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Everything posted by Ross Scott
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Here's the first followup episode to Ross's Game Dungeon! I knew this would take a lot of work, and it did. This definitely is towards the top in the amount of editing time involved, but I'm relatively happy with how it came out and it hopefully puts a lot of burning questions and comments to rest. I was originally hoping to get this episode out a week ago, since it kind of leads into a major one coming up soon. You can expect the next Game Dungeon in less than a week assuming nothing catastrophic happens. After that I'll be trying to get some new experimental videos out for a while and hopefully get into enough of a groove to get more work done on the movie.
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Youtube Here's the first followup episode to Ross's Game Dungeon! I knew this would take a lot of work, and it did. This definitely is towards the top in the amount of editing time involved, but I'm relatively happy with how it came out and it hopefully puts a lot of burning questions and comments to rest. I was originally hoping to get this episode out a week ago, since it kind of leads into a major one coming up soon. You can expect the next Game Dungeon in less than a week assuming nothing catastrophic happens. After that I'll be trying to get some new experimental videos out for a while and hopefully get into enough of a groove to get more work done on the movie. LINK TO COMMENTS
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I haven't been involved with the forums nearly as much as I would prefer to, so it's possible I've missed things. I admit though, I very rarely look at the FFA section however. Feel free to cite concrete examples of posts you think warrant kicking or a ban. I'm sure someone can think of an example, but if somebody is being civil and isn't obviously trolling, I can't think of many opinions that would warrant banning. Again, list everything you can think of. I'm not some enlightened deity that has a master plan with everything. I'm more like a captain steering a ship with a monkey wrench because the wheel fell off and keep running back between the helm and down below to alternate between steering and repairing a hull breach. I'm also fine with adding more moderators if people think there are good candidates, though I tend to prefer people with a more even temperament for that role.
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This is another "I'm still doing things" update since I know it's been a little while since the last video. I'm simultaneously working on three different videos. One is another experimental one (which will probably be next), the others are Game Dungeon episodes. The next Game Dungeon will be the first follow-up episode, then I have another one planned for mid-July that's been a long time in the making. Besides that I'm hoping to get two more experimental shows off the ground, one of which will almost certainly be next month. Being busy with the videos is most of what I'm up to nowadays, you can pretty much assume that whenever there are long gaps of silence from me.
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This is another "I'm still doing things" update since I know it's been a little while since the last video. I'm simultaneously working on three different videos. One is another experimental one (which will probably be next), the others are Game Dungeon episodes. The next Game Dungeon will be the first follow-up episode, then I have another one planned for mid-July that's been a long time in the making. Besides that I'm hoping to get two more experimental shows off the ground, one of which will almost certainly be next month. Being busy with the videos is most of what I'm up to nowadays, you can pretty much assume that whenever there are long gaps of silence from me. LINK TO COMMENTS
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Hey, I plan on doing a follow-up episode soon. For people working on extracting the data, let me know how to credit you, otherwise, I'll just use your username in the video.
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The system I'm trying to use is to use custom genre tags once I identify a theme I want to cluster the music together on. The biggest problem I'm having is deciding what themes to have. I don't want TOO many, but my ideal goal is to be able to select a custom genre and just hit random play and all the music will more or less match once I've sorted it.
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I hadn't seen it before. I think I'd have to count it as animation, but we could definitely add that to the "banana pit" section, it's for stuff that doesn't technically qualify like that. I'll look over your entries a little later and try and send you a reply, it might be a lot easier to help out than you think.
