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Everything posted by Ross Scott
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Just a quick note to let users of the "Google Reader" know that I have added an "Autodiscovery" link in an attempt to satisfy this application. There were reports that this particular reader was not working with the feed, and anonymous users suggested that this addition would solve the problem. If you have "Google Reader" please test the feed and provide any feedback as comments to this post. As I don't have this reader, please be as descriptive as possible, not just 'It don't work'. Also, any users that wish to be credited for providing useful suggestions to the site should take the time to register, at which point you will be mentioned by login name. Curently the suggestion for the "Autodiscovery" addition is credited to "Anonymous" - I guess you know who you are.
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Just a quick note to let users of the "Google Reader" know that I have added an "Autodiscovery" link in an attempt to satisfy this application. There were reports that this particular reader was not working with the feed, and anonymous users suggested that this addition would solve the problem. If you have "Google Reader" please test the feed and provide any feedback as comments to this post. As I don't have this reader, please be as descriptive as possible, not just 'It don't work'. Also, any users that wish to be credited for providing useful suggestions to the site should take the time to register, at which point you will be mentioned by login name. Curently the suggestion for the "Autodiscovery" addition is credited to "Anonymous" - I guess you know who you are.
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A new Freeman's Mind episode is up + RSS has been added to the new site, so now you guys have less of an excuse to keep coming here. Here some links: new episode RSS stuff
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Machinima.com streaming 640x480 WMV (99MB) Well here's the latest episode, this is a longer one, I can almost guarantee the next one will be shorter though. To everyone who's sent me subtitles, I'm outrageously behind on that (in some cases weeks), but I haven't forgotten about any of them. I constantly end up in a situation where I feel like by working on one thing I'm neglecting something else. Lately I've mainly been concentrating on making more videos than email. Hopefully some day I'll catch up to everything.
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Youtube Machinima.com streaming 640x480 WMV (99MB) Well here's the latest episode, this is a longer one, I can almost guarantee the next one will be shorter though. To everyone who's sent me subtitles, I'm outrageously behind on that (in some cases weeks), but I haven't forgotten about any of them. I constantly end up in a situation where I feel like by working on one thing I'm neglecting something else. Lately I've mainly been concentrating on making more videos than email. Hopefully some day I'll catch up to everything.
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I have activated an RSS 2.0 Feed for the site today. It's basically tracking the news posts, sending the full news text and links to the posts. I don't know anything about what the previous 'Blogspot' page was doing, so feel free to give an opinion on whether the feed should give an abbreviated description, or any other comment concerning reading content with whatever news readers you have. If you have an opinion concerning RSS 2.0 vs 1.0 or Atom, we can entertain those as well. I tested the feed with Firefox 'Live Bookmarks' and IE 8's news feed reader, and it seems to work well.
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I have activated an RSS 2.0 Feed for the site today. It's basically tracking the news posts, sending the full news text and links to the posts. I don't know anything about what the previous 'Blogspot' page was doing, so feel free to give an opinion on whether the feed should give an abbreviated description, or any other comment concerning reading content with whatever news readers you have. If you have an opinion concerning RSS 2.0 vs 1.0 or Atom, we can entertain those as well. I tested the feed with Firefox 'Live Bookmarks' and IE 8's news feed reader, and it seems to work well.
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Well here's the interview link for those that are interested: http://www.podcast17.com/transmissions/c15257 I was able to grab Craig (the voice of Dave) and Ryan (one of the animators who's been with the show a while) at the last minute to come on the show as well. Unfortunately I was kind of low on sleep at the time, so I remember it as kind of a disjointed dream sequence. There are multiple spots where I completely lost my train of thought and topics bounced around all over the place, but the hosts tried their best to keep it in line I think. So sorry if I sound like I'm drugged when you listen to it. Also my internet connection can be rather horrid, it disconnected me entirely at least 3 times during the interview. In other news, I'm working on the next Freeman's Mind, though I confess I simply took some free time this weekend where I wasn't working on anything, something I haven't done in a very long time. As a result, I'm behind on everything, but I'll keep working on things.
