

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Thanks for the appreciation!

 

From what I've seen the game really feels like the predecessor to Nyet III, with the slightly condescending remarks, a more simple version of the money system in the form of "Nobbies" and the tough levels, some of which require the use of items. You can't save, but the game has a password system. The catch: You only get the password when you reach a level all the way from the start, so if you want the password for level 50 (the game has 100 levels), you have to beat 49 levels in a row.

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