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This is a blog post. To read the original post, please click here » Hey, here's a video I actually created several months ago, but was waiting until the site had some more updates before I released it. As some of you may know, I've been involved with the site Gorilla Gong for some time now. It's slowly been growing to what I think is arguably the best machinima site out there today. We have close to a 1000 decent machinimas, all tagged and organized, I don't think you'll find a site with more quality machinima anywhere else. So this video is a general promotion to let more people know about it and hopefully get some more traffic to it. The videos you see in this trailer are by no means all our best ones, I tried to pick a variety of different machinima from different creators, but there is just a ton of good stuff on the site. One of our policies for the site is we don't accept just any machinima, but only the ones that we feel are pretty decent quality. So just about all the machinima on the site ranges from "not bad" to "amazing." - - - REVIEWERS WANTED One of the goals with this promotional video is we're hoping to get more reviewers onboard with the site. This doesn't mean you have to give full formal reviews, but rather if you spot a good machinima, you can submit it to the site, write up a short description on it, and help us add to the collection. If you watch or have seen lots of machinima, we would like to get more people involved with the site. If you're interested, here are the requirements: Go ahead and email me () with the following info: 1. A list of at least 5 of your favorite machinimas (specifically ones that I did NOT create to lower bias) 2. Give me a description of some of your tastes in machinima videos; if there are any specific genres you prefer, or like ones based on specific games, etc. We basically want to get an idea of your tastes and writing style. If we think they're good, you can become involved with the site and start contributing to what machinima gets displayed on the site. There are some rules involved, but it's really not much more complicated than following directions when submitting a video and typing up a short description on it. This offer is open for anyone who is interested, feel free to spread the word. I'll try and respond to everyone as soon as I can, but it will likely take a few days at least. - - - Alternately, you're welcome to submit any suggestions for new machinima in our suggestion forum, or just email me directly if you don't want to bother with registering. That's about it for now, I hope to have another video out before too long. In the meantime, you have plenty of other videos you can watch! ADHD version: Go to Gorilla Gong for lots of machinima videos! COMMENTS
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Hey, here's a video I actually created several months ago, but was waiting until the site had some more updates before I released it. As some of you may know, I've been involved with the site Gorilla Gong for some time now. It's slowly been growing to what I think is arguably the best machinima site out there today. We have close to a 1000 decent machinimas, all tagged and organized, I don't think you'll find a site with more quality machinima anywhere else. So this video is a general promotion to let more people know about it and hopefully get some more traffic to it. The videos you see in this trailer are by no means all our best ones, I tried to pick a variety of different machinima from different creators, but there is just a ton of good stuff on the site. One of our policies for the site is we don't accept just any machinima, but only the ones that we feel are pretty decent quality. So just about all the machinima on the site ranges from "not bad" to "amazing." - - - REVIEWERS WANTED One of the goals with this promotional video is we're hoping to get more reviewers onboard with the site. This doesn't mean you have to give full formal reviews, but rather if you spot a good machinima, you can submit it to the site, write up a short description on it, and help us add to the collection. If you watch or have seen lots of machinima, we would like to get more people involved with the site. If you're interested, here are the requirements: Go ahead and email me () with the following info: 1. A list of at least 5 of your favorite machinimas (specifically ones that I did NOT create to lower bias) 2. Give me a description of some of your tastes in machinima videos; if there are any specific genres you prefer, or like ones based on specific games, etc. We basically want to get an idea of your tastes and writing style. If we think they're good, you can become involved with the site and start contributing to what machinima gets displayed on the site. There are some rules involved, but it's really not much more complicated than following directions when submitting a video and typing up a short description on it. This offer is open for anyone who is interested, feel free to spread the word. I'll try and respond to everyone as soon as I can, but it will likely take a few days at least. - - - Alternately, you're welcome to submit any suggestions for new machinima in our suggestion forum, or just email me directly if you don't want to bother with registering. That's about it for now, I hope to have another video out before too long. In the meantime, you have plenty of other videos you can watch! ADHD version: Go to Gorilla Gong for lots of machinima videos!
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I think the only one I played was Qix. I don't think there's enough to say for a game dungeon, but I could maybe work that into another project I'm trying to get going later on.