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Well here's the interview link for those that are interested: http://www.podcast17.com/transmissions/c15257 I was able to grab Craig (the voice of Dave) and Ryan (one of the animators who's been with the show a while) at the last minute to come on the show as well. Unfortunately I was kind of low on sleep at the time, so I remember it as kind of a disjointed dream sequence. There are multiple spots where I completely lost my train of thought and topics bounced around all over the place, but the hosts tried their best to keep it in line I think. So sorry if I sound like I'm drugged when you listen to it. Also my internet connection can be rather horrid, it disconnected me entirely at least 3 times during the interview. In other news, I'm working on the next Freeman's Mind, though I confess I simply took some free time this weekend where I wasn't working on anything, something I haven't done in a very long time. As a result, I'm behind on everything, but I'll keep working on things.
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Machinima.com 640x480 WMV (50MB) Well here's the next Freeman's Mind episode as promised. This one is a little short, but my original cut was about 12 minutes, which makes it a potential problem with Youtube, so I cut it down to the next stopping off point. Half-Life purists will be upset with this episode, as I'm continuing to act under the assumption that Freeman can do a pull-up. Unfortunately the release was a little wonky for this one, so only the Youtube version is up, the streaming and download copies probably won't be up until tomorrow. I'll get the episode page up soon. Again, I plan to pick up the pace on this, so you can expect another one sometime this month too. I plan to make this the priority for now, but my secondary goal is to release the pilot episode I talked about next. I'll reveal what it is once it gets closer to completion, so it won't be a total surprise. INTERVIEW: Also since I'm having to bunch news together, I've been invited to appear on an audio show called Podcast 17. Each week they talk about everything related to Half-Life or the Source engine, focusing on mods in particular. I originally postponed these guys because I was working on the Civil Protection episode and didn't want fans to think I was just screwing around talking to people. After I released it, they had to postpone me because of scheduling, but now it looks like it's on again. Anyway, I'll be appearing on the show live on Sunday, July 19th. It will be broadcasted at 10am (GMT -05:00) Eastern Time. They'll also release an mp3 of the broadcast the following Monday or Tuesday, I forget. Here are some links: Live broadcast link (on Sunday) Podcast 17 homepage I really don't know what they'll be asking me, but it will probably be tamer than something like The Howard Stern Show. EDIT: Looks like there was a limit on the live streams that no one knew about. Try this link instead if you still want the live feed: http://www.justin.tv/henley
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Youtube Machinima.com 640x480 WMV (50MB) Well here's the next Freeman's Mind episode as promised. This one is a little short, but my original cut was about 12 minutes, which makes it a potential problem with Youtube, so I cut it down to the next stopping off point. Half-Life purists will be upset with this episode, as I'm continuing to act under the assumption that Freeman can do a pull-up. Unfortunately the release was a little wonky for this one, so only the Youtube version is up, the streaming and download copies probably won't be up until tomorrow. I'll get the episode page up soon. Again, I plan to pick up the pace on this, so you can expect another one sometime this month too. I plan to make this the priority for now, but my secondary goal is to release the pilot episode I talked about next. I'll reveal what it is once it gets closer to completion, so it won't be a total surprise. INTERVIEW: Also since I'm having to bunch news together, I've been invited to appear on an audio show called Podcast 17. Each week they talk about everything related to Half-Life or the Source engine, focusing on mods in particular. I originally postponed these guys because I was working on the Civil Protection episode and didn't want fans to think I was just screwing around talking to people. After I released it, they had to postpone me because of scheduling, but now it looks like it's on again. Anyway, I'll be appearing on the show live on Sunday, July 19th. It will be broadcasted at 10am (GMT -05:00) Eastern Time. They'll also release an mp3 of the broadcast the following Monday or Tuesday, I forget. Here are some links: Live broadcast link (on Sunday) Podcast 17 homepage I really don't know what they'll be asking me, but it will probably be tamer than something like The Howard Stern Show. EDIT: Looks like there was a limit on the live streams that no one knew about. Try this link instead if you still want the live feed: http://www.justin.tv/henley
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Episode information update and some more news
Ross Scott replied to Ross Scott's topic in General News
