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Everything posted by danielsangeo
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I don't know how the release version of the Oculus or the Vive are going to handle it, but something else that sprung to mind, seeing Ross's screenshots here (especially those trees on Endor), is another issue I have with the DK2: Lack of antialiasing. This is one thing that can also break immersion. On the DK2, the jaggy lines frequently break immersion for me. I know AA is more computationally expensive, and to do that with two huge-res screens is even moreso, but I hope that they're going to address AA in VR.
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FINAL CALL For any winner that has not yet received their game and/or sent me their list, you have until the end of day on February 1st to get your list to me at [email protected]. Any winners who have not contacted me at that address with their games list when my clock (US-Pacific) switches over to February 2nd will be considered a "Pass". As before, you can see the currently available list of games here: https://docs.google.com/spreadsheets/d/1EMuD9pt7L-uoZl3tmb9JtLqvZHTECsFeOM0vttlTA50/edit?usp=sharing Congrats to all the winners. I hope those that got their games are enjoying them. And I hope to hear from the rest of you very soon.
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take that back motherfucker I'll fite u!
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Waiting for responses...
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Funyuns are shit. Doritos are best.
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GIVE ME SOME DORITOS!
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Just a further update on this: We are almost done! I have three people in the Silver Tier and two in the Bronze Tier that have not yet provided a list of games. I am waiting for responses from the other people in the Bronze Tier (those with italicized names that are still black). I would like to get everyone their games so if you could respond back so I can get you those games, that'd be great!
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Thriller about a police detective trying to find a serial killer woman who murders men on their wedding night (leaving a string of grieving widows), while wearing a bridal veil. "The Force Awakens"
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Axel F by Harold Faltermeyer ( )Mr. Handagote by Tomas Dvorak ( )Dog and his Master by Marcy Playground (link) Boys Keep Swinging by David Bowie (link) BULMA ブルマ by m ai t r o ( )Assimilate by Skinny Puppy ( )Bikini Kill by LED ER EST ( )Rifles by Black Rebel Motorcycle Club ( )Ancient Echoes by Eternal Tapestry ( )Smile Like Sword by Iron Fist Of The Sun ( )Sounds of a Holy Heart (Left Ventricle Mix) by DJ DarryL & DJ c3po (no link) When The Dog Bites by Tropic Of Cancer ( )
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Granted, but an unfortunate side effect of the liquefaction is that it all turns into a sea of molten Limburger. I wish my neighbors would observe the quiet hours of 10PM-6AM rule.
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".............'sup?"
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No one can blame you For walking away Too much rejection No love injection Life can't be easy It's not always swell Don't tell me truth hurts, little girl 'Cause it hurts like hell
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A nature documentary about skunk bears (Gulo gulo). Krampus.
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Unt... tsss... unt... tsss..
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Granted, but the rest of your hair falls out. As do your fingernails and toenails. I wish I could find the perfect burrito.
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Fluttering Automatons Destroy Incredible Monstrosities. ROSSW
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That really is the way it should be done. Turning your head IRL doesn't turn your gun, so why should it do so in a game? The biggest problem with this was and wasn't the fault of Valve. Because the game was originally made with 2D-only in mind, sides of your weapons that were never intended to be visible are now visible...and you can see where they never placed any polygons. This is especially noticeable on the gravity gun.
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What they did for VR in Half-Life 2 (when it worked) was had the guns and crosshairs move (with the mouse) independently of the head. You can aim to multiple places without turning your head. This felt wonky as all get-out at first with the crowbar, but by the time I got to the place where you kill the two Metrocops ("They're going to be looking of you now. You'd better run; there's nothing else you can do here."), it suddenly clicked and it became super easy to figure out. I was actually aiming BETTER in VR than without it.
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Just wanted to let y'all know that I am getting to the people who have emailed [email protected] but I'm taking everyone in order that they were received. As we're in the Bronze Tier now, many of the people's lists contain games that were already sent to other winners. As such, I am giving them 24 hours to respond with an updated list before I move on to other winners. I want to be as fair as I can to everyone. If you haven't gotten an email yet from me at [email protected], rest assured that you haven't lost your place in line. I will be getting to you soon. Thanks for your patience!
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Sounds like Duke Nukem Forever. "Where's my cookbook? WHERE'S MY COOKBOOOOOOK?!?!"
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Valve broke SteamVR for use with the Rift DK2 so I haven't used it that much. And I'm still having issues with juddering even now with my GeForce 970. When Half-Life 2 was working in my Rift, I was able to get from the beginning to the airboat on my first attempt, but then the airboat had scaling issues (the video looked too zoomed in to be usable). Valve fixed that, then I was able to get from the airboat to the part where you have to navigate under the bridge before Valve broke SteamVR and they haven't fixed it to date. It's usable for me.