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Just submit it to myabandonware or abandonia or someplace. It's small enough they would take it. It's included in the .zip
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This is a blog post. To read the original post, please click here » Well this ended up taking far longer for a variety of reasons, however once you see the episode, you may understand some of why. Without spoiling much, I'll say that it's possible there will never be an episode quite like this one again. In addition to that, this episode also contains more music and voice actors than any other Game Dungeon to date. That definitely slowed things down, but I think it's worth it. At the very least, there's more than meets the eye with this breakout game. Speaking of music, while I do NOT promise a fast reply, if you compose music that you think would fit future episodes, go and ahead and contact me at [email protected]. While I can use a variety, the kind I find myself needing the most is laidback, upbeat music that I can talk over. Alternately, if you're a soundtrack freak like me, feel free to give advice on how to organize soundtracks more intuitively / what system you use. I made a thread on this a while ago, but still haven't come up with an ideal system yet. There will be at least one more video coming this month, possibly two. COMMENTS
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Youtube Well this ended up taking far longer for a variety of reasons, however once you see the episode, you may understand some of why. Without spoiling much, I'll say that it's possible there will never be an episode quite like this one again. In addition to that, this episode also contains more music and voice actors than any other Game Dungeon to date. That definitely slowed things down, but I think it's worth it. At the very least, there's more than meets the eye with this breakout game. Speaking of music, while I do NOT promise a fast reply, if you compose music that you think would fit future episodes, go and ahead and contact me at [email protected]. While I can use a variety, the kind I find myself needing the most is laidback, upbeat music that I can talk over. Alternately, if you're a soundtrack freak like me, feel free to give advice on how to organize soundtracks more intuitively / what system you use. I made a thread on this a while ago, but still haven't come up with an ideal system yet. There will be at least one more video coming this month, possibly two.
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In the topic about Wolfenstein I've written a bad taste and brutal joke about Ross's absence. I've been an idiot. I apologize to Ross and Magda. It won't happen again. As someone who has literally almost died before, it doesn't bother me, but Magda can be pretty sensitive about things. Thanks, I'll look it over a little later. Nope. I've gotten it, I'm neglecting most email again until I finish the next video, which keeps dragging on.
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Well this might be useful for other stuff, but I'm specifically looking for "hotseat" gaming, where two people could take turns doing a single player game that doesn't natively have multiplayer support. It would essentially function like a remote desktop, except preferably for gaming.
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This is a blog post. To read the original post, please click here » Hey everyone, just a quick update with what's going on. I'm working on multiple different projects, I hope to have a couple come out this month. The first will definitely be the next Game Dungeon. I hope to have it done in the next few days, it's become more involved and I can say that it's going to be a very special episode in terms of the content. In other news, I wouldn't mind some advice from people in the following areas: CAMERA MICROPHONES: I've come to the conclusion that I could likely use a separate microphone when recording on camera than the one I use when I'm recording normal audio. I really am not an expert on microphones, so advice here would be appreciated. I'm thinking I'll want a lavalier mic, but I have no idea what are the good models or where the best cutoff point is in terms of price v. quality, so if you're familiar with this, go ahead and contact me. REMOTE RETRO GAMING: For some future videos, I'm trying to set up game sessions on older games (particularly DOS ones) where I can take turns with another person in playing a single player game, except over the internet. My distance from the USA means that no solution will be flawless, so there will of course be some lag, but I'm hoping it could be low enough for less-demanding action games. Many remote desktop solutions are in appropriate for this sort of thing, since they're not focused on gaming, so the wrong data gets priority. And the ones that are focused on gaming are mostly focused on modern games, where the overhead might be much larger than what I'm looking for (a 320x200 screen). Seeing as how GPUs can do video encoding on the fly, this SHOULD be possible, but I'm unaware of any software that does it. So far I've tried the trial version of Kainy (which was borderline playable), and I've heard of Splashtop, although that doesn't have a functional demo for internet use. If anyone has advice for software or wants to try and hack DOSbox or something to make this possible, please contact me at [email protected]. That's about it, more videos coming this month! LINK TO COMMENTS
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Hey everyone, just a quick update with what's going on. I'm working on multiple different projects, I hope to have a couple come out this month. The first will definitely be the next Game Dungeon. I hope to have it done in the next few days, it's become more involved and I can say that it's going to be a very special episode in terms of the content. In other news, I wouldn't mind some advice from people in the following areas: CAMERA MICROPHONES: I've come to the conclusion that I could likely use a separate microphone when recording on camera than the one I use when I'm recording normal audio. I really am not an expert on microphones, so advice here would be appreciated. I'm thinking I'll want a lavalier mic, but I have no idea what are the good models or where the best cutoff point is in terms of price v. quality, so if you're familiar with this, go ahead and contact me. REMOTE RETRO GAMING: For some future videos, I'm trying to set up game sessions on older games (particularly DOS ones) where I can take turns with another person in playing a single player game, except over the internet. My distance from the USA means that no solution will be flawless, so there will of course be some lag, but I'm hoping it could be low enough for less-demanding action games. Many remote desktop solutions are in appropriate for this sort of thing, since they're not focused on gaming, so the wrong data gets priority. And the ones that are focused on gaming are mostly focused on modern games, where the overhead might be much larger than what I'm looking for (a 320x200 screen). Seeing as how GPUs can do video encoding on the fly, this SHOULD be possible, but I'm unaware of any software that does it. So far I've tried the trial version of Kainy (which was borderline playable), and I've heard of Splashtop, although that doesn't have a functional demo for internet use. If anyone has advice for software or wants to try and hack DOSbox or something to make this possible, please contact me at [email protected]. That's about it, more videos coming this month!