I have some updates and minor news for people. First off, I screwed up the credits for this video. I forgot to mention the Quake 3 music I use for the title theme, though that's mentioned in every other episode, so it's not a huge deal. What is a big deal to me though, is I got the name wrong for one of the models I used. I was looking at the readme.txt file that came with the custom model I downloaded and going by the credits listed in that, which was "Silverlan." Turns out that's not really the guy who made that model, he just did some entity work on it that I didn't even use when making the episode. The real author is "SideEffect." I'll update the episode page to reflect this. My apologies to him, I usually try my best to give everyone credit for their work. Speaking of the episode, this one has a few Easter Eggs in it that you may have missed: -Did you spot the G-man appearance? -I found the billboard ad entertaining -(at least one user noticed this already) Pay close attention to the path of the black car. This was an accident I noticed very late in the production that I decided to keep, but minimize the impact of. There will be more subtitles coming out this week, it's a slow process for me as I've had about 90 different people contact me regarding them and I still haven't replied to everyone. Thanks for your patience in all this. I've been informed that several download links to both series are missing. I'm not sure why they've gone down, but I've contacted Machinima.com about this and hopefully they'll get them back up soon. I hope to implement mirrors for the videos sometime in the future as well. Finally, I'm continuing work on Freeman's Mind, so just hang tight. EDIT: I screwed up somebody else's name in the credits (Vecima) who did mapwork in this episode I wasn't even aware of. Due to multiple credits errors, I've replaced the download links with the updated version of the credits and will be adding annotations to Youtube later to reflect this. This is what happens when I don't get enough sleep. -
I have some updates and minor news for people. First off, I screwed up the credits for this video. I forgot to mention the Quake 3 music I use for the title theme, though that's mentioned in every other episode, so it's not a huge deal. What is a big deal to me though, is I got the name wrong for one of the models I used. I was looking at the readme.txt file that came with the custom model I downloaded and going by the credits listed in that, which was "Silverlan." Turns out that's not really the guy who made that model, he just did some entity work on it that I didn't even use when making the episode. The real author is "SideEffect." I'll update the episode page to reflect this. My apologies to him, I usually try my best to give everyone credit for their work. Speaking of the episode, this one has a few Easter Eggs in it that you may have missed: -Did you spot the G-man appearance? -I found the billboard ad entertaining -(at least one user noticed this already) Pay close attention to the path of the black car. This was an accident I noticed very late in the production that I decided to keep, but minimize the impact of. There will be more subtitles coming out this week, it's a slow process for me as I've had about 90 different people contact me regarding them and I still haven't replied to everyone. Thanks for your patience in all this. I've been informed that several download links to both series are missing. I'm not sure why they've gone down, but I've contacted Machinima.com about this and hopefully they'll get them back up soon. I hope to implement mirrors for the videos sometime in the future as well. Finally, I'm continuing work on Freeman's Mind, so just hang tight. EDIT: I screwed up somebody else's name in the credits (Vecima) who did mapwork in this episode I wasn't even aware of. Due to multiple credits errors, I've replaced the download links with the updated version of the credits and will be adding annotations to Youtube later to reflect this. This is what happens when I don't get enough sleep.
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Machinima.com streaming (sound now in sync!) 800x448 WMV (77MB) 1280x720 WMV (188MB) Well here's the new episode finally. This episode is meant to be a "normal" episode for the series, something I'm not sure I've even done before. You should understand I'm always about 10-12 episodes ahead of where the series is actually at in my mind. After the last episode, I felt like I really owed you guys a normal episode, so you didn't have any misgivings as to where I was going with the series. I plan for there to be some variety in the episodes, but if you ever wonder what direction I'm taking the series in the future, just come back and look at this one. It's meant to be an anchor point in terms of style and tone for the series. While I plan to make some episodes that are scary, have a lot of action, more surreal, require a longer attention span, have a much more involved story, etc., the series will eventually come back to episodes similar to this one. It's not my most impressive idea or even original one (I steal a bit from my own material as far as plot), I think it's one people will like who are a fan of the series. I'm very pleased with how it came out, though it still kind of sickens me how long it took to make. Animation is really a black hole in terms of time when it comes to these videos. Also just to clarify, I have not been working on this nonstop since the last episode, if I had, it probably would have come out sometime last year. On that note, Freeman's Mind is next, I'm going to do everything I can to make sure Episode 12 comes out next week.
