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amazeballs.

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A Maze Ball

 

 

On topic, Terraria. I recently crafted a grappling hook, and it is easily my favorite means of traversal thus far. Also it has the wonderful Just Cause 2 exploit of somehow protecting from long falls by firing it into the ground to speed towards the ground faster. Because fuck physics, I have a grappling hook!

I have the perfect comeback. A Spaz-12.

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Final Fantasy 4 DS. How many different versions/releases of this is there?

Quote

"We don't call them loot boxes", they're 'surprise mechanics'" - EA

 

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Overgrowth. Buggy as all get-out as can be expected with alpha versions, but it's the best rabbit fighting game I've ever seen [insert your own "Bugs Bunny" pun here]. I love the way damage is actually affected by weight and momentum, it really gives a sense of force and physically you don't see in a lot of games. Also the various editing tools and ragdoll buttons are just stupid fun to mess around with, I hope they keep a mode with those in them in the final version.

I have the perfect comeback. A Spaz-12.

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Next Car Game. Very bland title for such an interesting game with a very well built engine. Even just the tech demo of the alpha is super fun with just mind-bogglingly good destruction.

I have the perfect comeback. A Spaz-12.

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Shelter. For a 68 on Metacritic, this game is awesome. Very beautiful art design for how limited the graphics are. The concept is definitely fresh and new, and it certainly can pull at the heartstrings, especially when you're like me and you start with 5 cubs and end with 2. Check it out, as it's on sale right now:

http://store.steampowered.com/app/244710/

Life is just a time trial; it's all about how many happy points you can earn in a set period of time

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Just got a PS Move which I hope to try out soon once it's done charging. Mostly got it for that Portal 2 DLC, but I just saw that I can use the Nav Controller + mouse combo to play PC games, so I may keep it longer than I thought. Although I'm certainly glad I got the lot for around $30 rather than the $100 it was when it first came out.

I have the perfect comeback. A Spaz-12.

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Resistance 3. Completely different game with the Move and pretty fun once you get the damned thing calibrated right and set up the proper deadzone (tall and skinny works best). Plus it's given me a reason to actually bother to play Resistance 3 again, so that's always nice. I had forgotten how much fun the weapons are in that game.

I have the perfect comeback. A Spaz-12.

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Assassin's Creed 4...

 

Mighty fun, though the game does get a bit repetitive later on, just like all the previous games. (next playthrough I plan on getting the stealth armor ASAP)

bi ti ʤi ˈbulzaɪ

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My irl friend recently forwarded his ports and set up a Minecraft server that we're all playing on together. That and Civ 5 have been dominating the majority of my time lately.

Life is just a time trial; it's all about how many happy points you can earn in a set period of time

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Brothers In Arms: Highway to Hell. Not too shabby, but some things are a bit off. First of all the low FOV and the head-bob are annoying and second it is a bit odd how it changes to third-person whenever you go into cover. I do quite like the squad command though, it's not super deep or complicated but it does prevent it from being just another WWII shooter. I also like that it has a danger indicator rather than regenerative health. It functions almost the same as a mechanic, but it makes more sense than magically healing wounds. All-in-all worth the $10.

I have the perfect comeback. A Spaz-12.

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Assault Android Cactus. Bizzare name, amazing game. For those wondering, it is titled that because one of the characters you can play as is an Assault Android named Cactus. It is a bullet-hell twin stick shooter type game with some great level and art designs. The boss fights (at least the two that are in the early-access build thus far) are a blast. And the levels will often change in some way or another during the course of the battle, sometimes actually collapsing and rebuilding around you. I will definitely buy this again once it's on vita.

I have the perfect comeback. A Spaz-12.

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Bugbear's next car game, which is in fact just called Next Car Game. Very bland name, but the game is impressive (at least what's there, as this is still a very early build) and the destruction derby is absolutely beautiful idiocy. There is no way the cars would be even remotely able to function if they were that crunched IRL if only because the driver would have long since been paste. Near the final parts of a derby round the only way to distinguish between survivors and wrecked cars is if they're moving. And not only is the car destruction cranked up to wonderfully insane levels, the environment destruction is great as well. So many racing games just have you bounce off of the concrete blocks around the tracks, but in this they crumble if you hit them hard enough. Hopefully there are plans to make the power-line poles destructible because it was a little jarring to break through a concrete pillar and then come across the telephone pole from Krypton.

I have the perfect comeback. A Spaz-12.

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Race the Sun. Currently stuck on the goal of "Only move left through 2 regions in 1 run." which is a bit tricky.

I have the perfect comeback. A Spaz-12.

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