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I unfortunately have no idea how to fix this myself, but I'll contact others about trying to get it resolved ASAP. Sorry about that.
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ROSS'S GAME DUNGEON: SUPER CULT TYCOON
Ross Scott replied to Ross Scott's topic in Ross's Game Dungeon
Well come on, I try to get into the spirit of the game I'm playing. I think I'm basically immune to cults, same for hypnosis. Now that's not to say I couldn't join an extremist group based on rational arguments, but cults largely depend on emotional appeals, which tends to have holes. -
I like your title better.
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It was more rushed than I wanted it to be, I'm really lucky I got it out when I did. I was noticing that I was being a little too repetitive and maybe should have edited things down a little more. In the future Game Dungeons may slow down some for exactly this reason; giving myself more time to think about what to say. Anyway I think what I have in mind for the next one will be more up your alley. I can see where some people would like it a lot; at face value I thought I WOULD like it, but it was baffling for me trying to figure out why I didn't. I probably should have increased the difficulty, but oh well. One game's "hard" varies a lot from game to game. I remember I restarted Dead Space on the hardest difficulty after about 30-45 minutes of playing just because their normal was too much a walk in the park. I think it will be either this month or the next. I'm trying to catch up on a bunch of things and now I feel like I've put out enough videos for the moment that people don't think I've disappeared. This is Wolfenstein, not Keen Dreams. I know some people think editing a config file is the equivalent of magic, but it's not. I will for Freeman's Mind, I plan to this month. For Game Dungeon the filesizes I upload to Youtube get absolutely massive, I'm not sure how practical it would be without burning a lot of the quality.
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Killing me too, I was up for close to 30 hours getting this made, going to sleep soon. I definitely hope to transition to a more sane pace. That's such a perfect way to describe it, it's painfully not bad. It was really difficult trying to figure out why I couldn't get into it.
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This is a blog post. To read the original post, please click here » New episode! This is of a more common game, but I promise it has some surprises in the video, even for me. I burned myself out somewhat making this one, but I was planning to try and change gears for April anyway. Believe it or not, I never got a true break after completing Freeman's Mind, it was pretty much just catching up on everything else I neglected. I wanted to give the Game Dungeon kind of a kick start coming into this year, but future episodes likely won't be as rapid fire as they've been lately. In any event, once I catch up on the most time critical stuff, I plan on taking a break for a few days. I don't normally have the equivalent of a weekend, I generally just feel guilty for days I'm not working on something. I eventually would like to have more of a work / not-work balance, but we'll see how realistic that is until the movie gets made. I don't want to give any definite plans for this month, but I do intend to work on more videos and hopefully have some more experimental ones come out either this month or the next. I still have plenty of ideas brewing, it's just a matter of juggling everything. Also at the time of this post, this JUST went up, so it may be low resolution for a while. COMMENTS
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New episode! This is of a more common game, but I promise it has some surprises in the video, even for me. I burned myself out somewhat making this one, but I was planning to try and change gears for April anyway. Believe it or not, I never got a true break after completing Freeman's Mind, it was pretty much just catching up on everything else I neglected. I wanted to give the Game Dungeon kind of a kick start coming into this year, but future episodes likely won't be as rapid fire as they've been lately. In any event, once I catch up on the most time critical stuff, I plan on taking a break for a few days. I don't normally have the equivalent of a weekend, I generally just feel guilty for days I'm not working on something. I eventually would like to have more of a work / not-work balance, but we'll see how realistic that is until the movie gets made. I don't want to give any definite plans for this month, but I do intend to work on more videos and hopefully have some more experimental ones come out either this month or the next. I still have plenty of ideas brewing, it's just a matter of juggling everything. Also at the time of this post, this JUST went up, so it may be low resolution for a while.