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Youtube Machinima.com streaming (sound now in sync!) 800x448 WMV (77MB) 1280x720 WMV (188MB) Well here's the new episode finally. This episode is meant to be a "normal" episode for the series, something I'm not sure I've even done before. You should understand I'm always about 10-12 episodes ahead of where the series is actually at in my mind. After the last episode, I felt like I really owed you guys a normal episode, so you didn't have any misgivings as to where I was going with the series. I plan for there to be some variety in the episodes, but if you ever wonder what direction I'm taking the series in the future, just come back and look at this one. It's meant to be an anchor point in terms of style and tone for the series. While I plan to make some episodes that are scary, have a lot of action, more surreal, require a longer attention span, have a much more involved story, etc., the series will eventually come back to episodes similar to this one. It's not my most impressive idea or even original one (I steal a bit from my own material as far as plot), I think it's one people will like who are a fan of the series. I'm very pleased with how it came out, though it still kind of sickens me how long it took to make. Animation is really a black hole in terms of time when it comes to these videos. Also just to clarify, I have not been working on this nonstop since the last episode, if I had, it probably would have come out sometime last year. On that note, Freeman's Mind is next, I'm going to do everything I can to make sure Episode 12 comes out next week.
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Hello... This is Mike Southworth, the web developer responsible for coding the web site (and owner of LD Computech listed in the sidebar). I wanted to thank everyone for the positive comments to Ross's initial launch post concerning the site, and provide some additional details about the site. It is my intention to provide any site related news updates myself, independent of Ross's video updates, in order to allow him to focus on creating video episodes rather than answering web site related questions. Please add any of your site related comments to this or any future site update posting. First, the site has been coded entirely from scratch, utilizing PHP, JavaScript, and AJAX. With the exception of some YouTube and other small snippets, the site contains all original code and no 'off the shelf' material. It was created according to the plan that it would be updated regularly to add new features according to a schedule, and any major changes would be separated into specific versions to keep it organized. I have noted a great number of comments about RSS, even to the extent of users inserting code as user comments related to it. Realize that RSS was not 'omitted' from the initial site version because it was 'rejected' or we don't know how to code it. Actually RSS has always been on the feature list, however due to the amount of code required to launch the site was moved to a future version. RSS is comming soon, however it must be pointed out that there are at least as many administration pages as the public pages you can see as regular users, and there are a great deal of additions to be completed to these first. It is much more important to complete every function required for Ross to more easily enter videos, posts, screen shots, and other material than it is to enable RSS, so please be patient. Bearing this in mind, please feel free to provide any feedback or suggestions either by site comment or email to Ross's address listed in the sidebar. EDIT BY ROSS SCOTT: Sorry everyone that the commenting system was broken all this morning, I guess that doesn't bode well for Mike's first post. Andrew Theis, the host of the site, was able to fix it for us, so it should be working again now. EDIT BY MIKE SOUTHWORTH: Sorry that we were not able to record comments. Unfortunately we are using a manual version control process and that one file was not uploaded as it's correct working version. The file is now syncronized and working properly. Please email Ross if you see a problem like this and we will fix it immediately.
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Hello... This is Mike Southworth, the web developer responsible for coding the web site (and owner of LD Computech listed in the sidebar). I wanted to thank everyone for the positive comments to Ross's initial launch post concerning the site, and provide some additional details about the site. It is my intention to provide any site related news updates myself, independent of Ross's video updates, in order to allow him to focus on creating video episodes rather than answering web site related questions. Please add any of your site related comments to this or any future site update posting. First, the site has been coded entirely from scratch, utilizing PHP, JavaScript, and AJAX. With the exception of some YouTube and other small snippets, the site contains all original code and no 'off the shelf' material. It was created according to the plan that it would be updated regularly to add new features according to a schedule, and any major changes would be separated into specific versions to keep it organized. I have noted a great number of comments about RSS, even to the extent of users inserting code as user comments related to it. Realize that RSS was not 'omitted' from the initial site version because it was 'rejected' or we don't know how to code it. Actually RSS has always been on the feature list, however due to the amount of code required to launch the site was moved to a future version. RSS is comming soon, however it must be pointed out that there are at least as many administration pages as the public pages you can see as regular users, and there are a great deal of additions to be completed to these first. It is much more important to complete every function required for Ross to more easily enter videos, posts, screen shots, and other material than it is to enable RSS, so please be patient. Bearing this in mind, please feel free to provide any feedback or suggestions either by site comment or email to Ross's address listed in the sidebar. EDIT BY ROSS SCOTT: Sorry everyone that the commenting system was broken all this morning, I guess that doesn't bode well for Mike's first post. Andrew Theis, the host of the site, was able to fix it for us, so it should be working again now. EDIT BY MIKE SOUTHWORTH: Sorry that we were not able to record comments. Unfortunately we are using a manual version control process and that one file was not uploaded as it's correct working version. The file is now syncronized and working properly. Please email Ross if you see a problem like this and we will fix it immediately.
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Hey people, here's what's going on: The new CP episode is completely done except for adding some sound effects and volume balancing; however this can be pretty involved. For this episode I've unloaded almost all the sound effects work to someone else (Otto Beumelburg) and a few of the sound effects he's provided are better than what I could have come up with myself. So it's a time savings for me personally and I think our combined work is improving the audio quality of the episode. Between this and the delay in uploading new episodes, it may be a couple more days before the episode is done, but I think it will be out sometime this week. At this point I've done all I can do on my end, so once I get caught up on sleep and maybe reply to the 30 or so emails I've gotten lately, I'll go ahead and start on the next Freeman's Mind episode and keep them coming. I realize it's been a while since the last FM episode, but I promise to make up for it soon. Also I could use one or two more English subtitle transcribers for Civil Protection especially. (international people: just hold tight, I still need to reply to a bunch of emails) I've gotten some offers already, but several people have either not replied back or may have become too busy to continue working on the rest of the episodes. If you're interested in helping out with this and have a proper understanding of spelling and grammar, go ahead and contact me. EDIT: I've gotten many emails of people offering to transcribe, thanks. I'm trying to respond to all of you and we should have all the remaining English subtitles up before too much longer.
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Hey people, here's what's going on: The new CP episode is completely done except for adding some sound effects and volume balancing; however this can be pretty involved. For this episode I've unloaded almost all the sound effects work to someone else (Otto Beumelburg) and a few of the sound effects he's provided are better than what I could have come up with myself. So it's a time savings for me personally and I think our combined work is improving the audio quality of the episode. Between this and the delay in uploading new episodes, it may be a couple more days before the episode is done, but I think it will be out sometime this week. At this point I've done all I can do on my end, so once I get caught up on sleep and maybe reply to the 30 or so emails I've gotten lately, I'll go ahead and start on the next Freeman's Mind episode and keep them coming. I realize it's been a while since the last FM episode, but I promise to make up for it soon. Also I could use one or two more English subtitle transcribers for Civil Protection especially. (international people: just hold tight, I still need to reply to a bunch of emails) I've gotten some offers already, but several people have either not replied back or may have become too busy to continue working on the rest of the episodes. If you're interested in helping out with this and have a proper understanding of spelling and grammar, go ahead and contact me. EDIT: I've gotten many emails of people offering to transcribe, thanks. I'm trying to respond to all of you and we should have all the remaining English subtitles up before too much longer.
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Civil Protection and Freeman's Mind have moved! Go to www.accursedfarms.com from now on for news on the episodes. To RSS people: Until we get RSS working on the new site, I'll make new posts here when new episodes are released as a way of notifying you.
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Welcome to the new website! If nothing crashes, this is where all future news on Civil Protection and Freeman's Mind will appear from now on. There's a few things here I'd like to go over: SUBTITLES: While this page is still a little bare, this will be updated in time as several people are working on transcribing or translating episodes. I plan to support as many subtitles for the series as I'm able. EXTRAS: There is nothing here yet because I've been focusing on getting the next episode finished, but eventually this section will contain scripts, alternate shots, outtakes, some unused music, and anything else extra related to the series. COMMENTS: There will be a delay from when your comments appear due to how the site is set up. I plan to change this so people can register and make comments without needing moderation, but in the meantime bear with us if they're slow to appear. RSS: I'm sorry to say this site does not have RSS functionality yet. I'm aware many of you use this on the old blogspot site and it is something that was planned for this site, however I've been told it will take a long time to code in this future, so I didn't want to delay the launch on account of this. I'm sorry if this is a step down for you compared to the blogspot site, but it won't always be this way. I DO hope to implement this in the future and it will be one of the top priorities for changes to the site. Finally, the vast majority of the website was created by Mike Southworth and some assistance from Jerry Bramst
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Civil Protection and Freeman's Mind have moved! Go to www.accursedfarms.com from now on for news on the episodes. To RSS people: Until we get RSS working on the new site, I'll make new posts here when new episodes are released as a way of notifying you.
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Welcome to the new website! If nothing crashes, this is where all future news on Civil Protection and Freeman's Mind will appear from now on. There's a few things here I'd like to go over: SUBTITLES: While this page is still a little bare, this will be updated in time as several people are working on transcribing or translating episodes. I plan to support as many subtitles for the series as I'm able. EXTRAS: There is nothing here yet because I've been focusing on getting the next episode finished, but eventually this section will contain scripts, alternate shots, outtakes, some unused music, and anything else extra related to the series. COMMENTS: There will be a delay from when your comments appear due to how the site is set up. I plan to change this so people can register and make comments without needing moderation, but in the meantime bear with us if they're slow to appear. RSS: I'm sorry to say this site does not have RSS functionality yet. I'm aware many of you use this on the old blogspot site and it is something that was planned for this site, however I've been told it will take a long time to code in this future, so I didn't want to delay the launch on account of this. I'm sorry if this is a step down for you compared to the blogspot site, but it won't always be this way. I DO hope to implement this in the future and it will be one of the top priorities for changes to the site. Finally, the vast majority of the website was created by Mike Southworth and some assistance from Jerry Bramst
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Next episode details: Well even though the poll seems to be changing now, within the first couple days most people voted for me to finish Civil Protection first, so that's what I've been doing. In breaking my usual trend, I'm releasing a few details about the next episode. They're not a lot, but for an episode that's only a few minutes long, I can't reveal too much without spoiling things. I'm probably going to call this next episode "Morning Patrol". It'll be about average length, take place in City 17, and you'll get to see a little bit more of the HL2 world in it. It's definitely not one of my more spectacular episode ideas, but I think it's the most well-rounded one I've produced so far. Here's a preview shot of it: If you're a fan of other CP episodes, I think it's very likely you'll enjoy this next one. While I'm extremely happy with how it's coming out, I don't want people to think it's going to be most magnificent episode that's ever been produced. It has been a long time since the last episode, but I've been working on many other things besides Civil Protection. Rant: I get a fair chunk of hate mail from people who are angry at me for not producing episodes faster. Most of these people don't seem to possess any sense of perspective or logic, but for those that do, I'd like to elaborate a little more on this. The biggest barrier to me producing more episodes of Civil Protection is animation time. While sometimes I don't mind, much of the time I HATE animating. While I have been getting some help, that's been a mixed bag. Pretty much everyone who assists with animation right now prefers to work or only has time to work on one aspect of production. While this has undeniably increased the quality of the episodes being produced in areas, it's questionable how much time savings there have been. This is to say nothing of people who for different reasons, have had to abandon work on episodes. The past episode and the one I'm currently working on were both written in such a way to make it easy for additional animators to help out. In both cases, multiple people bailed and I ended up filling in a lot of the gaps for animation. I never would have started this particular episode idea next if I had known that was going to happen. Believe it or not, I get more frustrated than anyone else that I can't produce episodes faster. I'm overflowing with ideas and am totally confident I haven't gotten to the best ones yet. I sincerely wish I could afford to hire someone to help me animate in the Source engine. I would LOVE to unload almost all aspects of animating the episodes to someone else or other people; though I haven't come across anyone who can animate in the programs Face Poser and Hammer and has the same time and drive to devote to it. I can't blame anyone for not wanting to either, I hate that aspect of it myself. For fans of Freeman's Mind: I promise the production rate will pick up a lot as soon as the next CP episode is done. Some of you may recall I promised an increase in episode production late last year and that actually did happen. They have still been relatively few and far between because Freeman's Mind hasn't been my main focus. However since far more people have become interested in it than I would have anticipated, I plan to make that my new priority soon. In addition to devoting more time towards it, I'm planning to move soon to where I can record at any time without disturbing people. Right now I can only record during certain windows of time without disturbing my neighbors, which limits how fast I can produce episodes. I know many of you may not believe me, but I can promise the production rate is going to become much, much faster than for FM than ever before.